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bmwheels

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  1. Yes I can, still the same issue though with the SDK error, and it is the same load in once SDK error, reload it works. But it is working better than before, it never wanted to work in mutiplayer and this aircraft reload trick really saves some time. ^_^ Thank-you for all your help Bryan.
  2. Update: First of all thank-you for the Bojote's update that seemed to fix my black screen and texture problems. I am still getting issues with the multiplayer FS2Crew though. 1. Started Single player it worked 2. Joined multiplayer session, SDK error 3. Ended flight clicked on Change Role or Aircraft then rejoined. 4. It worked and I didn't get the SDK error. 5. Ended flight again, clicked on Change Role or Aircraft then rejoined. 6. Again it didn't work and it got the SDK Error again. 7.Reapted steps 4 to 6.
  3. I have bought the FS2Crew: Special Collection Set yesterday and I have installed the: RAAS PMDG 737 NGX Special Bundle Emergency NGX Today I went on to a multiplayer server and I keep getting the SDK Error, I try to "reload" my flight and I get broken textures or a black screen. I have followed this link( http://www.support.fs2crew.com/help/manuals/default.aspx?pageid=pmdg_737_ngx4 ) and have done everything it has said and I still get broken texture or a black screen while trying to play on a multiplayer server. I just flew in single player KLAX > KLAS perfectly fine no problems. Does anyone know why this is happening? Should I try to re-install my PMDG? I never had an issue with broken textures or black screens before at all.
  4. Dovetail already said that the disc version should be completely separate from the steam version of FSX and the overall direction of the game is in Microsoft's hands.
  5. Please correct me if I'm wrong about this, but I just searched Phoenix Simulation Software on Google and they seem to be a company that made planes for flight simulators.
  6. Yes, this is exactly what I thought.
  7. My last post is from dovetail and they basically said they can only sell FSX on steam and they cannot make product improvements and the boxed set will be completely separate from steam. So we should have no worries about FSX turning into Train Simulator because Microsoft still owns FSX. The only worry for FSX now is IF Microsoft will keep the activation servers online.
  8. This response came straight from Dovetail on their steam hub: There seems to be a bit of confusion here. Hopefully this will clear the situation up. Dovetail Games has acquired the rights to distribute the multi-award winning Microsoft Flight Simulator X: Gold Edition via Valve's popular digital retail channel, Steam, entitles Microsoft Flight Simulator X: Steam Edition. Box distribution remains in control of Microsoft and is unrelated to the announcement we have made. We will be acting as a publisher for Microsoft in relation to FSX. We have a license to re=release FSX on Steam and this does not extend to making product improvements. Ultimately overall direction for the product remains with Microsoft. As stated we have also acquired a global licensing deal with Microsoft, granting us the rights to develop and publish all-new flight products based on Microsoft's genre-defining flight technology. We are currently investigating new concepts in this area and is expecting to bring a release to market in 2015 - Martin
  9. I am assuming that we don't know how the 3rd party add-on system will work like fs2crew or PMDG?

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