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hornet65

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Everything posted by hornet65

  1. Installation complete. Once again thanks for the help and sorry for barging in. PS and FYI, I wasn't assuming that someone jumping in , was doing so with a solution as it were. Rather the spirit of my thought, was that they were adding to the fabric of the conversation that would collectively triangulate to find a solution. For myself, I'm fine with that.....however, understanding that I need to respect that someone else will find that a diversion. On that note, thank you for diverting your attention. I will respect proper boundaries from this point on.. Best Regards, Tom S.
  2. Understood. I will leave this post for the original requester. For the record, I wouldn't mind if someone jumped into my thread if it added to the conversation and helped provide a constructive solution. That said, I will respect that not everyone would feel the same way; and will behave accordingly. I'm un-istalling 400 now and will re-install per your recommendation. Best Regards, Tom S.
  3. Thank you for the info; and my apologies for "hijacking" a post. This certainly wasn't my intent; and any semblance of a lack of courtesy was completely unintentional as well. Admittedly, I have difficulty following protocol with AVSIM. At one moment I've been scolded for starting a new thread when the topic was started by someone else. And now I've been scolded for hijacking this post....where I thought I was following established protocol. At any rate, you point is taken and I will happily start my own question with future questions/issues. With Best Regards, Tom S.
  4. I'm Having an install issue. A pop up window said I needed to download the latest update for v3. Per the pop up instruction, I went to the Operations Center to check, and sure enough there's a recent update. I clicked on the install button, and it seemed to update (Rather rapidly I will add...almost in a flash). I then went to install the expansion pack and gave me the same message. I reopened the operations center and the same update notification was still there. Anyone else experience this. Any suggestions.? Thanks, Tom
  5. Thanks Captain Kevin! I was going in that direction last night; then saw the Navigraph forum on the topic. Installing to a temp directory then moving to the appropriate location makes sense. That's definitely a good back up plan if this issue happens again.
  6. Thank You Peter! I checked out the Navigraph forum. Apparently they made a change to the addon mapping. I deleted the old mapping added the new one, re-ran the current AIRAC update, and there you have it. Easy enough. Thanks for the direction. Tom Schneider
  7. Hello, I searched your forum to see if someone else has reported this issue. If so please direct me to that topic. I just updated my NAV Data the other day. I get my updates through Navigraph. They'll send me an email that the next AIRAC is available. I download the update for my PMDG product. At that point the next time I fire up FSX and load a PMDG product ( in this case the 747 Queen of the skies II) the FMC will list the current AIRAC ( 1806) on the Ident Page. I loaded the PMDG 747 today, and the previous AIRAC was showing in the Ident page and the message in the scratch pad said: "NAV DATA OUT OF DATE". Has anyone else experienced this issue,and if so, what is the fix. You help is appreciated, Regards, Tom Schneider
  8. Nevermind.....discovered the issue. Somehow my dll files were missing from the fsx folder in appdata. copied the dlls back into the folder and there you have it....
  9. Hello, I haven't flown FSX in a few months. Just returning, I selected one of my PDMG 747-400s and this error message "pmdg_747400_main.dll cannot find pmdgooptions.dll" popped up. When I clicked OK FSX went into a fatal error and restarted. I did a search on this topic and didn't find anything. Is there an existing thread on this issue? And if so, can someone point me to it. Or...is there a simple solution to this issue? Thanks in advance for some help. PS.....I can select other add-on aircraft. The issue seems to be with PMDG Tom S.
  10. Hi Mark, Thanks for the feedback. All the texture folders seem to be in order and references back accordingly. Below is the texture.cfg code for the TEXTURE folder in the 747-400: [fltsim] fallback.1=..\..\..\..\Scenery\Global\texture fallback.2=..\..\..\..\..\..\Scenery\Global\texture fallback.3=..\texture.f I noticed with some of my repaints in the -400 that the "..\texture.f" line is the fallback.1 and vice versa. I'm wondering if this has anything to do with the 400F textures referencing back. PS....keep in mind, I have no problems with my -400 repaints. They all show up in FSX. I'm only having problems seeing the -400F repaints and house liveries of PMDG. Thanks, Tom S
  11. Thanks again Pete, Unfortunately, My computer only has one internal storage device, and I didn't partition the drive. Oh well....I will soldier on with finding a solution. The 747-400 passenger version is working fine otherwise. Regards, Tom S.
  12. Hi Pete, Thanks for the feedback. My user account is also the admin account with admin rights. So no problem there. I am curious, as opposed to "the default location" for the install (which I'm assuming I have done since I didn't select a specific location), what or where would be a better location for installing addons. Just curious. Thanks again, Tom S.
  13. Hi Peter, I'm not entirely sure what you mean here. What is "UAC" and where do I turn it off. Also, I'm not having problems with PMDG 747-400 and any of the repaints I installed. I'm just having problems with seeing the 400F version (ie default PMDG 400F aircraft as well as the UPS repaint). As for installing FSX in the default location, Is there a better place to install it other than what Microsoft suggests during the install? Thanks, Tom S.
