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mohsenfff

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  1. Sorry replace the second and third files with these http://mohsenfff.dl.rapidpars.com/4780/3173524/stxw3teqhqc/BGL.rar http://mohsenfff.dl.rapidpars.com/4780/3173525/wk9cng2st6w/texture%284%29.rar and if you lost the global files here it is: http://www.mediafire.com/download/2nklre6msubedpu/scenery(3).rar http://www.mediafire.com/download/s5a62y85v4vjl0d/Texture(5).rar
  2. Hi Guys sorry for interrupting ,but since it is the topic for the Norway i wanted to ask you something .i want you if you have the time test my sample file for OSLO .I want to know 1- if it match the reality and 2 if i go for commercial project do you buy it or not?. it is the BGL file for photo scenery and night texture that you should put in the scenery folder http://mohsenfff.dl.rapidpars.com/4780/3170983/c8fkar0c0aq/norway_night.rar and here is the files for the 3D NIGHTS http://mohsenfff.dl.rapidpars.com/4780/3173524/stxw3teqhqc/BGL.rar and the texture file for autogen buildings and tree http://mohsenfff.dl.rapidpars.com/4780/3173525/wk9cng2st6w/texture%284%29.rar and here are some bgl and texture folder that should go to the global folder C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Scenery\Global http://www.mediafire.com/download/2nklre6msubedpu/scenery(3).rar http://www.mediafire.com/download/s5a62y85v4vjl0d/Texture(5).rar Here is some screenshot that compare it with the FTX GLOBAL and it is the file that put your plane on top of the scenery you should place it in C:\Users\Documents\Flight Simulator X Files and load it in you FSX http://mohsenfff.dl.rapidpars.com/4780/3171027/xxhq0hs2js6/oslo.rar
  3. Hi, odourboy I've been working on a new method that made me to place lights on the scene manually. I want you if you have time to test it to see if it has any advantage over the previous methods that was automatic and was much faster.and since you tested my previous files you can tell which one of my projects was best. here is a small area of oslo city that i used just for testing . It is the texture or photoscenery file: http://mohsenfff.dl.rapidpars.com/4780/3170983/c8fkar0c0aq/norway_night.rar it is the bgl and agn file for the lights and autogen building http://mohsenfff.dl.rapidpars.com/4780/3170997/yqe2xmz1fvk/lights-bgl.rar http://mohsenfff.dl.rapidpars.com/4780/3171001/5k5s2h189sw/house-agn.rar i hope you still have the ramplibrary and orbx lights and it is the file to show where the scenery is that you should place in the C:\Users\Documents\Flight Simulator X Files and load it in you FSX http://mohsenfff.dl.rapidpars.com/4780/3171027/xxhq0hs2js6/oslo.rar
  4. It is good. It's much better than your previous work.did you use splash light for highway?
  5. Hi Highirton Is there any difference between these three versions you mentioned regarding scenery graphics such as HDR, Shadow and...do I need to buy developers license for better graphic?
  6. Hi J van E, All setting was maxed out in two versions. I was wondering why I can't see the HDR lightning and building and tree shadow in pro version? By the way, I sent you a PM about working on the Oslo 'night texture. I asked you to try part of my scenery before its release, I don't know if you can do this or not?
  7. Hi all, I have a question; is there any difference between Prepar3d "pro plus" and "pro" beside the military training? I saw some screenshots that show pro plus is far more superior to pro in visual department is it true?
  8. set this up for what ?you simply can download the data in large scale and then compile it with resample. it much easier and better than using "fs earth" or "sbuilder ".
  9. You can do that, but I have this "Artificial Night Sky Brightness "for North America that give me a hint of areas I need to work on. You can take a look at it in Google's earth. If you think it is incorrect or incomplete, correct it. http://mohsenfff.dl1.rapidpars.com/4780/2752528/q8wxs56qq3f/269838-ArtificialNightSkyBrightnessforNorthAmerica.kmz
  10. Did you also disable add-on scenery? If you copy my files in Add-on scenery, change the folder... ----------------- For a while, I'm gonna to work on whole province of Ontario, and I will release the package in one or two months, this way I 'll get more time and energy to put on the project and as a result the scenery will be much more detailed. It will be a pay ware add-one, and I'm sure you'll enjoy the scene.
  11. Nice shots I have a question, does this freeware lights mod work universal , I mean for whole world, or it's just for Milan?
  12. Now your buildings look normal,but still i can see Square very bright spotlights on the ground which could mean that you have double BGL file somewhere.you should have 20 item in your scenery folder like this :
  13. Hi, the blue spikes are due to the textures. He didn't copy the building texture in texture folder, or maybe he doesn't have FSX acceleration and that round halo over the city center is because of, I think "add-on scenery," , he may want to copy my scenery to the different folder rather than add-on scenery and disable the add-on scenery in the scenery library.
  14. I thought about it, and it's good idea to do one more work before whole UK. So I will do it. If you had seen my pictures closely you would noticed the exact effect you mentioned ( many more lights in residential streets and more reflections on main roads). To achieve these result, I studied numinous topics on light pollution and in addition to visual approach(like watching night landing videos) I use some scientific scale to measure the overall brightness of whole scene and then compare it with the selected areas such as main road or residential area ,,,,and I think the overall brightness of block buildings is about right although I still believe the main roads are too illuminated, and the lights should be spaced more. Please download the scenery file and give your opinion based on that. If you want, here is the download link: http://mohsenfff.dl.rapidpars.com/4780/2717552/8fh3xsm3htp/plymouth%282%29.rar for 3d lights and spotlights you should download the following files and put it in your global folder http://mohsenfff.dl.rapidpars.com/4780/2683977/5rpphxzx68k/GLOBAL%283%29.rar http://www.mediafire.com/?7vgm72un2uj0as4 and finally for building you should download this file and put it in your scenery file just like the first file. http://mohsenfff.dl.rapidpars.com/4780/2729654/31hahzbh61b/PLYMOUTH%283%29.rar I want to work on Toronto again to see how my new method works so if you have any opinion give it before that.and please see the scenery first,
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