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AusQB

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  1. I shouldn't have to considering it works fine in Flight Simulator. The mouse control dynamics in Flight are just simplified to the point where the only things I can do are turn, climb and descend. Using the keyboard as a supplementary flight control (for control surfaces as opposed to avionics) is needlessly complex, and it doesn't even get the job done right. I can't possibly finish the Stearman aerobatics mission because as soon as I put on full left rudder the game tries to recover the aircraft for me, even with increased stability and propeller effects disabled.
  2. For the last few years I have grown accustomed to using a mouse and keyboard as my primary controls for flight simulators and I actually prefer them over a flight stick, mostly because I can't stand trying to fly smoothly with a rigid, resistant stick shaking back and forth. So now, after a long period of reluctance, I downloaded Flight and initially enjoyed it, until I tried some aerobatics. I quickly noticed that no matter how hard I tried, I could barely bank more than 40 degrees or so. I obviously went and disabled the stability assist but that had no effect. I tried out a joystick to confirm that this is an issue exclusive to using a mouse and naturally I was able to fly the aircraft normally. However, as I mentioned earlier, I detest using the joystick. Now it seems I'm left with the dilemma of using a mouse with limited but fluid control, or using a joystick with full but rigid control. My question from all of this is; am I stuck with the above options or is there some way to unlock the kind of mouse control I know and love from Flight Simulator?
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