  14. Thanks for the feedback Mark. I made the change; unfortunately it didn't make any difference. Interestingly the other texture files (ie texture.RRF, texture.PWF and texture.UPS_HD) have the .cfg that you posted. I thought this would have been the answer. Alas, it was not. I did note in the 747-400 folder; among all the repaint textures I've added; were texture.RR and texture.PW. But there is not texture.GE file. There is a "texture" file which is the master texture file. Do I assume that "GE" is the default file and the the 400F texture files "fallback.1" is this file? Or should there be a texture.GE file in the 747-400 file as well? Perhaps the texture code in the 400F is referring back to a non-existing folder? Your thoughts? Thanks, Tom S.
  15. Hi Mark, The Texture.cfg is present in all Texture folders. Below is the code in the Texture.GEF for instance. [fltsim] fallback.1=..\..\PMDG747-400\texture fallback.2=..\..\..\..\Scenery\Global\texture fallback.3=..\..\..\..\..\..\Scenery\Global\texture I am perplexed. Tom S.
  16. Hi Mark, Sorry for the late response. Thanks for the suggestion. I will check for the texture files. The texture.cfg does exist, as I've added variants to it such as UPS; and assigned it the next cfg sequence number. So, the texture.cfg isn't the issue. I'll let you know what I learn/find. Thanks for your input! Tom
  17. Hello Vic, Sorry for responding back at such a late date. Haven't logged on in a few months. I believe the link below should take you the proper location. You need to create an account to access the resources, if you haven't already don so. Good luck. Tom S. http://library.avsim...=root&Go=Search "fslogrecovery11.zip" is the file you want to download
  18. Getting back to an old unresolved topic. I think I might have an explanation but need confirmation. I was checking my FSX.CFG file and noted that there are not entries in the C:\Program Files (x86) **** text lines for the 747-400F; Just for the 747-400. Do the 747-400 and 400-F share the same program files in this regard. I do note that all the 757 and 767, and 777 variants have program lines associated with them. If the 747-400F has program lines, Id' appreciate if someone could copy them here. I'll paste the lines into my FSX.CFG. See my FSX.CFG below. Tom S. [GRAPHICS] HighMemFix=1 SHADER_CACHE_PRIMED_10=1693458432 SHADER_CACHE_PRIMED=1693458432 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 D3D10=0 [sOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 SOUND_FADER1=0.650000 SOUND_FADER2=0.960000 SOUND_FADER3=0.340000 SOUND_FADER4=0.630000 AmbientUIMusic=FSX01 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=70 UPPER_FRAMERATE_LIMIT=24 WideViewAspect=True [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc ProcSpeed=6835 PerfBucket=7 HideMenuNormal=0 HideMenuFullscreen=0 Maximized=2 Location=0,0,640,1080,\\.\DISPLAY1 [PANELS] IMAGE_QUALITY=1 QUICKTIPS=0 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 DEFAULT_VIEW=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=2 DownloadWindsAloft=1 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=7 THERMAL_VISUALS=0 [DISPLAY.Device.NVIDIA GeForce GTX 660 .0] Mode=1920x1080x32 Anisotropic=1 AntiAlias=1 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [slewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [uSERINTERFACE] PageID=1 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=1 PROMPT_ON_EXIT=1 SITUATION=FLIGHTS\OTHER\FLTSIM Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=All SelectAircraftPublisher=All SelectAircraftType=All OpenATCOnCreate=0 DisplayFuelAsWeight=1 [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [sCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 [TrafficManager] AirlineDensity=39 GADensity=20 FreewayDensity=20 ShipsAndFerriesDensity=40 LeisureBoatsDensity=40 IFROnly=0 AIRPORT_SCENERY_DENSITY=3 [TERRAIN] LOD_RADIUS=4.500000 MESH_COMPLEXITY=30 MESH_RESOLUTION=20 TEXTURE_RESOLUTION=25 AUTOGEN_DENSITY=3 DETAIL_TEXTURE=1 WATER_EFFECTS=5 [AContain] ShowLabels=1 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [iNTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=0 [REALISM] PFactor=0.670000 Torque=0.660000 GyroEffect=0.750000 CrashTolerance=0.000000 General=0.960000 UnlimitedFuel=False TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=False GEffect=False ManualLights=True GyroDrift=True CrashWithDyn=False CrashDetection=False AutoTrim=False [sIM] SYSCLOCK=1 [sTARTUP] DEMO=0 SHOW_OPENING_SCREEN=0 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1288 [Misc] Com_Rate=7 [Trusted] C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\PMDG\DLLs\PMDGOptions.dll.oenitkenrqctoiizaoqqizqkbizknlbcucwabnwa=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\PMDG\DLLs\PMDGEvents.dll.bnnaeqctotiwkzecbbtcwqwbizozuraikwewunzo=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\PMDG\DLLs\PMDGSounds.dll.wutunonznrwciawqoccnhrttieeunbwkqrorraaa=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Main.DLL.wlkkkuuqrtbhqcilbieclikqnkubankqoltaqaik=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_747400_ACS.DLL.eahkhzanwoqhweuuainrcolqeheroazbrlilbenc=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Overhead.DLL.nabeeolrqltczbnkzhtwakoqntkzqbcabitaeuln=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Center.DLL.aiwaeezuiuuwkwibwzlhrzwohurbiuutiwauokza=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\BoeingGeneric.DLL.nhncbkkbueuzwoukuzbkteehclehaltqihroozwb=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Magnetic_Compass.DLL.rcbuehanhakhqrbzurubtehkkrtoabzcokncntbz=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Captain_Sim\Captain_Sim.b757.menu.dll.wlcbwiqwrlrotwnhibzlczakizcczhkzqwznetkt=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Captain_Sim\757\cs.sound.dll.tlwrcuribeaeuwbhtchbizzobozlozkrueltccei=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Captain_Sim\Captain_Sim.b767.menu.dll.hcctqwqkkebowrhtcarerkorntoeeaonwucahtok=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Captain_Sim\767\cs.sound.dll.tlwrcuribeaeuwbhtchbizzobozlozkrueltccei=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Captain_Sim.b757.sound.GAU.nborzrlbhucqwquzazkatuqokbrtoqiwqatzloln=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-200\panel\Captain_Sim.b757.adi.GAU.wolteinznrzaqiuqoktlohhoolclclaqnahltacn=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-200\panel\Captain_Sim.b757.fms.GAU.achcztwbuqtwrkblnkeeqtcbnttlnqoqarknollw=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-200\panel\Captain_Sim.b757.eicas1.GAU.zaatqurciktlallhulzizenikznutauiinkhlbnc=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-200\panel\Captain_Sim.b757.eicas2.GAU.nunblachwirteztnrhuuqqwzlactezlbauhcctrz=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-300\panel\Captain_Sim.300.GAU.kqrbrcoelnqirkeouleinbabwblrlkcecwhckatw=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B757-200\panel\Captain_Sim.200.GAU.rzoqaluoilqnqurbocobqzkcrhhzclulolqrnrzi=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Captain_Sim.b767.sound.GAU.nborzrlbhucqwquzazkatuqokbrtoqiwqatzloln=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B767-300\panel\Captain_Sim.b767.adi.GAU.uucnrieazctarilaqaaqrhhnkcnworqzzrrbowkr=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B767-300\panel\Captain_Sim.b767.fms.GAU.netboteabtbnhutbobcuwerbzwthwnhhokhlirol=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B767-300\panel\Captain_Sim.b767.eicas1.GAU.kieuqtlzqqiuktttaqacuirilkrqtzqiolnekzcq=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B767-300\panel\Captain_Sim.b767.eicas2.GAU.bwiaaztawaciihuhucntlcuhicelierkizrzqqba=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B767-300\panel\Captain_Sim.b767.300.GAU.uuchcnboeezhnbunnwzlkrhlcrozoltuheceueie=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.sys.GAU.ttaltbarrictluohrahnoeonztrbqtbiziwqloql=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.sound.GAU.luelhwaoqzkcibobthuobqaraablrtohkucqqauq=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.update.GAU.nqobauwllraztlrowrlirnotahetetehzotrzeol=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.wxr.DLL.hwbbbkboawahhtickzoqqlawoaiiwceikeiabiab=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.efb.DLL.tbentntkkbblzqobwlbakoneolnceoqqruorlczw=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.fms.GAU.awouwtchkeiuwluuukoroqtqquiowlnuctwkbtil=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\CS_B777-200ER_GE\panel\Captain_Sim.x777.display.GAU.eokweaktzzbibeoeeuzrzqtnwnruaoehhnirhczr=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Captain_Sim\777\cs.sound.dll.rcihuawocewzwnlzozkechicaewzooaketqtotna=1 [FlightPlanMap] LineWidth=2 SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=1 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_waypoints=1 show_airways=1 show_markers=1 show_volume_boundaries=1 show_ac_twr=1 [RWW_WEATHER_MAP] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [MAPVIEW_MAP] SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_flight_history=1 [WeatherMap] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [stationMap] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=0 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [MULTIPLAYER] condAccoutPassword=0 VoiceVolume=1.260000
  19. Howdy All, I've been considering a third party weather generator for FSX. Scanning though the forums I noticed several freeware and payware (FSrealwx FSXWX, etc). FSXWX for intance requires FSUIPC, and FSrealwx says the freeware is for a 20 day trail to purchase. As for requiring FSUIPC, I've also read that FSX has a simconnect feature that handles the functions of FSUIPC (which I'm assuming makes this add-on utility unecessary for FSX?). The bottom line is: What do I need to know about adding a 3rd party weather generator in terms of installation (do I need FSUIPC?). Once a third party weather generator product is loaded, is it a seemless addition to FSX? Does is overlay FSX's real world weather or replace it entirely? Are there memory considertions/demands to my system? Is it as simple as FSX in just hitting the "download real weather" button? I'm looking for a little better understanding of how 3rd party weather progams interface with FSX. I have downloaded the ZIP file for FSrealwx to my desktop. I'm not willing to install until I understand what it will do to modify FSX Guidance is appreciated. Best Regards, Tom S.
