MortenS
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Posts posted by MortenS
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Those are great images, John; especially the first one. I think it's a great service for flying in Norway, but it seems to download textures a bit slow; at least for me. Think this might be because it shouldn't need the capasity that the worldwide services need.
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No idea why, but you can experiment with cache limitations, or max texture limitations. I still find it strange though, as you should have more memory, unless the page file is smaller.
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Finally I've managed to get a Norwegian service working, and here's the settings:
ts9-ts16 balance is working, but I don't think tileproxy will accept 2 digit numbers, so I've configured it to use ts10-ts16.network_module=libnettile module_config="conn=20|rate=2.0|verbose=0|server=http://ts1*.webatlas.no|path=/qt_1881/%s.png?s=%v|quad=0123|balance=0123456|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)" map_version=1 bulk_extend=50 -
Service 1 map version=401
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Did the weather change perhaps?
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Service 1 = map version 392
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I don't fully understand this myself. But from what I understand these numbers represent detail levels. I think a LOD8 means level 10, a LOD9 means level 11 etc. So if you want LOD17 (highest possible) in a wider area, you'll need to replace the levels closest to the airplane with the number 19. The last number in the string is the tiles closest to the plane.The examples in the file will give you the same highest resolution close to the plane, but the drop in quality will be shoved further away. So when you get to the LOD12 tiles, these will have a larger area, instead of having LOD11 and 10. LOD9 will then be outside the big LOD12 ring.Hope this can clearify something for you, and I hopy my understanding is close to the truth.Anyway there should be several threads about these things on here.
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You can use level mapping for that. If you use standard level mapping, you can change it like this: "level_mapping=11,12,13,14,14,15,16,17,18" to "level_mapping=11,12,13,14,14,15,18,18,18. Just make sure you use the correct numbers of levels; it should match the number between the min and max level values.
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Service 1 = map version 387
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Service 1 = map version 373
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Is this on a 64 bit version of windows? If so, have you disabled driver signature verification?
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Service Example 1 is great for London, haven't tried Scotland
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version=367
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Generally Win7 should also give better performance compared to Vista.
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I'm using FS Global 2008, which is a great mesh addon, covering the entire world. I run Tileproxy on that with no problem.
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I just don't understand how these settings can work at all:
To me this tells TileProxy to not load any tiles below LOD 11, and not any above LOD 10, which should be no LOD at all.preload_min_lod=11preload_max_lod=10 -
Now up to 353
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Still version 346 when I check.I'm not sure where the latest map version above came from. As of today it appears to me to still be Map version 330 on Oct 9, 2009. -
You also need to have UAC disabled when installing Tileproxy, if my memory serves me correct.
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Thanks, image not visible, but I think I'll just empty all the cached textures instead. Not really a big problem other than I'll never get optimized performance ;)Think this is the simplest solution.
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Can anyone tell me if Tileproxy automaticly downloads the new textures on a map version change, or if it still uses the old from the cache? Do I have to empty the cache to get the new maps?
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Service 1 map version 346
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What have you locked FSX FPS at, in the sim options? If this is too high, this will cause a problem to catch up.
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M$ also axed the Train Simulator team while TS 2 was being developed. And now it's finally released without M$' help. So if there is a market, it will survive.They'll be back...well, maybe not them, precisely, but some incarnation of them. I Like to think that there will always be room for a company that can create a flight simulator for PCs, so long as there are PCs still available. I remain optimistic. :(
TP cache folder no where to be seen
in The TileProxy Project Forum
Posted
In Vista and Win7 the Program Files folder may be blocked for this kind of automatic data writes. You should try to avoid this folder for caches in these versions of Windows.