Jump to content

intrigue

Frozen-Inactivity
  • Content Count

    5
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    Other
  1. They may as well be invisible. If you look at the glass/plastic housing where the nav lights are, they are the lights closest to the "shield" that blocks the strobes from the pilots viewpoint. So you have: (Nav | Strobe | Recog ||)wing(fuselage)wing(||Recog | Strobe | Nav)
  2. Just in case folks are interested, 91.205 references "part 23 of this chapter". They are referring to 23.1401, in which it is made clear that the lights must be aviation red or aviation white and meet certain flash and intensity requirements.
  3. I believe the anti-collision lights requirement (always for night; or required for day if the aircraft was certified after March 11, 1996) is satisfied by a rotating beacon or strobes. I don't think you need both. I could be wrong though.
  4. I almost forgot to mention, the pictures really don't do it justice. The animation, textures, etc. on this plane are GORGEOUS. It's really one of the best looking aircraft out there.
  5. 1. MPH tape inside of the airspeed indicator seems to be incorrect (are you dividing by 1.15 instead of multiplying?) It is always reading less than the knots indication.2. Cowl flaps selector is reversed.3. The "post" light knob doesn't seem to do anything.4. The plus and minus for the second GPS (for page group, and pages within a group) seems to be reversed, and only usable with the + side (in other words, mouse-wheel up makes the page go back, mouse-wheel down makes the page go forward, but only on the plus sign. If you do it on the minus sign, it only goes back)5. Transponder is a little wonky. I had trouble entering 0-0-7-6 (assigned by FSX ATC). It kept displaying "76", but the controller acknowledged radar contact, so it seems like, internally, it set itself to 0076 and was just a display problem.Other than those, I think this is one of the best Carenado releases and it's, by far, my favorite FSX aircraft right now. I had a bit of trouble with the landings (Seems like you need quite a nose-high attitude to avoid a three-point landing).I also wanted to comment on the flight characteristics. I think Carenado did a really phenomenal job here. The plane "feels" very realistic (granted, I've never flown a 210, only 172s), but this seems quite good, especially on approach and slow flight (it really flutters around right above stall speed). The takeoff without flaps is one of the most realistic that I've seen (a bit of a struggle as you pull it off the ground and then it kind of pulls itself up) and the accelleration after takeoff seems very realistic (e.g., I'm actually able to fly at Vx without the thing accellerating to Vy instantaneously). I struggle a bit with the amount of lift that the first two notches of flaps add (e.g., on downwind, set MP to 15 inHg at about 100kt, add in 10 degrees of flaps, and you really have to push forward to stay in a descent. If I don't push forward, I end up climbing; in a 500fpm descent, adding the second notch of flaps will put me in a 500fpm climb if i don't pitch down). I don't know if this is correct in the 210, so I am chalking that up to normal 210 behavior unless I hear otherwise.Anyway, this plane is a dream to fly. Great job Carenado! Oh, and both the clock and GPS mode on the HSI work! As I was flying it (KPNE -> KLNS) I kept noticing little things that made me feel like this is a well-done aircraft.
×
×
  • Create New...