  20. I believe you still have the overhead dials in the "allign" position. You need to dial all three one click to the right in the "NAV" position. If you leave them in allign, the counter will keep ticking off the minutes since alignment was complete. Regards, Tom S.
  21. I didn't realize I started a new thread. Thought I posted in the the (very old) topic thread. Huh. Unless you mean that you split it from the old topic thread to renew/revive the subject matter? Interestingly, this issue only happened to me the other day for the first time ( I've had FSX since it's release)... Nonetheless, this is a great resource, and I appreciate finding it in AVSIM Library! Thanks for the support and for making this sort of resource available!! Cheers. :smile: Tom S.
  22. That is Correct. I get no 747-400F entry. All of my PMDG 747-400s entries show up though. I checked all the "ui" lines to make sure there was continuity with all 400F types...with the variations identifying the engine type and 3rd party repaint description. Still scratching my head on this one....
  23. Awesome resource! Fixed the problem right away. Thanks!
  24. Hi Kevin, I understand what you're saying now. Regardless...when I search on "747-400" or "PMDG" I only get the passenger variants....no freighter variants. Anyway, Peter, Below is my Aircraft.cfg. Let me know if you see anything unusual.... Thanks again! Tom S. /////////////////////////////////////////////////////// //27MAY08 //VERSION 2.10.0040 // //PMDG 747-400/400F for FSX /////////////////////////////////////////////////////// [fltsim.0] title=PMDG - 747-400F GE CF6 Engines sim=B747-400F model=GEF panel=VC sound=GE texture=GEF kb_checklists=PMDG747-400_CHECK atc_id_color=0xffffffff atc_id=N744PM atc_airline=PMDG atc_flight_number=744 ui_manufacturer=BOEING ui_type=747-400F GE ui_variation=PMDG House Livery ui_typerole=747-400F ui_createdby="PMDG" description=Boeing 747-400F powered with CF6-80C2B1F engines v 1.0\nPrecision Manuals Development Group\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 747, 747-400, the 747 airplane configuration & Boeing are among the trademarks owned by Boeing. visual_damage=0 atc_heavy=1 parking=CARGO, RAMP, MIL_CARGO LongAntenna=0 LongAntenna2=1 [fltsim.1] title=PMDG - 747-400F RB211 Engines sim=B747-400F model=RRF panel=VC sound=RR texture=RRF kb_checklists=PMDG747-400_CHECK atc_id_color=0xffffffff atc_id=N744PM atc_airline=BOEING atc_flight_number=744 ui_manufacturer=BOEING ui_type=747-400F RR ui_variation=PMDG House Livery ui_typerole=747-400F ui_createdby="PMDG" description=Boeing 747-400F powered with RB-211 engines v 1.0\nPrecision Manuals Development Group\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 747, 747-400, the 747 airplane configuration & Boeing are among the trademarks owned by Boeing. visual_damage=0 atc_heavy=1 parking=CARGO, RAMP, MIL_CARGO LongAntenna=0 LongAntenna2=1 [fltsim.2] title=PMDG - 747-400F PW4000 Engines sim=B747-400F model=PWF panel=VC sound=PW texture=PWF kb_checklists=PMDG747-400_CHECK atc_id_color=0xffffffff atc_id=N744PM atc_airline=PMDG atc_flight_number=744 ui_manufacturer=BOEING ui_type=747-400F PW ui_variation=PMDG House Livery ui_typerole=747-400F ui_createdby="PMDG" description=Boeing 747-400F powered with PW4062 engines v 1.0\nPrecision Manuals Development Group\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 747, 747-400, the 747 airplane configuration & Boeing are among the trademarks owned by Boeing. visual_damage=0 atc_heavy=1 parking=CARGO, RAMP, MIL_CARGO LongAntenna=0 LongAntenna2=1 [fltsim.3] title=PMDG - 747-400F UPS HD sim=B747-400F model=GEF panel=VC sound=GE texture=UPS_HD kb_checklists=PMDG747-400_CHECK atc_id_color=0xffffffff atc_id=N581UP atc_airline=UPS atc_flight_number=744 ui_manufacturer=BOEING ui_type=747-400F GE ui_variation=UPS HD ui_typerole=747-400F ui_createdby=PMDG description=Boeing 747-400F powered with CF6-80C2B1F engines v 1.0\nPrecision Manuals Development Group\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 747, 747-400, the 747 airplane configuration & Boeing are among the trademarks owned by Boeing. visual_damage=0 atc_heavy=1 parking=CARGO, RAMP, MIL_CARGO LongAntenna=0 LongAntenna2=0 atc_parking_types=CARGO, RAMP, MIL_CARGO [General] atc_type=BOEING atc_model=B744 editable=0 performance="Cruise: 