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Superdelphinus

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Posts posted by Superdelphinus


  1. I’m not so sure this is such a ‘small hobby’ anymore. I guess the section of it containing people willing to pay as much as the base game for one new aircraft might be small, but I think msfs has heralded something of an explosion in the basic installed user base. 
     

    Also, may just be my mind misremembering things, but I’m sure PMDG regularly have these sort of single point of failure issues - one person being sick shouldn’t delay an entire plan, especially if it’s a relatively straightforward update. Anyway, hope they’re selling more of their products than ever before!


  2. I’m not sure why the flight sim community gets so het up about whether something is a sim or a game, or why that matters as long as you’re enjoying yourself, but I think this is as much a ‘sim’ as most driving sims in terms of the breadth and depth of things it simulates. It may not be as advanced as some of the competitors, but the overall package is much better imho - especially in terms of immersion. 
     

    I have both the Xbox and pc versions and use them for different things. I use the Xbox version to chill out, start airborne and just explore the scenery in a place I’ve never been and I’m never likely to go to - the visual simulation is incredibly good and is the only flight software I would use for this purpose. The PC version I would use if I wanted to fly a complex airliner or wanted to be more focussed on the technical aspects of flight. I have to say that I probably use the Xbox version more at the moment, but that’s partly because I don’t have the time to spend hours playing with the PC. 

    • Like 2

  3. 1 hour ago, RaptyrOne said:

    With all the “optimisations” coming to make better use of CPU and GPU power, it might even go the other way for some…. Worse performance.

    My guess is that Asobo team are running pretty high end systems. No doubt they are tuning MSFS on that type of hardware. For those that are getting rather good performance on ageing and now very average systems, such as mine (specs below), I am worried that these optimisations will actually hurt us.

    Hope I am wrong.

    The video I saw the guy (Koch?) using his own computer - i7 9700 and Rtx 2060, so no slouch but pretty solidly mid-spec I’d say. He was demonstrating a jump from ~40 to ~60 FPS over Manhattan at the same settings. I’d imagine a lot of things were set carefully here to demonstrate the benefit, so I’m conservatively expecting in just normal scenes it’ll be a sort of up to 10fps boost with bigger differences happening if there’s a lot going on. 


  4. 10 minutes ago, overspeed3 said:

    I just wonder how many of the alleged million+ crowd thought there would be aerial dogs fights on XBox?

    0.1%?

     

    actually I’d imagine it’d be considerably less than that really, otherwise there would be some noise about the lack of both dog fights, and it not being on Xbox yet. 


  5. 5 hours ago, tpete61 said:

    I didn't state a fact...i said "probably"

    so NO I don't know! It is highly unlikely we are going to see 1 million serious simmers if you believe so you are delusional.

    You said “probably” though. So what makes you think it’s probable that most of them are “casual” gamers (whatever that means), versus lapsed flight sim enthusiasts or other types of gamers? Don’t mean to single this post out particularly, but it’s dripping with sneary ‘serious flight simmer’ elitism. 
     

    personally even if a proportion of those people don’t play longer than a few months (which is pretty normal for most games anyway), I’m really pleased that many more people have experienced something as exciting as this sim. And hopefully a good proportion of new players will stay and help freshen up the scene a bit. It’s also why I have been surprised for a while that more wasn’t built in to try and engage people within the game in a more structured way from the outset. 


  6. 59 minutes ago, MikeT707 said:

    Indeed. I am surprised how many airports are being enhanced or created as freeware. I love seeing all of the free work being done to include tons of Points of Interest, and the work on the Airbus 320 is beyond excellent plus there will be an updated freeware flight model for the Bonanza coming soon. . And... it has only been a couple of weeks since release. 

    This is what happens when games are popular, much more credible stuff very cheap or free and done for the love of it. 

    • Like 1

  7. 6 hours ago, ShawnG said:

    You should read their forums then, iirc, after this message said they weren’t going to do their current fleet, Scott said a couple days later that they were working on it.

    I don’t know if this was in relation to my post, but I know - that’s what the thing I linked to says in it. In the forum he said they’re also testing their whole product line in fs2020 right now. Can’t say at the moment whether it will be a straight quick job, or a long and complex one. Don’t know where this nothin for 12 months thing is coming from. There’s a couple of stock aircraft in the base game that are tiding me over fine anyway, especially the tbm. 


