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ashmanmedia

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  1. Questions What does the Tiles folders do for Ortho4P3D actually do? Each tile when selecting Build for ESP FSX/P3D creates a Addon Scenery folder within the Orthophotos folder for which you add this to your P3D Scenery Library. containing Scenery {containing BGLs} Textures {Empty} Does the BGLs contain Mesh and Water mask info as well as Scenproc autogen all in that 1 Folder? Just questioning about the Mesh generation really.
  2. @cirodi I thank you for posting the same question I have had. I might consider batch processing the entire JPG folders to BMP. using actions in Photoshop.
  3. First off, Thank you Tony for this past development of this product. Having purchased X-Plane 11 and attempting to better the scenery in the USA. I just learned how to update the OSM data using smart-exclusion to fill in the areas that have no osm data. Does anyone know how to modify the config-hd file to use the same default houses that XP-11's auto-gen uses. (really only the houses need to match... I found some earlier posts talking about trees / forests) Or if there is a way to just not populate the residential home data within the PBF I'd prefer to leave xp11 to auto gen that. Above the plane is showing OSM generated homes. Below the plane shows the XP autogen homes I like. https://goo.gl/photos/FEZnB2NpFzABDbw38 any feedback is appreciated. bill
  4. I have always loved FSX X-Plane not for the real flying but to push the quality of the scenery... Recently I have seen Apple Maps utilize a 3D Photo Mapping and then Google allows 3D Earth like mapping all from a photo from a satellite? How can Lockheed Martin change the scenery from its older Auto Gen and begin to utilize GOOGLE MAPS 3D engine with accurate roads like x-plane has done with its OpenStreet db? X-Plane is king here with its engine. But is google maps 3d FREE and can it render it fast enuf for flight? just some thoughts...
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