0.86 Mach/565 mph/910 km/h\nEngine: General Electric CF6-80C2B1F, Rolls Royce RB211 or Pratt & Whitney PW4000\nMaximum Range : 7,325 nm [13,570 km]\nMaximum Certified Altitude : 45,100 ft [13,747 m]\nFuel Capacity : 57,285 gal [216,840 L]\nBasic Operating Weight : 394,088 lb [178,755 kg]\nMax Gross Weight : 875,000 lb [396,893 kg]\nLength : 231 ft 10 in [70.6 m]\nWingspan : 211 ft 5 in [64.4 m]\nHeight : 63 ft 8 in [19.4 m]\nSeating : Typical 3-class configuration - 416\nTypical 2-class configuration - 524" Category=airplane [CameraDefinition.0] Title = "PAX Right: Behind Wing" Guid = {54F54B8A-3EC2-2D4E-8D10-B9F9D0F16ACC} Description = View of the right wing from the passenger cabin Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 1.00 ShowWeather = Yes InitialXyz = 2.5, 2.15, -3 InitialPbh = 0, 0, 110 XyzAdjust = TRUE Category=Aircraft MomentumEffect=FALSE ClipMode=Minimum [CameraDefinition.1] Title = "PAX Left: Behind Wing" Guid = {0ae3f864-da10-4e5a-977c-b8bba47d6f7a} Description = View of the left wing from the passenger cabin Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 1.00 ShowWeather = Yes InitialXyz = -2.5, 2.15, -3 InitialPbh = 0.5, 0, -110 XyzAdjust = TRUE Category=Aircraft MomentumEffect=FALSE ClipMode=Minimum [CameraDefinition.2] Title = "PAX Left: Ahead of Wing" Guid = {f25dfa2e-fd2e-4b89-81e2-0575cbcb60de} Description = View of the left wing Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.60 ShowWeather = Yes InitialXyz = -2.8, 2.15, 15 InitialPbh = 0, 0, 240 XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.3] Title = "PAX Right: Ahead of Wing" Guid = {C690EAFD-223A-42d0-99E0-681ADF93BB59} Description = View of the right wing Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.60 ShowWeather = Yes InitialXyz = 2.8, 2.15, 15 InitialPbh = 0, 0, 120 XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.4] Title = "Landing Gear" Guid = {96873AAD-621B-4C45-8A58-DEF7B7FCB051} Description = View of the landing gear and left wing inboard flaps Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = .58 ShowWeather = Yes InitialXyz = 0, -10.0, 21 InitialPbh = 0, 0, 180 XyzAdjust = TRUE Category=Aircraft MomentumEffect=FALSE ClipMode=Minimum [CameraDefinition.5] Title = "Tail" Guid = {5c1df273-034b-4e7f-953a-9d5e26f1646c} Description = Looking forward from behind the aircraft Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = .75 ShowWeather = Yes InitialXyz = 0, 14.75, -33.0 InitialPbh = 20, 0, 0 XyzAdjust = TRUE Category=Aircraft MomentumEffect=FALSE ClipMode=Minimum [CameraDefinition.000] Title = "MCP View" Guid = {2D1CAF1F-811D-469a-959B-B0A110642BD0} Origin = Virtual Cockpit MomentumEffect = NO SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = .50 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=20 HeadingPanRate=60 InitialXyz=0.0, 0.0, 0.0 InitialPbh=20, 0, 35 [CameraDefinition.001] Title = "FMC 1" Guid = {195EAB58-9E4A-3E2A-A34C-A8D9D948F078} Origin = Virtual Cockpit MomentumEffect = No SnapPbhAdjust = None SnapPbhReturn = False PanPbhAdjust = None PanPbhReturn = False Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.89 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=20 HeadingPanRate=60 InitialXyz=0.20, -0.2, .475 InitialPbh=65, 0, 35 [CameraDefinition.002] Title = "FO Seat" Guid = {8ff6c134-098d-409f-baec-caba3f683f98} Origin = Virtual Cockpit MomentumEffect = YES SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = .40 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=20 HeadingPanRate=60 InitialXyz=1.10, 0.00, 0.225 InitialPbh=20, 0, 0 [CameraDefinition.003] Title = "Radio Stack" Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078} Origin = Virtual Cockpit MomentumEffect = No SnapPbhAdjust = None SnapPbhReturn = False PanPbhAdjust = None PanPbhReturn = False Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 1.00 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=20 HeadingPanRate=60 InitialXyz=0.56, 0.30, -0.05 InitialPbh=85, 0, 0 [CameraDefinition.004] Title = "Overhead Panel" Guid = {4ca337db-ae88-4c5f-96ea-ddebbd2a86fe} Origin = Virtual Cockpit MomentumEffect = No SnapPbhAdjust = None SnapPbhReturn = False PanPbhAdjust = None PanPbhReturn = False Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.7 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=20 HeadingPanRate=60 