  8. The 3070 will most likely be good for msfs I reckon, if it does turn out to be a bit faster than a 2080 ti, though the 3080 will obviously provide that bit of extra headroom (especially with the faster vram) which is never a bad thing. That also depends on what sort of cpu it’s being paired with obviously. 
     

    There will be an interesting choice for some people now I reckon - I wouldn’t be surprised if the 3070 is in the same price ballpark as the Xbox series x when it comes out... will be fascinating to see how the performance of all of these things compares. 


  9. 3 hours ago, eaim said:

    I'm very pleased that I resisted the urge to upgrade my 1070 with any of the 20** series cards now, my only real dilemma now is whether to basically get an equivalent 2080TI GPU for £469 or pay another £180 and get the next level up card?

    Have a look at benchmarks between 1070s and 1080s (on as recent benchmarks as possible) and see if the differences would annoy you. Far from an exact science but gives you an idea of what the trend might be through the cycle - early benchmarks are quite often a bit mental and unreliable. It’s similar with the 3070 being faster than the 2080ti thing - I’ll wait and see some objective benchmarks on a range of settings before believing that - they said the same about the 1070 v 980 ti and it wasn’t more often than not. 

    • Like 1

  10. 2 minutes ago, Flyfaster said:

    Leaning 3080. Looks like Alienware is already building them in to ship but can't seem to configure one yet on their site?

    Yeah I think I probably will too, it’s about the price I was expecting it to be. I’m interested to see how the 3rd party manufacturers handle pricing with these - they should be slightly cheaper than the founders edition if you take most history into account, but I think that got bucked with the 20xx series?


  11. 2 hours ago, Flyfaster said:

    Building new PC and was waiting for this!  Anyone want to suggest which card to go with?

    3070 for the best bang for the buck

    3080, for less value but more bang

    3090 if you are fully lost down the gpu upgrade rabbit hole and have lost any sense of perspective. 
     

    I don’t think I’ll really know which of the 70 or 80 I’ll get until I buy it. I’d like to think it will be the 70, but wouldn’t bet on myself. 

    • Like 5

  12. 54 minutes ago, Akila said:

    yes, I did during the Alpha Phase. with 16GB you almost guaranteed to experience CTD while loading the SIM on a high complex
    area with MEDIUM / HIGH settings due to OOM. unfortunately you will not get any following message telling you about the cause crash, but it will show up as an event under the "Application" section in your event view console. once you upgrade to 32GB , you will not experience those CTD any more.

    I raised this number of times to the Devs during the Alpha phase, offering one of the following ideas i had in mind:

    Option 1. start shooting warning in SIM that it is close to OOM and if already crash the SIM to desktop, at lease follow it with a message stating the OOM cause of crash.

    Option 2. the better approach, implement an adaptive graphics/ texture/ control, that can dynamically increase/decrease the graphics quality based on RAM/VRAM vacancy/availability.
    that way you even prevent the crash in the 1st place…

    but I did not get any response. I hope they will adopt one of the solutions i offered or any other possible alternative.
     

    I’ve been using it for the last 3 or 4 months with 16gb ram and haven’t had a single memory crash. The only time I could make it crash was with a very particular location that always seemed to cause it problems (and I’ve no idea why, it was basically a very small airport in the middle of nowhere!). Fine in the gold master. 


  13. On 8/16/2020 at 4:53 AM, 109Sqn said:

    Before I read your first line, I was going to post exactly the same thing. I cite my favourite current band, Muse, as a prime example. So many 'diehards' from the very beginning who hate the new stuff (still buying it and going to the gigs of course), and hate that they have "gone commercial", as if any successful band could afford to keep churning out albums and going on world tours if they still had only the 20 fans in a sawdust floor pub cellar that they started off with.🙄

     

    The diehard simmers will make the MSFS an initial success and will certainly be the ones who keep the third party devs going, but the long-term success will rely on total sales of the sim, and for a 10 year plus future, that requires the gamerz, the casuals, the 'i'll do some things properly and others just how I feel' brigade (guilty as charged M'Lud!),... oh, and the diehards to invest their hard-earned.

    We're in this together and, like pilots in wartime, we don't have to like each other, but we can respect each other.

    Yes it’s exactly like being pilots in wartime. 

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