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Mike_CFII_MEL

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About Mike_CFII_MEL

  • Birthday 04/06/1961

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  • Website URL
    https://www.youtube.com/@swannsim4658

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  • Gender
    Male
  • Location
    Boca Raton Florida

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    VATSIM
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  1. Hi, Those areas are covered by Extended Night Lighting, not sure if they are newer or provide additional lighting.
  2. Hi, I use reshade and this is what is in my log file. In your log file, Reshade is disabled. ------------------------------------------------------------------- Application was launched with the following command line options... '--allow_reshade' ------------------------------------------------------------------- 0:00:00.000 I/GFX/VK: Vulkan Layers: VK_LAYER_AMD_switchable_graphics (1), VK_LAYER_NV_optimus (1), VK_LAYER_reshade (1) 0:00:00.000 I/GFX/VK: Force enabled ReShade: This layer is known to cause issues such as crashes with X-Plane, but you've enabled it via --allow_reshade. Expect instability and crashes! 0:00:00.000 I/GFX/VK: NOTE: I haven't had any instability/crashes using reshade.
  3. Hi, Do you run extended night lighting? https://forums.x-plane.org/files/file/53531-extended-night-lighting-options-for-the-world/
  4. Hi, Going back to my real world days in the air over New Jersey, New York and Long island I prefer a mix of the new led lights along with some of the older Mercury (blueish tint) tube lighting. Just one of the reasons why I created my own night lighting edits, I also don't like the star effect around certain lights that cameras would pick up in a photo, I've never see those star effects in the real world looking at them directly, during inclement weather you may see a small halo. As far as daytime, a few items stick out, that haze that never goes away!!! I flew out of KISP on clear beautiful days and could see Manhattan in the distance, not possible in XP12 on any day, there are other items as well. Then there is the pop that reshade brings to the table that's not possible without it, there are endless possibilities using a variety of filters. L/R is working on an entire sim, I've taken a very small chunk and dedicated a ton of time in tweaking them, I wouldn't expect out of the box items to look better.
  5. Yeah, but those filters adds some amazing effects for night flight, something that is not possible without it, so it's very applicable! An ongoing project, that type of view is not possible without reshade.
  6. Does your Windows event show what the error is all about?
  7. That has what to do with L/R's lack of enthusiastic response in the inclusion of ortho, that same lack of enthusiasm holds true about reshade.
  8. As far as technical expertise needed to activate reshade, A. it's simple and B. there are numerous videos for those that are clueless about reshade to figure out how to install it in about a minute. Once loaded, all they need to do is start checking presets that have been created and can be found for download. It's actually quite simple. I'm glad L/R left us an option to utilize reshade, especially at night, that is where I find XP12 wanting! L/R may not be enthusiastic about reshadeTFAA, doesn't mean many users feel the same way, just look at ortho. How many users have gone out of their way to learn Ortho4XP to create their own tiles, and/or use AutoOrtho or Google Map... They even have a subscription Pro version.
  9. It's only worse if one has issues. I've tweaked art controls, windows 11, edited XP12 night lighting, removed airport and roadway vehicles, added parked vehicles throughout X-Plane's roadways so the roads aren't all empty and I also use reshade without issue. I think people should have more faith in the stability of XP12, even in its beta stage.
  10. Going by that response, no one would ever purchase their first copy of X-Plane, since they would have no clue coming from P3D/FSX. This is especially true prior to their MAJOR GUI update.
  11. Anyone running reshade that reports an issue will more than likely be ignored by L/R! Just one of the reasons one needs to include a log file! The log file will tell them instantly they are using a non-default setup.
  12. Github page turns up a 404 error due to the period on the end of the link.
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