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CoffeeNZ

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Everything posted by CoffeeNZ

  1. If anyone's interested I've got it pretty right now. Just a little bit of bloom, nice contrast on the land but not too dark, and of course, really dark evenings and nights. If anyone's interested I can post it
  2. Actually no, it's too overpowering, and the colours are way oversaturated... back to the drawing board :)
  3. I don't use REX... But fwiw, I discovered these settings for ENB and they seem really great. I have more colour in the day, and nighttime still remains nice and dark [PROXY]EnableProxyLibrary=0InitProxyFunctions=0ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=0BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=0EnableMotionBlur=0EnableWater=0EnableShadow=0DepthBias=0EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=60ChromePower=60UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=1ReflectionDepthBias=0UseLowResReflection=1ReflectionSinglePass=1UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=0[bLOOM]BloomPowerDay=18BloomFadeTime=600BloomConstantDay=3BloomQuality=0BloomScreenLevelDay=50BloomCurveDay=7BloomPowerNight=30BloomConstantNight=0 BloomCurveNight=9BloomScreenLevelNight=12BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=45BloomAllowOversaturation=1BloomMaxLimit=57[sSAO]UseFilter=1OcclusionQuality=2FilterQuality=1DarkeningLevel=15BrighteningLevel=20IlluminationLevel=20 AdditiveIlluminationLevel=18UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=0UseForAlphaBlend=0[colorCORRECTION]DarkeningAmountDay=33ScreenLevelDay=60ScreenLevelNight=12DarkeningAmountNight=-5GammaCurveDay=-2GammaCurveNight=9ColorSaturationDay=2ColorSaturationNight=-2UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=50ShadowAmountNight=40ShadowScreenLevelDay=40ShadowScreenLevelNight=30ShadowQuality=1UseShadowFilter=0FilterQuality=2ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=8ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=1MotionBlurVelocity=0MotionBlurRotation=0[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=2DOFNumberOfPasses=1DOFFocusRange=50DOFBlurinessRange=10
  4. Hi all I'm wondering if anyone has recommendations for using ENB with Shade. My settings are below, and I really just want a bit more 'blue' in my sky...at the moment it washes out a but much. I also think it darkens the terrain a little too much, but only a little: Here is a screenshot: It's very close, but just a little too glarey. I love what these settings do at dawn, dusk, and night though so...it's a bit of a balancing act I guess. So, if anyone can either recommend a SHADE profile that will blue up the sky, and lighten the land, but keep the striking shadows, or what to tweak in the ENB settings, I'd appreciate it //GEX Europe ENB Bloom Settings by Nick Needham [PROXY]EnableProxyLibrary=0InitProxyFunctions=0ProxyLibrary=[GLOBAL]UseEffect=0AlternativeDepth=1AllowAntialias=0BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=0EnableMotionBlur=0EnableWater=0EnableShadow=0DepthBias=0EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=60ChromePower=60UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=50ReflectionSourceTFactor=50UseAdditiveReflection=1ReflectionDepthBias=0UseLowResReflection=1ReflectionSinglePass=1UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=0[bLOOM]BloomPowerDay=7BloomFadeTime=400 BloomConstantDay=1BloomQuality=0BloomScreenLevelDay=30BloomCurveDay=0BloomPowerNight=0BloomConstantNight=0 BloomCurveNight=0BloomScreenLevelNight=10BloomAdaptationScreenLevel=24BloomAdaptationMultiplier=100BloomAllowOversaturation=1BloomMaxLimit=100[sSAO]UseFilter=1OcclusionQuality=2FilterQuality=1DarkeningLevel=15BrighteningLevel=20IlluminationLevel=20 AdditiveIlluminationLevel=25UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=0UseForAlphaBlend=0[colorCORRECTION]DarkeningAmountDay=25ScreenLevelDay=50ScreenLevelNight=1DarkeningAmountNight=35GammaCurveDay=-3GammaCurveNight=-3ColorSaturationDay=1ColorSaturationNight=1UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=50ShadowAmountNight=40ShadowScreenLevelDay=40ShadowScreenLevelNight=30ShadowQuality=1UseShadowFilter=0FilterQuality=2ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=0MaxAnisotropy=8ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=1MotionBlurVelocity=0MotionBlurRotation=0[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=2DOFNumberOfPasses=1DOFFocusRange=50DOFBlurinessRange=10

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