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Knobster connection no green light
For assigning the button, in principle, that makes sense, however in that case, only the first press of the button will perform the assigned function in the simulator. After that, pressing the button doesn't work anymore because the button is now recognized as TURN_RIGHT/LEFT. I worked around the problem by duplicating all my assignments and assigning the first press (CLICK) and second press (TURN_RIGHT/LEFT) to the same action. Just wondering if there is a more clever solution that I missed?
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Knobster connection no green light
Ah, when I changed the WebAPI port, i didn't have the sim running, therefore the light wasn't turning green. I now launched the sim and the webapi is connected. I'm trying to set the rotary knob and click button to some functions, however something peculiar is happening. It seems that the first time I turn the knob or push the button, AAO registers a click (CHN: 0 EVT: 1 CLICK), and then the second time a turn (CHN: 0 EVT: 1 TURN_RIGHT). For the rotarys it differentiates on the second turn by right and left, but even pushing the button first triggers "click", then the second time "turn_right". In the SIM, this translates to having to push the button twice before the action is executed. Can I circumvent this?
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Knobster connection no green light
Hi and thank you, indeed the entry in AAO Web API Dialogue is now not red anymore. However, in the Knobster bridge software, the light still won't turn green. It says Knobster #0 Channel A, but the green light is off. Something wrong with the connection? When I only use air manager, the knobster works fine.
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Knobster connection no green light
Hi, I downloaded the knobster plugin to connect my knobster to AAO. When starting up the bridge, Knobster #0 is immediately recognized, channel A selected, but the light doesn't turn green? In AAO itself, I checked the WebAPI window and the bridge entry is shown as red. I glanced over the documentation but couldn't find anything about the knobster bridge. The knobster is an authentic siminnovations part. Am I missing something in the installation?
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CJ4 VPA and ARA inop
Yep, found that thank you. I headed to the discord, it does seem super active, maybe they will know more about the VPA issue. Thanks jrw4
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USB disconnect when editing Axis
Thank you, looks like that did the trick!
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USB disconnect when editing Axis
Hi, so about 80% of the time (not always) I double click on an already assigned axis to edit its sensitivity or slope or whatever, all my USB devices are momentarily disconnected. And I mean absolutely all of them, mouse, keyboard, 3 streamdecks, all controllers, it all turns black for a second, you hear the USB disconnect sound play, then everything connects back up and I can edit the axis. When this happens the sim freezes for about a minute, then everything goes back to normal. Not sure where to start troubleshooting this, anything I should try to narrow down the fault source?
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CJ4 VPA and ARA inop
Hi yall, I have come back to MSFS after a lengthy pause (pre AAU) to find that some things seem to have changed with the CJ4. What used to be the Working Title mod is now integrated, but apparently with less features, and I just want to double check I'm not doing something wrong. I noticed that changing the VPA doesn't actually have an effect on the calculated advisory VNAV path. No matter what angle I set on the VNAV descent page in the FMC, the magenta diamond always references a 3 degree glidepath, even though I like to have it set steeper than that. Next, I believe there used to be an altitude range arc displayed on the MFD when climbing/descending to a preset altitude, indicating when said altitude was predicted to be reached at the current rate of descent. Is that just gone from the AAU version or am I missing a deactivated setting? I know the charts feature was disabled because of the conflict of interest between navigraph and navblue, but the two above mentioned features in contrast just seem to have been broken by mistake, rather than omitted intentionally... right?
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Toggle ingame panels
Ah yes, sorry. Works nicely now, thank you!
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Toggle ingame panels
Hi, could you specify which ingame panel has to be installed for the "(>L:AAO_TOGGLE_PANEL, String)" command to work? I found the ATC ingame panel on the downloads page and installed that, but that didn't seem to work. Is there another ingame panel I'm missing?
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G-1000 User Waypoints and mesages on start up
In order not to create a new Topic, I'm just going to hijack this old topic, since there was no answer delivered to the problem: I too can't create user waypoints - I go to the user waypoint page, enter the desired name, and press enter, but upon pressing enter, nothing happens... The other functions of the G1000 work fine... Any suggestions? What did work, was to create a user waypoint using the cursor on the moving map of the MFD, then editing that user waypoint to match the LONG/LAT or PLACE/BEARING/DISTANCE of the waypoint you actually wanted to create in the first place. It's a good workaround, but I guess not the way it's supposed to be?
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G1000 Mindstar-Manual?
*forgot to mention: -I'd like to change the Flight Director to the crosshairs mode
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G1000 Mindstar-Manual?
Hi, is there a Mindstar specific handbook for the G1000? I am aware of the official GARMIN version, however the Mindstar edition works differently or seems to be missing a few features: - I would like to change the fuel unit from GAL to liters, but can't access that data on the AUX page - Change fields in the FPL window, so as to show cumulative waypoint ETE/ETA Are those options not available or am I just missing the right clicks? Best regards
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RealNavData Update not complete
Thanks for the info, then I know I haven't done anything wrong at the install.
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RealNavData Update not complete
Hello, I intend to use the Mindstar G1000 as preparation for my Instrument Rating, so my expectations to realism are quite high. One thing I noticed today after purchasing and installing the RealNavData Update is that the airspaces still have the same layout as in FSX Default (using the Baron B58 profile). In the RealNav FAQ it states however: Can you confirm this is a Bug/Feature/can't be changed, or have I made a mistake loading the current NavData? Waypoints and procedures do indeed seem to be all there and up to date. Best Regards
mattbaker
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