InitialXyz=0.54, -0.58, -0.5 InitialPbh=-59.0, 0, 0 [pitot_static] vertical_speed_time_constant = 99 pitot_heat=1.000000 [WEIGHT_AND_BALANCE] empty_weight = 363954.0 // Freighter max_gross_weight = 875000.0 // [+2000 for max ramp] max_landing_weight = 665900.0 // max_zerofuel_weight = 635000.0 // CG_forward_limit=0.130 // 11% 572000-775000 lbs CG_aft_limit=0.331 // WARNING : DO NOT EDIT ! reference_datum_position = 102.714, 0.0, 5.502 // (feet) Boeing Section2.0 reference position (RefPos) empty_weight_CG_position = -97.85, 0, 0 // (feet) from RefPos 19.75% MAC max_number_of_stations = 50 station_load.0=0, -98.00, 0.00, 0.00, UNUSED station_load.1=0.00000, -97.85, 0.00, 8.00, Upper Deck station_load.2=0.00000, -98.00, 0.00, 0.00, UNUSED station_load.3=0.00000, -97.11, 0.00, 0.00, Econ Deck station_load.4=72600.0, -97.11, 0.00, -8.00, Cargo Deck ;Moments of Inertia empty_weight_pitch_MOI = 17018677.379279 empty_weight_roll_MOI = 15962454.863936 empty_weight_yaw_MOI = 16890566.121607 empty_weight_coupled_MOI = 2048.0 [GeneralEngineData] engine_type = 1 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop Engine.0 = -107.5, -53.3, -6.9 //(feet) from RefPos Engine.1 = -76.0, -30.0, -10.4 //(feet) from RefPos Engine.2 = -76.0, 30.0, -10.4 //(feet) from RefPos Engine.3 = -107.5, 53.3, -6.9 //(feet) from RefPos fuel_flow_scalar = 1.07 // sfc [...] min_throttle_limit = -0.20 // reverse max_contrail_temperature = -100 [TurbineEngineData] // // Model : CF6-80C2B1F ~58K // fuel_flow_gain = 0.0024 //Gain on fuel flow inlet_area = 61.283 //Square Feet, engine nacelle inlet area [d=106 in] rated_N2_rpm = 13635.0 //max RPM HPC static_thrust = 58000.0 //Lbs, nominal SLS adjusted thru EEC afterburner_available = 0 //Afterburner available? reverser_available = 1 //Thrust reverser available? [jet_engine] thrust_scalar = 1.0 [fuel] // Combi/ER + optional stab (Center2) LeftAux = -112.0, -36.5, -3.0, 4482.0, 0.0 // Main 1 LeftMain = -96.0, -28.0, -4.0, 12546.0, 0.0 // Main 2 RightMain = -96.0, 28.0, -4.0, 12546.0, 0.0 // Main 3 RightAux = -112.0, 36.5, -3.0, 4482.0, 0.0 // Main 4 LeftTip = -130.0, -73.0, 0.0, 1322.0, 0.0 // R2 RightTip = -130.0, 73.0, 0.0, 1322.0, 0.0 // R3 Center1 = -83.5, 0.0, -7.0, 17164.0, 0.0 // CWT Center2 = -193.5, 0.0, 6.0, 3300.0, 0.0 // STAB [Optional] Center3 = -83.5, 0.0, -7.0, 50.0, 0.0 // Other fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors = 4 electric_pump=0 [airplane_geometry] wing_area = 5825.0 //Square feet wing_span = 211.4 //Feet [Jig Position (213.0 at full weight)] wing_root_chord = 47.298 //Feet wing_dihedral = 3.75 //Degrees wing_incidence = 0.0 //Degrees [inop in FS9] wing_twist = 0.0 //Degrees [inop in FS9] oswald_efficiency_factor = 0.504 //[...] wing_winglets_flag = 1 //Winglet flag [0:false/1:true] wing_sweep = 37.5 //Degrees at 25% MAC wing_pos_apex_lon = -60.606 //Feet from RefPos wing_pos_apex_vert = 0.0 //Feet from RefPos htail_area = 1470.0 //Square feet htail_span = 75.75 //Feet htail_pos_lon = -210.0 //Feet, from RefPos htail_pos_vert = 7.32 //Feet, from RefPos htail_incidence = 0.0 //Degrees [inop in FS9] htail_sweep = 37.5 //Degrees, horizontal tail leading edge vtail_area = 1060.0 //Square feet vtail_span = 37.1 //Feet, tip to body vtail_sweep = 45.0 //Degrees, vertical tail leading edge vtail_pos_lon = -198.5 //Feet from RefPos vtail_pos_vert = 26.1 //Feet from RefPos elevator_area = 342.0 //Square feet aileron_area = 225.0 //Square feet rudder_area = 230.0 //Square feet elevator_up_limit = 28.0 //Degrees elevator_down_limit = 20.0 //Degrees aileron_up_limit = 29.5 //Degrees aileron_down_limit = 27.5 //Degrees rudder_limit = 31.5 //Degrees elevator_trim_limit = 20.0 //Degrees spoiler_limit = 70.0 //Degrees spoilerons_available = 0 //Spoilerons Available? aileron_to_spoileron_gain = 3.2 //Aileron to spoileron gain min_ailerons_for_spoilerons = 4.0 //Degrees min_flaps_for_spoilerons = 0.0 //Minimum flap handle position when spoilerons activate auto_spoiler_available=1 spoiler_extension_time=1.500000 positive_g_limit_flaps_up=2.500000 positive_g_limit_flaps_down=2.000000 negative_g_limit_flaps_up=-1.000000 negative_g_limit_flaps_down=0.000000 [Reference Speeds] flaps_up_stall_speed = 174.55 //Stall clean KTAS @450,000 lbs full_flaps_stall_speed = 122.0 //Stall flaps KTAS cruise_speed = 485.0 //Cruise KTAS max_mach = 0.920 //Barber pole MACH max_indicated_speed = 372.0 // KIAS / modified provision for CAS->KIAS [flaps.0] type = 1 // Trailing edge span-outboard = 0.7 // 0.0 .. 