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vrdubin6

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Posts posted by vrdubin6


  1. Like many others I have had TrackIR for well over a decade and it has been great. Decided to pull the trigger on a Tobii earlier in the week and I'm happy. A little learning curve to dial in all the settings so it feels "right" to me after having TrackIR for so many years. Head tracking feels smoother and more fluid - I could see how some would dislike this for something like DCS but I love it for MSFS. I have eye tracking sensitivity pretty low but it's wildly accurate and a nice little touch to have the camera shift ever so slightly where my gaze goes. TrackIR would frequently go haywire if I looked too high at the overhead panel, not an issue with Tobii so far. I can finally fly with windows open in my room and not get interference from sunlight or reflections. It's really nice not having to wear a hat or headset. I almost feel naked when flying after so many years wearing a hat with the clip haha.

    My only current gripe is that you can only disable/enable head tracking which places your view at the default placement for the current view you're in. With TrackIR I would frequently look where I needed and then pause the tracking to stabilize the camera so I could manipulate dials and buttons. I think this is a common request/complaint that will probably be addressed at some point.

    • Like 1

  2. 24 minutes ago, The Moose said:

    Hehe, you wouldn't have been the first if you didn't, i had to ask 😉   (I speak from experience 😆 )

    Well, I'm as dumb as I look. I had gone into content manager and installed all updates but hadn't gone into the marketplace and downloaded WUX. Problem solved!

    • Like 1

  3. Just now, The Moose said:

    Just had a look for you.  Took off from KBOI and there is PG, so yes.. you're missing something 😉   You did install the actual WU from the marketplace didn't you? 

    Haha thanks! I just updated my post asking someone to check their end. I'll do a little fiddling around to see what I can do but I'm thinking the Orbx scenery is my issue. I did indeed install the update. 

    • Like 1

  4. 2 hours ago, vrdubin6 said:

    So glad to see Boise photogrammetry added since 90% of my flights are in and out of the area and it looked like garbage. The Orbx KBOI scenery corrected all of the water texture overlays for the river/canals in the area but I wasn't overly impressed with the airport itself. Anxious to get home and see how improved it is. Default scenery might now hold me over until Verticalsim releases his KBOI add-on.

    Welp, unless I'm missing something, it definitely didn't add photogrammetry to the Boise area. The mesh and ground textures in the area definitely look better but that's about it.

     

    Any chance someone could verify on their end? I deleted the Orbx KBOI scenery in case it caused conflicts but still no dice. 


  5. So glad to see Boise photogrammetry added since 90% of my flights are in and out of the area and it looked like garbage. The Orbx KBOI scenery corrected all of the water texture overlays for the river/canals in the area but I wasn't overly impressed with the airport itself. Anxious to get home and see how improved it is. Default scenery might now hold me over until Verticalsim releases his KBOI add-on.

    • Like 1

  6. 3 hours ago, fogboundturtle said:

    Well. I can most of the time except photogrammetry city while on the ground. I don't use AI traffic because they are messed up in MSFS. Yes Ultra everything.  This is with Vsync so I can get ever higher fps. 5800X3D / RTX 3080Ti FTW. 

    Welp, this post alone might have convinced me to upgrade to a 5800X3D.

    • Upvote 1

  7.  

    15 minutes ago, Ricardo41 said:

    I bet the majority of simmers couldn't tell the difference between 1080 p and higher resolutions. It's like them fancy expensive french wines - pour a glass of that expensive Chateau Neuf whatever, sit it next to a glass of that Walmart special in a box for .99 cent - Most folks will praise the Walmart stuff to high heavens.

    I've been playing video games for over 30 years and have never worried about "fps" - that's just an internet thing with 0 relevance to the average gamer. 

    You omitted the part of his quote that he is talking about a 77" TV. If you can't tell the difference between 1080 and 4k on a 77" display then you probably need some Hubble Telescope level corrective lenses. 

    • Like 6
    • Upvote 1

  8. 29 minutes ago, 177B said:

    30P, 24P, 60i, 144 etc..

    I think it is what you are used to seeing.

    Traditional film was/is 24 fps shown as double frames at 48 fps.

    TV used to be interlaced 29.97, so 59.94 half frames per second. This seemed smother than 30P but once I got used to 30P it was smooth. This is in the US Europe and the rest of the world uses 24 as a base (I am not using the 1% reduction for simplicity) for TV.

    60P or more felt "plasticy" sort of video gamish.

    This is speaking as someone who ran a video production company for 25 years, now retired thank God.

    So I think if you grew up with gaming computer at 60 or 144 fps 30 does look bad. But us old timers are very happy with 30 or even 24 fps.

