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Gajka

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About Gajka

  • Birthday 11/11/1991

Profile Information

  • Gender
    Male
  • Location
    Budapest
  • Interests
    Aviation industry
    Engineering stuff
    Series

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  1. Ohh I see it now, yeah thats weird, but I think it is because they didn't make a whole new model for the A321, only added two extra body section, as I figured from the textures. All have A320_Main1.bmp and has a A321_Various2.bmp containing the extra section textures. And yeah..On the panel the litllte table or whatever says: OO-TCK; MSN 343, which actually is a Thomas Cook A320-212 http://goo.gl/n9zm6 So this could be answer for that. I never realized it :D
  2. Thats an A321. According to this, it looks okay to me: http://goo.gl/4QgjF
  3. And where can I include mipmaps? I always just open the texture with dxtbmp and saving as extended BMP, don't doing anything with it
  4. Hey guys, I have the Wilco Airbus Evo.1 Pack, and I try to do a repaint for our VA, but there is something really really wrong. I've downloaded the Paintkit directly from Wilco, and making the editing in Photshop CS6. To make sure here is the saving process: In PS Save as: BMP (24 bit), then I use DXTBmp to make it FS9y (saving Extended bitmap) So the problem is when I load the aircraft is FS this is how it looks: And all my graphics on the maximum. Also if I load the aircraft in FSrepaint it shows normally. Can anybody give me some clue whats wrong? Thanks so much
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