Hello all,
I have made some islands with both - SbuilderX and Ortho4xp (P3D version) and have some blue/tropical like water around the islands that I'd like to remove and instead have the ortho water transition into the P3D deep blue water. I have tried increasing the mask width in O4XP with not much help.
https://prnt.sc/p63x3i
Could someone shed some light into why it does this and how to get around it? Perhaps some sort of exclusion zone?
Many thanks in advance.
-PEACE FARM