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aspen31

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  1. I think I found my problem - mostly finger trouble on my part. A while back I used AirportAI Enhancer to create some AI movements around a couple of airports not covered by AIG. In doing so I inadvertently used some of the default models recognized by the AI Enhancer. Now I know where these aircraft originate and I can corrects as needed. Thanks for all the help Warren
  2. Hi again all. I tried as suggested with the traffic tool box but what I see does not allow me to view the complete file string but what I read seems to suggest the AI are coming from scenery/world/scenery which also suggests that the default traffic .bgl is somehow still functional even though it has been renamed. I'll keep looking.
  3. Thanks Something else to try. So far I moved the existing trafficAircraft.bgl to my backup folder and restarted the simulator - the default AI aircraft are still present. Ive also search my OS and nothing shows as present. In any case I'll keep lookingt. Thanks Warren
  4. Hi It is in the correct scenery/world/scenery folder and it is renamed, originally by the AIG program and then by me - mostly to see if there was something in suffix which kept the folder somehow active. No joy on either. I renamed the folder to "trafficAircraft.bgloff and it made no difference to the AI present at these airports. I have renamed this folder in earlier iterations of P3D but so far it seems not to have had the intended effect.
  5. Hi again I have looked everywhere I can think of but can't find anything related to the default AI which is not disabled. I thought that perhaps the designer of MUHA had used default AI aircraft as "staticdisplay only" for the scenery package but on further investigation these aircraft are active and depart and arrive at MUHA regularly. I'm starting to wonder if somehow the default traffic .bgl is still active. I'm tempted to remove it from the world/scenery folder to my backup P3D V5 folder but that sounds a bit radical at this stage. I'll keep working. Thanks so far. Warren
  6. Hi again all So far I find this at MUHA which is Mexican High Flight addon, MUCL which is a freeware addon, compatible with V5 apparently and MUVR which is and ORBX addon - may be others that I have yet to find. I will check these folders. Thanks Warren
  7. Hi all I'm not sure what to make of this issue. I use AI traffic from Alpha India Group. While a bit confusing for me I have everything I want installed and it works fine in P3D V5.3. At some point AI Manager has asked if I wish to deactivate the default traffic .bgl present in Scenery/world/scenery folder and I have done so. For the most part it has disappeared but lately I have noticed that at some airports - mostly of the add-on variety some of the default traffic is once again showing up. I can find no other file where it might be still present. The traffic.bgl shows that it is still disabled and the AIG AI traffic shows up along side the default AI. I'm not sure if this is a problem at only a few airports or if it is universal throughout my system. I also us some MAIW and some AI from AI Airport enhancer and these seem to function normally. Advice appreciated. Thanks Warren
  8. I've had some success using the BAC-1-11 in P3D v5.2. This is the version of the aircraft which years ago was updated to FSX. All I did was to transfer two files - the BAC-1-11 and the DMS shared file folders to P3D/simobjects/airplanes. I have not found any show stoppers beyond the fact that I forget how some things operate so flights have become a refresher course in how not to get virtually killed. I use it VR and the cockpit does not show all that clearly but it is easily usable. Warren
  9. Hi again all Think its fixed. I was able to re-download my aircraft and in starting the initial part of the install a new ACE with the appropriate .exe must have also been added. Not exactly sure how it all worked but I have ACE functioning again at least until McAfee has at it again. Thanks for the help Warren
  10. Thanks I want to try that but have apparently exceeded my quota of activations - have asked for some sort of extension but have heard nothing so far. Warren
  11. Hi all Apologies if I should have posted this elsewhere but I could not find any forum (aside from Captain Sim) more suitable. I recently switched to P3D v5.2 and have discovered that the Captain Sim ACE will no longer open. I have ACE set as an exclusion in my McAfee antivirus but it makes no difference (had previously solved the problem). I've also tried to activate ACE with McAfee turned off but no joy there either. Just wondering if anyone else may have experienced this and found a workaround. I did post at the Captain Sim forum but have received no reply thus far. Thanks in advance Warren
  12. Hi all I ran the appropriate test for the lclookup.bgl and this may have solved the problem. I must have messed up the first time I tried this but for now everything looks good at least where I am currently flying. Not completely confident yet - I'll try some other areas but everything seems okay at this point. Thanks to everyone Warren
  13. Hi Thanks. I believe I have attempted both fixes but will go back and try again. Perhaps I missed something. Warren
  14. Hi all I seem to have an ongoing issue with what appears to be one Orbx folder. In several areas of P3Dv5.2 + newest hotfix I see large squares showing mismatched scenery including what appears to be night textures during the day. I have followed most recommendations from the various forums including Orbx and have been able to solve localized issues by changing the scenery priorities in my library - referring to a third party add-on for the Bahamas which now displays fine as far as I know after being placed at the top of the library. Recently I have been flying over Cuba and have found the same issue - this time without resolution. The only fix I have found so far is to disable the following Orbx folder - ORBX!OPENLC_NAMERICA1 So far I have deleted shaders, followed instructions posted on Orbx, verified every Orbx addon folder, synced Orbx with the sim and attempted to move the Orbx Library up and down my scenery priorities - no success with any of these steps. Hoping that someone else may have experienced the same issue and found a workable fix. I will be posting at Orbx as well but this forum is much more active in my opinion. Thanks Warren
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