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quastl

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  1. Hi Dave, I would like to ask for a new feature for the next version, which most probably should be easy to implement. I would like to be able to hide the airplane on map completely. So you can't tell where exactly you are, but you're still able to use the map. What's the sense of this? I do a lot of backcountry flying and part of the fun is to keep track of your position by just looking outside the window and compare what you see to the map. At the time being I can just either hide the whole map window or disable the map movement along with the aircraft. If you could do an additional button underneath to hide/show the plane symbol that would be awesome.
  2. Thanks for the reply, Dave. Yeah, that's how it should work. But unfiortunately it doesn't! I made a video, where you can see, that the right path is entered and the file is being found by p2ATC, but it just doesn't work. See here:
  3. Ok, just found a post where Dave already told us, that it will get fixed in the next version. Sorry for double posting that. The other two problems still persist.
  4. SP- as "Skrzydlata Polska" as "Winged Poland" is a nice story... but just an urban legend. 🙂 The abbrev. SP means "Statek Powietrzny" - what could be translated as "Air Ship" and is used for almost any kind of vehicle moving through the air in Poland. Also a hot air balloon would be called SP-XXXXX. The third letter should be a "code of ownership". An "A" for example would mean, this plane is owned by an aeroclub. A "M" should be emergency services. But looking at the list, they got a little chaos in their system. Maybe nobody expected such many plane owners back then. In Austria it's similar. The first two letters are OE- then followed by a letter that is the class of the plane. F.e. Single engine, multi engine up to XXXlbs TOW and so on.
  5. Hi, Would like to ask if I am doing something wrong on that: Rex Weather Force now provides a metar_report.xml file, that is updated regularly. As I wanted pilot2atc to get the weather from this file instead from NOAA, in the WX tab of the options I linked to the directory (XXX:\rex weather force bla bla\export\ ) and checked the option to use REX. But... nothing happens. Tried different locations (in sim), did this on different times (in sim and in real), disabled UAC, started as admin, blah blah... Pilot2ATC simply doesn't show me the weather. ATIS tells me it's not available and the alt setting is always 29.92. The second thing: in the options traffic tab if the checkbox is checked, traffic warnings keep coming when taking off and landing or passing low in the vicinity of an airport. But if I ask for clearance to cross a rwy I often get cleared into departing traffic. This feature doesn't work (at least in MSFS) at all... 😞 and the third thing: How do I put "new" airports and airfields into the database? MSFS has many airfields that doesn't exist in pilot2Atc. I tried to run the new "makerunways" for fs2020 and then let pilot2atc pick up the date from the files. But I ended up in like 3 x 2 hours "reading data" with 2 x empty database in the end. The third time it obviously turned out better, but still no new airports. And yes... I checked the files manually. The airports are there... Any ideas how to solve that?
  6. I know it already has been said more than once... probably more then hundred times from different users... but anyway... What I was hoping for, since a long time, was the implementation of an AI control module. When playing with AI on, I'm getting run over permanently what ruins it for me totally. Sure, one would say, turn the collision detection off. But there's a problem... I use AirHauler 2 (or FSP back then on FSX). So I need the collision detection and to be honest... Seing another plane going through my aircraft - even if it doesn't hurt me with collision off - is so annoying! And it happens waaaaay to often. I'm aware, that it's problematic to control the AI inside the sim. But it could be done f.e. by spawning own AI aircraft and getting full control of it. AFAIK that's the way voxatc does it. While there are many many advantages p2atc has compared to voxatc, the lack of AI control made me stop using it. I'm pretty sure, that the implementation of an AI module in p2atc would significantly raise the fun, realism and also the ammount of users. Still hoping to see that one day in Pilot2atc
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