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No controller calibration in V3
FWIW I just "upgraded" to windows 10 and I'm using precision flight controls yoke + pedals. You can calibrate them under the settings tab. I also have the saitek trim wheel, but I am only able to "test" it. So it must be a saitek issue but I haven't looked into it yet.
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Older PFC yoke/pedals p3d compatibility
Just an initial report... They work with v3! Picked them up today and have been playing with them for several hours this evening. I have everything working satisfactorily using FSUIPC. Thank god for FSUIPC because the pedals don't calibrate correctly using windows control panel. The springs on the elevator, aileron and toe brakes are a bit stronger than I expected, but I'm coming from a saitek yoke with rubber band mod that in retrospect was way too loose. I usually fly the A2A C182 so this weight might actually be pretty appropriate, as compared to a C152 which is noticeably lighter feeling. Landing feel and control is much better, I'm pretty happy so far. For a while rudder inputs with the A2A C182 were working but the virtual pedals and control surface were not moving, but somehow I fixed the issue. Now I just need to get some kind of throttle quadrant because I want the prop and mixture controls that the saitek provided.
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Older PFC yoke/pedals p3d compatibility
Thanks for the heads up guys. So just to clarify: if it has board 460001-01 rev A it WILL work with v3 but only using FSUIPC? But maybe calibration issues? Can board revision B used without FSUIPC then?
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Older PFC yoke/pedals p3d compatibility
Thanks for the response. Gonna pick these up tomorrow. Can't wait to chuck this several year old saitek yoke! I have a registered FSUIPC, but I'm still learning how to use everything though. Do you know any good tutorials for setting up something like a PFC yoke using FSUIPC?
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Getting V3.0 , can I keep 2,5 in the same PC?
Yep I currently have both v2.5 and v3 on the same computer.
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Older PFC yoke/pedals p3d compatibility
So I have an opportunity to possibly buy a set of used precision flight controls yoke and rudder pedals. I believe he is selling the cirrus yoke (mooney version) and the cirrus pedals (gen aviation version). Seller says he only used them a couple times and then tossed them in the closet. Problem is they are 7 years old, so I need to know if I would have any problems using these with prepar3d (plan on getting V3 sometime soon). Anyone on the board using older (more than 5 years) PFC peripherals with P3D? Also, they don't have hall sensors... is that big deal? I would have to drive a couple hours to make the purchase so I don't want to drive out there for nothing. Thanks for any info!
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Saitek Cessna Yoke, any deadzones?
So in response to what I'm asking... I took a few images to help show what I'm talking about. There is an 8-9mm portion of the pitch axis that I can push the yoke through with absolutely no response on the airplane's elevator in the simulator (right in the middle of the axis). I used a sharpie pen to mark this area. Perhaps deadzone is not the right word but that's what I was referring to. This can be confirmed by looking at the yoke properties. The little gun-sight type symbol (which I drew an arrow towards) will not leave the centered position until I am outside of the lines I marked on the yoke's shaft. Any movement between those 2 lines is undetected by the controller. I guess this was built in to the yoke as a "feature," possibly to stop unwanted input caused by the strong centering springs, but with the rubber band mod I don't need or want this feature. At this point I'm not actually sure if this is what is causing some of my pitch controlability issues in p3d, although regardless there are issues with the yoke that have been pointed out before such as pitch "stickiness" whenever there is any aileron input. I'm assuming saitek's cessna yoke has the same exact "feature" unless someone says otherwise. My plan for now is to try flying around with a joystick and see how it feels, then go from there.
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Saitek Cessna Yoke, any deadzones?
Sorry if this seems like something that's been covered before, but I've done a good amount of searching and can't get a solid confirmation: Does the Saitek cessna yoke have any deadzones, especially in the pitch axis? I currently have a saitek pro flight yoke with the rubber band mod and there is an annoying ~1 cm of deadzone right at the middle of the pitch axis that is problematic for precise flying, especially hand-flying instrument procedures and landing. This can be demonstrated by going to the yoke properties in windows and also by looking closely at the elevator surfaces while moving the yoke smoothly through the pitch axis. Apparently there is pretty much nothing you can do about it except attach the potentiometers to a separate USB controller "BU0386X" into the yoke, but that's a $100 solution. Given that my yoke is several years old and the throttle quadrants are starting to get bouncy/spiky, I would rather invest in saitek's cessna yoke, but ONLY if there is no deadzone in the pitch axis that the regular pro flight yoke suffers from. Can anyone who owns saitek's cessna yoke confirm this? I can only find subjective information like, "feels more smooth" or "slightly better build quality". Thanks for your help!
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New member, building new computer. Feedback appreciated.
PHMUdreamin replied to PHMUdreamin's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcWell it took me a while to finally pull the trigger, but I did. The total came out to quite a bit more than I planned on spending after splurging on a few items (CPU & SSD) and taxes :o . Thanks everyone for your input. Looks like I'll probably give P3D a try, and one of the A2A aircraft. Can't wait to start preparing for my instrument rating on this rig! Final build: Intel Core i7-4790K Devil's Canyon Processor 4.0GHz 5.0GT/s 8MB LGA 1150 CPU Noctua NH-U12 S for Intel LGA 2011,1156,1155,1150 and AMD AM2/AM2+/AM3/3+,FM1/2 Sockets, U Type, 5 Heatpipe,120mm CPU Cooler Cooling ASUS Z97-A ATX DDR3 2600 LGA 1150 Motherboards Z97-A Crucial BX100 500GB 2.5 inch SATA3 Internal Solid State Drive Asus NVIDIA GeForce GTX 970 4GB GDDR5 2DVI/HDMI/DisplayPort PCI-Express Video Card Corsair Vengeance 8GB (2x4GB) DDR3 1600 MHz (PC3 12800) Desktop Memory Asus 24x DVD-RW Serial-ATA Internal OEM Optical Drive DRW-24B1ST (Black) TP-LINK TL-WDN3800 Dual Band Wireless N600 PCI Express Adapter, 2.4GHz 300Mbps/5Ghz 300Mbps Seasonic SSR-650RM 650W 80 PLUS Gold ATX12V/EPS12V Power Supply Fractal Design Define R5 No Power Supply ATX Mid Tower (Black) Windows 7 Home Premium SP1 64bit
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New member, building new computer. Feedback appreciated.
Hey guys, Getting back into flight sim. I am by no means a hardware (or software) guy, but my brother is much more knowledgeable and he has put together a proposed build for my new flight simming computer. Would appreciate any feedback on this rig's capabilities with respect to what I want to do. Right off the bat I will be using FSX and DCS, but might check out X-Plane 10 and other stuff down the road. I would like to use FSX with some photo-real scenery and payware aircraft such as the A2A C182 with TrackIR smoothly. The specs can be found here: http://pcpartpicker.com/p/GX4Yzy (The build is already a little over the max budget I had in mind) So what do you guys think? Any changes you would make (taking $ into consideration)? Look forward to learning more here. Thanks all.