

EDHL0001
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VC Shadows - Aerosoft Airbus A318-321
EDHL0001 replied to EDHL0001's topic in The Official DX10 Scenery Fixer Support Forum
Hi Steve, thanks for the quick answer. And I have to apologize for bothering you. Something must have happened with my DX10SF-Installation. After a complete de- and re-installation everything works fine e. g. I have no more problems with VC shadows in the Aerosoft Airbus A318 to A321. Sorry...... Regards, Rolf -
Hi, up to version 2.3 I had no problems with VC shadows in the Aerosoft Airbusses. Updating to version 2.4 and now to 2.5 there are still problems: Since version 2.4 I had to change in the DEBUG section to "Shadows Version 4" to get VC shadows in the Aerosoft A318 to A321. When do think this will be fixed? Since version 2.4 and using "Shadows Version 4" I think the shadows are not so clear like in the previous versions. The border between shadow and sun is much more blurry. Regards, Rolf
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Taxiway boundary blue lights at LOWW
EDHL0001 replied to EDHL0001's topic in The Official DX10 Scenery Fixer Support Forum
First I tried installing the light field at LOWW - but no change....... The same with disabling the General Shader in the DX10 Controller - no change..... Yes I am using Sweet FX So, maybe I have to live with it....... Regards, Hanse -
Taxiway boundary blue lights at LOWW
EDHL0001 replied to EDHL0001's topic in The Official DX10 Scenery Fixer Support Forum
Steve, yes I did ........I really do not know what do e.g. I am able to taxi at night only with "Landing Lights" on otherwise I do not see anything. But what I recognized is that if the airplane lights directly "shine" on the blue taxiway lights they are "blooming" e. g. are exactly what is required and then they look like the ones at LOWI. Regards, Hanse -
Taxiway boundary blue lights at LOWW
EDHL0001 replied to EDHL0001's topic in The Official DX10 Scenery Fixer Support Forum
I do compare the ones at LOWW with the lights at LOWI..... The difference you can see in the pictures below: LOWW - https://onedrive.live.com/redir?resid=FF01B36902F93518!304&authkey=!ALt3WljTNH-E3W8&v=3&ithint=photo%2c.jpg LOWI - https://onedrive.live.com/redir?resid=FF01B36902F93518!305&authkey=!AO-eVFoV-RkilxU&v=3&ithint=photo%2c.jpg So may question stays: Is there any way to "improve" those taxiway lights at LOWW? Regards, Hanse -
Taxiway boundary blue lights at LOWW
EDHL0001 replied to EDHL0001's topic in The Official DX10 Scenery Fixer Support Forum
Hi, I do not see any "blue" lights on your screenshot at all....... but how do you manage to integrate screenshots into your message? In other forums I just can attach jpg-files and then those are displayed as part of the message. I tested Steve's new file and my problems at LOWI are now solved with that new file...... Regards, Hanse -
Using DX10 SF I have nearly no more (or not visible) blue lights at the taxiway boundaries (left and right) at FlyTampa's Vienna = LOWW, I tried it also setting the Legacy Shader completely to the left, but with no change. In DX9 the lights are to be seen. Is there anyway how to "improve" those lights in DX10 - because on other airports like LOWI they look great in DX10. Regards, Hanse
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Cockpit shadows in the AXE
EDHL0001 replied to Artus_407's topic in The Official DX10 Scenery Fixer Support Forum
Hi Carsten, I finally found the solution and added the VC shadows to the AXE. Please see Steves DX10 SF Manual on page 71 where it is explained how to do it. But please remember that in addition to this fix the respective option in FSX / Settings / Aircraft and "Aircraft casts shadows on itself" as well as in the DX10 SF Controller / General Shader "HD Jet Shadows" must be enabled. Regards, Hanse -
still problems with runway and papilights
EDHL0001 replied to MjTom's topic in The Official DX10 Scenery Fixer Support Forum
Steve, maybe we have a misunderstanding about the type of lights we are talking about. I was always talking about the 4 white or red lights left and right of the runway which should be on during a day approach and to be seen app. 10 NM before the runway. For LOWI on my system this is not the case. I only see those 8 lights during a day approach after reloading the scenery library. I never had any problems with these or the other LOWI runway lights during a night approach....... Regards, Hanse -
VC shadows in the NGX
EDHL0001 replied to WebMaximus's topic in The Official DX10 Scenery Fixer Support Forum
Rob, I am really sorry because I mixed up something. Because in this thread "DX ToolBox" was mentioned I googled it and found a software with this name...... But then I carefully read all comments on this thread again and recognized that I made big mistake. In the meantime I used Steves DX10ToolBox to enable the VC shadows in the AXE and the VC looks great. The only thing what disturbs me alittle bit is that it interfers with the aircraft lights e.g. having the lights on the "sunny" areas are "blinking"..... Regards, Hanse -