    At 24 FPS there is a "7 second rule" in film making. It means in order to not have a jerky scene an object passing through a frame has to take 7 seconds, or a pan has to take 7 seconds to pass all the way through your shot, or it will be jerky. There are also "rules" about motion blur (how long the exposure is for each frame), the standard is 50% of frame rate (so 1/60 sec for 30P.

    This all gets very complex and somewhat silly really.

    There is no right or wrong. Just what you feel good about.

    Me personally pretty much anything better than 24 fps is fine. Yes that is very jittery when panning fast. But actually flying an airplane you are either looking at instruments or you are looking straight ahead in critical phases, landing and T/O.

    I use a 4 screen setup, so I don't pan much. Peripheral vision is very important when landing and multi screen or very wide screens help mimic this well in my opinion.

    So these are just my thoughts on this subject. No one is wrong or right it is all good, use what you feel works and understand others may have different perception and ways of seeing the world and interacting with a sim.

    Sim on and enjoy!

    The most sensible comment on the FPS topic I've seen here. Not sure why the topic gets argued for what is right/wrong so often. It all boils down to what works for you. 

    For me, I always used the 30 FPS solution back in my FS9 and FSX days when I had marginal hardware and those sims really seemed to benefit in terms of microstutters issues. After having a high refresh rate monitor and playing other games in recent years at 100+ FPS it seems to have changed my perspective. 40-60 FPS, even with fluctuations, does not stutter for me in MSFS and, to my eye, looks much more fluid. I paid for high-end hardware and I want to milk my 3080 Ti for everything it can handle rather than locking my frames at 30 while my GPU is snoozing at 50% usage.


  9. On 5/10/2022 at 8:52 AM, Bill A said:

    Great aircraft for sure...one thing I do wish is to get a louder wind sound when you are flying. You should be hearing the engines much during high speed flight. I do notice a slight decrease in frames from the flight deck like 3 to 4 frames compared to the FBW A320

    I think FSRealistic is a great add-on for this kind of thing. I did my first flight with the 737 last night and was fiddling around with things during cruise and noticed when I turned off FSRealistic it seemed very quiet. 


  10. I've always been a GA guy so I've never owned a PMDG product but I've recently gotten into the FBW A320 so I'll probably pull the trigger on this tonight. Does it come with an assortment of liveries out of the box? I've seen some Alaskan and Southwest screenshots but didn't see any paints for them on flightsim.to so I was just curious. 


  11. 2 minutes ago, NismoRR said:

    In the Twitch stream, they talked about approaching at speeds that are to low. They recommended  106 kts for approach and slowly dropping throttle through threshold all the way to runway, inferring to not totally shut down the throttle until touch down. 

     

    This was noted in the comments by a real life 310 pilot in one of the YouTube videos I watched. He said they would always keep it above the blue line until flair. 

    • Like 3

  12. 2 minutes ago, MrBitstFlyer said:

    EyeAdaption on also improves lighting in general.  Look at my screengrabs in my post above, nothing washed out there.  the screenshots below are looking out the side of a high wing.  I spent months tweaking Freestyle filters, but with them all off I get a much better looking environment.  I just boost saturation a little.

    Traffic2.png

    Lighting3.png

    Oh, shoot. For some reason I thought EyeAdaption was on by default. Am I understanding that it's set to 0 by default and you've changed it to 1? If so I'll have to give it a whirl when I'm home. 


  13. I agree, I just wish this was something you could turn off in the graphics settings. I understand the thought process, and I like the feature when I look down into the cockpit, but I hate that it also happens when I just want to look out the windows. If I'm in a high wing and I look down out the side window to sightsee it makes the terrain washed out. Personal preference I guess.


  14. 31 minutes ago, Mace said:

    Ugh sorry to hear Bert.  It was sporadic for me.  First it didn't download, then eventually it did download.  Then, when I installed, it failed at the authorization part -- and sent me to the offline authentication page -- then THAT too failed.  Eventually after about 3 tries it installed ok.

    Then it was time for bed.

    I haven't had a chance to fly the new version yet.   Centennial to KTEX sounds mighty nice.

    Good to hear it finally works. I dealt with the failed authorization deal a couple times and then just ended up getting in a CJ4 flight and figured I would try again this evening. Anxious to give 1.6.2 a whirl. 


  15. 24 minutes ago, rayharris108 said:

    Thanks, great -  this is really useful for me too, I’ve just decided to bite the bullet on the FBW.

    As I’m on SU9 beta could anyone tell me which version of the A32Nx to install that works OK with 9 beta - ie Stable, Dev or Experimental?

    much appreciated, thanks 

    I haven't used anything but experimental for months, just make sure you update it before each flight since it is constantly being updated.

    Good luck on learning it! I had pretty much always stuck to GA but ended up learning the WT CJ4 and then after a few months tackled the A32NX. It seemed a tad overwhelming at first but I watched a lot of YT videos and after getting a handful of flights under my belt it all became second nature. 

    • Like 1
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