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Glideslope intercept
First flight and found the 1st thread after looking for answers on the exact same issue at my home airport KGRK, ILS 33. Also hoping down the road Ed's mods get in.
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AI Aircraft SID and STAR Controller
apic, Are you sure you did not add any other traffic.bgl files during the AISIDSTAR testing? Your symptoms are similar to a single FS9 based traffic.bgl being accidentally placed into your normal Scenery/World/scenery folder. This will cause other traffic around that area to disappear or act weird, while areas outside of that area will not be affected. Roland, Back to testing my military style arrivals with the latest version, hoping the AI will hit all points in the relatively tight pattern while "slewing". Outside of having a PMDG product or a paid subscription to Navigraph, understand I still have to hand make the SID/STARs I want to use?
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AI Aircraft SID and STAR Controller
Nice, these new changes should allow me to get the military arrivals to do what I'm asking them to do in the overhead "STARs" for mil airports.
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AI Aircraft SID and STAR Controller
Not a PMDG flyer yet, but do have some payware add-on gauges from ISG that includes a working FMS. I'm trying to use AIconv.exe vice having to hand jam all the SID/STARs, the ISG contains a Navdata folder with sid and start .txt files, albeit not the current AIRAC. I just need to see what format the navdata for PMDG looks like. AIconv is getting the info, but does not complete the conversion.
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AI Aircraft SID and STAR Controller
ysfsim, another great feature of ADE9X. Many airports have updated approaches built well after FS was released, as many RNAV/GPS are coming out for smaller airports that had nothing. Like the airport build function, you can add your own terminal waypoints and add/modify most of the published ones.
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AI Aircraft SID and STAR Controller
Great info as I contuue to test this military style overhead approach final STAR. The changing of the AI flight model is pointless as they are slewed anyway. I did witness what FlyTweety stated as "heli" like, during my Final STAR, AI have to make a 90+ turn to line up with the extended centerline of the runway. The AI are doing this fine and getting lined up, but at my "initial" waypoint, approx. 3 nm from "touchdown" waypoint, the AI are turning opposite directions and leaving the area completely at the lower alt, impacting terrian. I'll run the debug mode and see what they are doing, as AI Monitor is not showing a reason.The DCA and MHTG visuals are relavtively straight, I am trying to get a tight 360 arrival over the destination airport, possibly by not using the autogen approaches would be better. I had looked at the autogen approaches at KLAS for the runway 19's, they are using the curved ILS technique built into the ADE file. Any issues running both Super Traffic Board and RadarContact4 together with AISIDSTAR?
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AI Aircraft SID and STAR Controller
Tested, SIDs work great for a busy mil base like Nellis, gets the AI jets on their way in an orderly fashion. I used both the KDCA and posted MHTG visual files as a template, but initally the AI were not being assigned. After figuring out my issues with the Final STAR's, I added "Jet" and that helped the AI assignment, although I still had a few not get assigned the STAR and just fly on. This also makes sence as generally prop cargo aircraft (C-130's) are not in the overhead, but this might look funny to the AI jet tankers/cargo models. The AI jets made the step down fixes at the commanded speed. The issues seems to be the AI flight dynamics, as the angle of bank is very limited, but probably fine for airliners. My HTAI F-16's could not make the turns at 300KIAS to line up for the overhead approach, normally going around to make the waypoint. When adding the points, I tried to be somewhat conservative with what the AI could do. I looked at changing the autopilot section in the aircraft.cfg file, but have read this is useless. I know FDE changes, even in AI aircraft, can be painful as one change causes trouble with 5 others.
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AI Aircraft SID and STAR Controller
Roland, great template and testing now with Nellis AFB, NV, but I'm sure there will be some .ini tweaking. I'll wait to update to 1.2Qbeta after testing.
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AI Aircraft SID and STAR Controller
Has anyone set up an ini file for KPHX, KLAS? I'll play around with the military overhead approach, planned for Nellis AFB (KLSV), but that might be too complex for testing.
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AI Aircraft SID and STAR Controller
Roland, Great program and getting some good use out of it, added my own stuff for a few central TX regional airports, using the Dallas areas as a guide. Outside of my freeware civilian AI, I use alot of military AI in the sim, so as anyone looked at military style approaches to include course rules (VFR STARs) and overhead arrivals for mil bases only? It seems with some custom waypoints this should be possible, just do not want to reinvent the wheel if anyone already has. Also, is there a repository for user created files?