VC shadows in the NGX
EDHL0001 replied to WebMaximus's topic in The Official DX10 Scenery Fixer Support Forum
Rob, this is quite interesting e. g. that DX ToolBar make VC shadows work in the AXE. But could you please tell us from where to download the software and instructions you mentioned? I downloaded the software but I do not know how to handle it...... sorry. Regards, Hanse -
still problems with runway and papilights
EDHL0001 replied to MjTom's topic in The Official DX10 Scenery Fixer Support Forum
Quote: C). Attach invisible lights to the plane visible from the cockpit - such a light is included fx_dx10shield.fx - but it's very tricky to align and has to be done per aircraft. 1. As this is the case only at a few airports (and you do not know which ones when starting a flight) I think it would be much easier to "adopt" the plane than always to go to the destination airport first. In my case (e. g. LOWI) also this proposal did not work ....... 2. If setting the AI-Traffic to 100% is not suitable for a user (doing so I had no problems to see the lights at LOWI during a day approach) then I believe the only solution is to attach the lights to the plane. Could you please give us a short instruction where to save the fx_dx10shield.fx file in the aircraft folder and how to "align" it to the aircraft? Thanks. -
still problems with runway and papilights
EDHL0001 replied to MjTom's topic in The Official DX10 Scenery Fixer Support Forum
Quote: C). Attach invisible lights to the plane visible from the cockpit - such a light is included fx_dx10shield.fx - but it's very tricky to align and has to be done per aircraft. 1. As this is the case only at a few airports (and you do not know which ones when starting a flight) I think it would be much easier to "adopt" the plane than always to go to the destination airport first. In my case (e. g. LOWI) also this proposal did not work ....... 2. If setting the AI-Traffic to 100% is not suitable for a user (doing so I had no problems to see the lights at LOWI during a day approach) then I believe the only solution is to attach the lights to the plane. Could you please give us a short instruction where to save the fx_dx10shield.fx file in the aircraft folder and how to "align" it to the aircraft? Thanks. -
I bought the DX10 SF several weeks ago and since then I tried to get my FSX running without "artifacts" and " spikes" because I liked the program and it results. I read and followed all the availlable advices / documents. But it took me more than 50 flights and a lot of time to find the right settings for my system with a HD7900. Pauls guide "DX10 Notes" is an excellent document but for me as a normal user to much technical and leaving too many options e. g. for my problem / hardware it is not specific enough. . I tried to summarize my experience and the results in the following document. This may help any new user of DX10 SF with a HD7900 graphic card to start with. Maybe other users with other AMD cards will follow and so some time a table of recommendation can be created e.g. which settings work flawlessness with which card. The document can be downloaded using the following link: https://onedrive.live.com/redir?resid=FF01B36902F93518!301&authkey=!AJc3ALO-PyQjIFY&ithint=folder%2c.ZIP But I was not satisfied with the result of the "possible" settings and therefore in the mean time I changed to a NVidia GTX780 which I should have done much earlier. No problems to install and make the necessary settings.which took me less than one hour. I could "increase" most of the FSX settings without getting artifacts and spikes and a big drop on FPS. Now I am completely satisfied with DX10 SF.
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After installing V 2.0 I recognized that the "DX10 AA Setting" do not work properly anymore e.g. after setting the value to 4x and then exiting the controller and opening it again the value is changed e.g. displaying instead of 4x = 8x. Because I thought that I made an installation mistake I deinstalled the version (after uninstalling the libraries first and then using MS Windows program functionality). Also I deleted the two lines "MultiSamplesPerPixel" and "MultiSampleQuality" in the fsx.cfg. The I reinstalled V 2.0 again. Setting again the AA value to 4x and then looking into the fsx.cfg I recognized that there was only one line added e.g. "MultiSamplesPerPixel" = 8. But the other value "MultiSampleQuality" was missing even that Paul wrote in his "DX10 Notes" that both values automatically would be added using the program. And the behaviour of the controller was the same as mentioned before. How I can set the value to 4x and to be sure that this value is used? Regards, Hanse