1.0 extending-time = 60 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 0.00,280 // 1 - no TE flaps-position.2 = 25.0,260 // 5 flaps-position.3 = 27.5,240 // 10 flaps-position.4 = 30.0,230 // 20 flaps-position.5 = 31.5,205 // 25 flaps-position.6 = 33.0,180 // 30 lift_scalar = 1.0 drag_scalar = 0.1 pitch_scalar= 1.0 system_type = 1 //Hydraulic [flaps.1] type = 2 // Inboard/midboard leading edge span-outboard = 0.53333 // 0.0 .. 1.0 extending-time = 12 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 1.0 // 1 damaging-speed = 275 // KIAS blowout-speed = 280 // KIAS lift_scalar = 0.88 drag_scalar = 1.54 pitch_scalar= 1.0 system_type = 1 //Hydraulic [flaps.2] type = 2 // Outboard leading edge span-outboard = 0.2666 // 0.0 .. 1.0 extending-time = 10 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 0.0 // 1 - no effect flaps-position.2 = 5.0 // 5 damaging-speed = 255 // KIAS blowout-speed = 260 // KIAS lift_scalar = 1.0 drag_scalar = 1.0 pitch_scalar= 1.0 system_type = 1 //Hydraulic [flaps.3] type = 2 // Correct 5-30 / TE LIFT span-outboard = 0.7 // 0.0 .. 1.0 extending-time = 50 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 0.00 flaps-position.2 = 25.0 flaps-position.3 = 21.0 flaps-position.4 = 16.1 flaps-position.5 = 8.7 flaps-position.6 = 4.7 lift_scalar = -1.22 drag_scalar = 0.00 pitch_scalar = -0.12 system_type = 1 //Hydraulic [flaps.4] type = 2 // Correct 10 / TE DRAG span-outboard = 0.7 // 0.0 .. 1.0 extending-time = 60 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 0.0 flaps-position.2 = 0.0 flaps-position.3 = 1.0 flaps-position.4 = 0.1 flaps-position.5 = 3.0 lift_scalar = 0.00 drag_scalar = -1.00 pitch_scalar = 0.00 system_type = 1 //Hydraulic [flaps.5] type = 2 // Correct 30 / TE DRAG span-outboard = 0.7 // 0.0 .. 1.0 extending-time = 60 // seconds flaps-position.0 = 0 // pseudo-degrees flaps-position.1 = 0.0 flaps-position.2 = 0.0 flaps-position.3 = 0.0 flaps-position.4 = 0.0 flaps-position.5 = 0.0 flaps-position.6 = 6.5 lift_scalar = 0.00 drag_scalar = 1.00 pitch_scalar = 0.00 system_type = 1 //Hydraulic [flaps.6] type = 1 // Model span-outboard = 0.7 extending-time = 60 flaps-position.0 = 0.0 flaps-position.1 = 1.0 flaps-position.2 = 5.0 flaps-position.3 = 10.0 flaps-position.4 = 20.0 flaps-position.5 = 25.0 flaps-position.6 = 30.0 lift_scalar = 0.0 drag_scalar = 0.0 pitch_scalar= 0.0 system_type = 1 [autopilot] autopilot_available = 0 autothrottle_available = 0 default_pitch_mode=0 default_bank_mode=0 //Do Not Alter the following line or your 747-400 may cease operating. [HIDDEN] // Do Not Alter the above lines. [contact_points] // point.0 = 1, -23.959, 0.000, -18.455, 1500.0, 0, 1.955, 56.0, 0.85, 2.400, 0.883, 9.0, 12.0, 0, 270, 320 point.1 = 1, -102.997, -16.213, -18.401, 1500.0, 1, 1.955, 0.0, 2.46, 0.681, 0.880, 16.0, 21.0, 2, 270, 320 point.2 = 1, -102.997, 16.213, -18.401, 1500.0, 2, 1.955, 0.0, 2.46, 0.681, 0.880, 15.0, 20.0, 3, 270, 320 // point.3 = 1, -113.608, -5.836, -18.405, 1700.0, 1, 1.955, 13.0, 2.46, 0.681, 0.880, 15.0, 18.0, 2, 270, 320 point.4 = 1, -113.608, 5.836, -18.405, 1700.0, 2, 1.955, 13.0, 2.46, 0.681, 0.880, 15.0, 18.0, 3, 270, 320 // point.5 = 2, -153.600, -103.500, 3.000, 1250.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 5, 0, 0 point.6 = 2, -153.600, 103.500, 3.000, 1250.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 6, 0, 0 point.7 = 2, -2.945, 0.000, -3.312, 1500.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 9, 0, 0 point.8 = 2, -156.766, 0.000, -9.961, 1500.