Hey Martin, try to twiddle with the "TEXTURE_BANDWIDTH_MULT"! I suggest a value between 800-2000, mine is on 2000 and the Blurries keep within limits (it may depends on hardware/operating system/drivers and stuff...)Just give it a try and test different values at same conditions in Flightsim.And remember: the more Frames per Second = the faster texture loading time (you may turn of VSync and get eye cancer for more Frames and better loading times :() best regards Marcel