Britjet
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Everything posted by Britjet
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Thanks for the various replies. I understand perfectly that both LODs are “dynamic” because they are changed by this App. I’ve posted on this AUTO FPS discussion exactly because I’m aware of the App(s). My point was that, if using this App, you fly over a mountain at less than your chosen LOD degradation height (which you presumably chose to give you a smooth landing at a much lower airfield), the TLOD nonetheless would be reduced, giving a degraded view of the terrain, which might not be desired?
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Thanks for the reply! I’m not sure if I understand though - there is Terrain TLOD and object OLOD - I’m not sure I understand “Dynamic LOD’?
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RESET XPDR, Just an amazing concept - and working brilliantly for me - thank you so much! A thought about flying near high terrain, (and apologies of it’s been mentioned before) - I see that the TLOD values are based on height above terrain, which of course makes great sense for approaches. What if one wanted to fly at high baro altitude, but close to the tops of mountains - I’m assuming that auto fps will reduce the TLOD based on height agl, thus reducing the visual effect, when there is no particular fps load? Could something be introduced to prevent the LOD reducing in this circumstance?
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Axis and Oh's - MSFS - cannot change views..?
Britjet replied to Britjet's topic in Lorby-SI Payware
Thanks Oliver, I thought that might be the case.. Peter -
I'm loving the simpicity and ease of use of Axis and Oh's (payware) with MSFS but I cannnot change views with it - despite having no conflicting assignments in MSFS itself. Everything else seems to work pretty well. Am I missing something? Any help appreciated, Thanks! Peter
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Certainly in VR I find you need the sickbags handy, although that is not a fault of the program, but it can really upset the inner balance mechanism. It works very well - I’m surprised that such a small program can be so area specific? I guess it’s just simple physics, though... I found that it was easy to deactivate on-the-fly by unticking the box in the add-ons menu - maybe the option of using a keystroke to toggle on and off might be useful?
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Hi, I have strange effects on all my QOTS aircraft cockpits as per the picture below. I have tried a full re-install without success. Engine nacelles are similarly affected. Help much appreciated. Thanks Britjet https://photos.google.com/photo/AF1QipOl18jZQyAQK2403qj81cUwF2Lqeymg2-icwLgr
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Hi - I hope you can help - I have strange issues around the flight deck exterior and also the engine nacelles. Using P3D v4.1, I have tried a re-download of QOTS2 and re-install without success. Any suggestions appreciated! Thanks Britjet https://photos.google.com/share/AF1QipMh1yaP3H-_zb7ylVPFRWPtpGhYCy2RIH08WqPklbzXVLfv9aaxFGh5nNkaw_xmEA/photo/AF1QipMgUMAS9fZoidTCwb6CiDsv0XgrOjqE2Sxs-HC-?key=b2pzZ3ZyTnp5TWdRLU1Qc0dGSS01dEtaM29xaTh3
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Thanks Keven.. Brit.
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I was just wondering - for those of us using multiple windows in a home cockpit setup - would it be possible to have Chaseplane control those viewpoints separately as well as the main window? it would be nice to have a second or even third screen whose view could be changed without losing the primary screen view.. Brit.
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No - I have that unticked - but since my last post it would seem that there are instances when the "HDR override" might not do as the sliders indicate every time? I have turned HDR override ON and OFF a few times and have managed to replicate the issue, but eventually it seems to "take". Basically it would seem that if the cockpit brightness is set to 5 (way too bright) with override ON then switching OFF the override keeps the effect.. Thanks.. Brit
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If I select HDR on with Chaseplane running I get an almost complete whiteout on all views - as though all brightness and bloom is at maximum. Hardly any detail is visible. Changing the siders has no effect. This only happens with Chaseplane operating. Do you have any ideas/Fixes, please? (This is not using Beta). Regards, Brit
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Global AI Ship Traffic FSX and P3D News and Support
Britjet replied to KL791's topic in General Freeware Discussions
I ran it all again - vertical wakes again - but the "P2.5" fix works with P3D v3.1 and all seems fine now. Great add-on! Brit -
Global AI Ship Traffic FSX and P3D News and Support
Britjet replied to KL791's topic in General Freeware Discussions
I tried the 2.5 fix using 3.1 and it totally killed my textures. Not sure why. I had a recurring problem with FX_2.bmp which caused ctd. Fortunately I had backed up textures and when I put the old ones back the problem went away, but - scary moment. the "boats" are amazing though. I will be going back through the corrupted textures folder to see what works and what doesn't. Brit -
Global AI Ship Traffic FSX and P3D News and Support
Britjet replied to KL791's topic in General Freeware Discussions
I will give the wake fix a try. Thanks for the suggestion. Brit -
Global AI Ship Traffic FSX and P3D News and Support
Britjet replied to KL791's topic in General Freeware Discussions
I think this is a fantastic project. My grateful thanks - however I have a small problem. In P3DV3.1 I have the boats as described - but some of them have vertical smoke/wake (I'm not sure which) extending upwards from them to something like 70,000ft. Would you know what might be causing this please? I think I installed as per instructions, but you never know ;-) Many thanks Brit