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 4, 0, 0 // static_pitch = -0.14 static_cg_height = 11.90 gear_system_type=0 [gear_warning_system] gear_warning_available = 1 //Normal pct_throttle_limit = 0.1 //Percent throttle that activates warning flap_limit_idle = 5.0 //Flap angle that activates warning at idle flap_limit_power = 31.5 //Flap angle that activates warning at above idle [brakes] parking_brake = 1 //Parking brake available toe_brakes_scale = 0.78 //Brake scalar auto_brakes=4 [hydraulic_system] normal_pressure = 3000.0 //PSI electric_pumps = 0 //no electric pumps engine_map = 1,1,1,1 //pumps on Eng1,2,3,4 [Views] eyepoint = -19.100, -1.312, 11.122 ; Longitude, Latitude and Vertical position from Reference Point, (FEET) //eyepoint= -18.848, -1.312, 11.122 [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) autopilot = 0, 5 , 17.0 avionics_bus = 0, 5 , 17.0 avionics = 1, 5 , 17.0 gear_warning = 0, 2 , 17.0 fuel_pump = 0, 5 , 17.0 light_nav = 0, 5 , 17.0 light_beacon = 0, 5 , 17.0 light_landing = 0, 5 , 17.0 light_taxi = 0, 5 , 17.0 light_strobe = 0, 5 , 17.0 light_panel = 0, 5 , 17.0 [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Com.2 = 1, 1 Nav.1 = 1, 1, 1 Nav.2 = 1, 1, 0 Adf.1 = 1 Adf.2 = 1 Transponder.1 = 1 Marker.1 = 1 [LIGHTS] light.0 = 3, -225.90, 0.30, 4.72, fx_navwhih, //Position Aft light.1 = 3, -225.90, -0.30, 4.72, fx_navwhih, //Position Aft light.2 = 2, -225.52, 0.00, 3.94, fx_strobeh, //Strobe Aft light.3 = 1, -40.60, 0.00, 14.868, fx_pmdg744_beacon, //Beacon Top light.4 = 1, -86.149, 0.00, -11.735, fx_pmdg744_beacon, //Beacon Bottom light.5 = 8, -77.000, 26.00, -4.000, fx_pmdgwinglight, //Wing Right light.6 = 8, -77.000, -26.00, -4.000, fx_pmdgwinglight, //Wing Left [sMOKESYSTEM] smoke.0 = -20.5, 0.00, 5, fx_pmdg744_cockpit.fx [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=3,0 [attitude_indicators] //Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro attitude_indicator.0 = 2 attitude_indicator.1 = 1 [turn_indicators] //Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro turn_indicator.0=0,0 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator = 150, 250 aileron = 150, 250 rudder = 150, 250 [EFFECTS] wake=fx_wake water=fx_dummy dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn, 1 vaportrail_l=fx_dummy vaportrail_r=fx_dummy [exits] number_of_exits = 2 exit.0 = 0.4, -31.1147, -9.5702, 1.11891, 0 //openclose rate percent per second, longitudinal, lateral, vertical positions from datum (feet), type (0=Main 1=Cargo 2=Emergency) exit.1 = 0.4, -62.2539, -9.6109, 1.1891, 0 //openclose rate percent per second, longitudinal, lateral, vertical positions from datum (feet), type (0=Main 1=Cargo 2=Emergency) [forcefeedback] gear_bump_nose_magnitude=3000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=2700 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=2700 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=1300 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=200 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [stall_warning] type=2 stick_shaker=1 [vacuum_system] max_pressure=5.150000 vacuum_type=2 electric_backup_pressure=0.000000 engine_map=0,0,0,0 [pneumatic_system] max_pressure=18.000000 bleed_air_scalar=1.000000 [deice_system] structural_deice_type=1
  25. Kevin, Peter, Thanks for your input. Peter, I will post my aircraft.cfg file entries here later today when I return home. Keven, I believe PMDG does/did infact enter the -400F as a freighter. There are separate folders in the simobjects folder and the -400 and 400F have there own aircraft.cfg file with separate aircraft entries. The PMDG provided 3 "house" freigthers at time of purchase (one for each engine type). I added a UPS skin and sequenced it as the next entry (for a total of 4 aircraft entries in the cfg file). Before the I unistalled, the freighter versions would show up in the aricraft selection files. I could easily scroll through the thumbnails, find any/all 747s and would see the 3 PMDG house freighters and the UPS freighter. I have found in the past that when I downloaded any new livery to the a respective cfg file, that repaint would not show up if I didn't sequence it directly after the last entry. But this example is a problem with a new entry and not for boilerplate aircraft included with purchase I'm not finding even the house PMDG 747-400F now. I'm pretty certain I haven't deleted a line in the cfg file...though it's a possibility. So, posting my -400F cfg file here might help. It's just a bit puzzling is all. I've downloaded quite a few repaints....and have a pretty good handle on sequencing them. Some repaints I've downloaded have actually been missing details in the cfg and texture files. I found which details were missing and corrected accordingly. The head scratching coninues..... Thanks again for your insights. I'll post my cfg file here later today. Best Regards, Tom S.
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