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About adyfoot

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  1. Awesome! I’ve been waiting for a P3D version of this airport. 18 EUR seems a touch steep though, given it’s a small airport and this scenery doesn’t expand beyond the airport at all (except for traffic and birds apparently).
  2. Never leaves 38?? Even under full load? What CPU have you got please and do you overclock it?
  3. Pressing space didn't actually work for me. I put it down to some kind of alteration that ChasePlane had made to my default camera settings?
  4. Ah that's great - exactly what they should've posted as a response to the thread here. Would've straightened things out for me no problem. Instead, I saw a bit of an odd response that was unnecessarily grumpy and didn't address the outage. I'm not following FSFX Packages on Facebook so wouldn't have seen that link if you didn't post it here.
  5. Hi Jaffer, I think there are a couple of reasons that people reacted the way they did - and I'm not making excuses for the over-exaggeration or rudeness of some people. Firstly, this isn't the first time this kind of outage has happened - people expected it to be resolved from the first time. Secondly, the developer ought to have reasonably been expected to foresee this kind of thing when he implemented the copy protection method he chose. I think people are generally fairly supportive of unforeseeable events that cause outages - but the CP outage was entirely foreseeable and preventable. Regards, Ady
  6. Me too. I get that it's frustrating for the developer but he seriously annoyed me with that response - we're not all unreasonable trolls. An explanation as to what happened, and how the issue will be prevented from happening again, is not too much to ask for.
  7. Seems that the developers live in Quebec where the time is 0530 on a Sunday morning. I suspect this will not be resolved for a good few hours yet :( Just tried to launch a flight without ChasePlane and all the cameras are messed up so it's not possible. I don't have a hat switch on my yoke (Brunner CLS-E) so have no way of flying until the ChasePlane issues are resolved. Very frustrating indeed.
  8. That 'tweak' shouldn't do a thing regarding autogen, it increases the resolution of your textures.
  9. Hi Jeroen, I found that article after posting and just came back to see if I could remove my question. I understand that everyone has a different view on things but I'm most interested in why you don't think the perfect ATC add-on exists yet. What do you think is missing from the current offerings? Thanks, Ady
  10. Hi everyone, I'm interested in any feedback you might have around ATC add-ons for P3D v4. It's something I think it missing from my simulator experience and I'm not a big fan of VATSIM or IVAO. I understand there are a few options but I'm not sure on the pros and cons of each and would appreciate your thoughts. Do any of the existing add-ons even support P3D v4? Thanks in advance! Ady
  11. Where did you dig up this 6 year old thread from? ?
  13. Hi Rob, Yeah I have a custom loop that is keeping temps at about 70 on 4.4GHz at 1.35v. So I think that's well within acceptable limits to not be of any concern whatsoever. Seems I have a really good chip here. It's only 2 of the 10 cores that go hot too....most hover around 55-60 during stress tests! Regards, Ady
  14. Well, good news, I managed to get 4.4GHz at 1.35v which is, "roughly" what you said is recommended 4.5GHz, whilst great, didn't appear to make much, if any, difference to P3D's performance. But, in Seattle, using Rob's GA City Day graphic settings, I hit 100% cpu usage across all 10 cores at times!
  15. Well ASUS recommend 1.38v for 4.4GHz. On what basis are you saying it is too much? Because, and forgive me, but I'm more inclined to go with what a motherboard manufacturer says. I also believe that @Rob Ainscough also had to put a lot of voltage through his 5960X and it did perfectly well.