Senchai

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About Senchai

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    Bangkok
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    Web-/App-Development, E-Guitar, FlightSim

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  1. @Paraffin read last topic from me. this is possible here. i cannot say much about gplan but i can say that simbrief xp format works fine to load flightplans. I did many many flights and only saw it fail when the AIRAC is not the same. Also qSimplanner works. And you SHOULD use flightplans. That makes sure the weather is more defined on the flightpath. If ASXP doesnt know where you fly it will do something else as when it knows. Thats why it is important to load a flightplan.
  2. you can create weather areas to you liking. Either by meatr or my other means. RIghtclick on the map near the area you want to modify and set the weather to your liking. In Custom Weather mode that is. You get many options there, have a look Here a few pics from last flight. Again same setup. ASXP clouds (highres) + xVision ImpressiveForLUA
  3. In short, yes. Its all you need. A product like ASCA will follow. But already the current version has some form of texture replacement that changes the standard XP clouds into either highres ASXP or lowres ASXP clouds. But you dont even have to install those ones if you dont want. YOu could use it with standard XP clouds too. Like in P3D.
  4. @Paraffin🙂 I did run into this one personally too yes and its already reported. I hope it will be fixed soon. What you can do is go into your tasklist (ctrl + alt + del) and manually kill the process. Then ASXP will start up normally. What windows version you run onto? Im on 1809. You can find that by rightclicking the windows symbol left down your desktop and go to system. There its down at the bottom. Can you also please report this to the supportforum? So its in the right place. https://hifisimtech.com/forums/forumdisplay.php?7-Technical-Support
  5. Senchai

    P3D 4.4 & 8i: Smooooth

    I agree, it feels pretty smooth in 4.4 May be placebo but i cannot remember having a big difference from lets say the 777 to the 748 on 4.3. But somehow now there is actually a quite noticeable difference. Maybe not directly in the fps but the microstutters seem to be less now. And if you meant with "Smooth" that there are no problems i have to agree too ^^. Didnt see some so far. But yeah, placebo is real with this often...Anyway its still my favorite in whole P3D world. Glad you enjoy it too. And yes, VHHH works as you can see. Not all v3 scenery though. Or at least not fault free. As others have mentioned already, try VHHX 🙂 Its not active anymore irl but i can guarantee you a worthy scenery here. This one is really nice. One can see the age a bit here and there but its actually full v4, with dynamic lights and that. And you will be really exited on this approach. Probably you know it already but Kai Tak was the one that leads directly into the heart of Hong.Kong. Very very crazy approach. And only a few pilots were allowed. Better said one needed training to fly there. have fun^^
  6. If youve got any question feel free to let me know. I saw there are are quite some misunderstandings how ASXP works and what it does. Streams the first days before release does NOT show the latest product too and sadly i have to say that some of them did not read the manual. There is stated how one has to configure XP11 to use it in one of the 2 weather modes of ASXP and this is very important for correct function of ASXP. Im in no way affiliated with HifiSim besides beeing a tester, usually im a mainly P3D user and i can say one thing: This ASXP does finally make me feel home (i think someone else said the same here already). Of course it wont offer P3D weather but it is a very good step in this direction. And please take into account that Hifi is new in the XP world. AS4/AS16 did not start as the product it is today too. Also one has to keep in mind that also in P3D one does NOT get a visual replacement of clouds. That is ASCA. A standalone product. I have XP now for quite a while too, collected over 4 or 5 TB of ortho and bought nearly every weather addon there was out there. Still i always had the feeling that every flight looks same. Same clouds, same greyness, same everything. Or in case of another famous addon, introducing visual bugs that are not bearable. FINALLY we (at least me) got the first step into this direction where this changes. You can use nearly everything in regards to visual enhacments, besides xenviro. You may feel free to use it with xVisions clouds too. Or only install a xvision preset but decheck the clouds (example xvision ImpressiveForLUA preset). Or use it with standard clouds. Or with lua scripts that enhance clouds. And yes, also with Ultimate Weather. Atm i think only xenviro is not compatible because it implemented a fully own weather system. Myself tested various addons during the testing phase, everything worked fine. Atm im using (really) the original ASXP highres clouds though, they are actually really nice. Before that i used xvision clouds. And before that xenviro. And before that Ulra weather... and beafre that... and before that... Some pics. What you see here is ASXP highres clouds, ASXP, + xVision ImpressiveForLUA preset (with de-checked clouds in settings).
  7. Senchai

    Ingame Vsync vs NVI Vsync

    1/2 refresh works in P3D as well. Its actually quite a difference. May depend on monitor. Im using a 60hz Monitor, if i dont use 1/2 refresh (with 2 pre-rendered pics) i get stutters. I mean microstutters. The one everyone knows. I would suggest using the half resfresh BUT dont use Nvidia-inspector to lock. Use P3D instead to go 30 fps. Why? Because the 2 things are actually quite different. Locking in Nvidia inspector to a certain framerate will most likely lower your GPU power directly. If you try a benchmark you may get lower results and land in a lower spot in the list as without lock. And this is visible in P3D by tesselation. This is used on the GPU. And as it looks this lock will interfer at least how P3D works with this tesselation. While locking inside P3D does different things. As far i know it changes the internal way for the terrain loading/calculations and that. How much CPU time there is. Im not sure anymore since this may change in the versions of P3D. My system is 1070 MSI Aero ITX 7700K Asus Prime Z270K 16 GB Infinieon Ballistrix Sport Ram Windows 10 Pro 60 HZ monitor If someone has a comparable system he may try it. Do tests (please in same plane, with exact same weather, same daytime) in a mountainous terrain, best an area like regional ORBX scenery (like ORBX South Alaska, Pacific Northwest, Rocky Mountains etc). A Do one test where you lock to 30 fps in nvidia inspector B Do one test where you lock only in P3D to 30 fps, no sync C Do one test where you run fully unlocked, in both nvidia inspector & p3d, no half refresh rate, no vsync, nothing D Do one test where you do as i suggested (only if having 60 hz Monitor, otherwise you need other values) At least for me, with my settings and the other ppl i told to try (we made quite a few tests with this) it was always the same outcome: A = hills get way less detail, textures more blurred ( in longer flights very blurry), autogen LOD is decerased in heavy areas, cities and the like. B = terrain will look very nice, higher autogen LOD but heavy microstutters C = hills get less detail, textures more blurred ( i dont mean really blurries), autogen LOD is decreased in heavy areas, cities and the like. But it should still behave good enough. Highest FPS here and medium microstutters. D = Terrain will look nice because of the P3D lock (same setting as B) while microstutters are reduced nearly fully. I (nor anyone else i know) understood this fully yet and my results may not be true for everyone. But this is basically tested many many times on various systems. it should be something like that. maybe some ppl like @Steve B can comment (i hope i didnt tag the wrong one now... sorry if so. Im not here often but i know there is a Steve here who knows quite a bit about P3D ^^) Btw, im not really asking ppl to test here.... But if you dont believe it you may try it 🙂 I think this was tested quite a few times around the whole flightsim world and is a real problem of P3D. In one way i like this because it means every system can find the right settings, small or big pc. But it may take a while to find it... maybe too long for some and they decide to go to XP where the whole sync thing is way less a problem. But that one has others, so yeah... not wanting to start an p3d vs xp discussion now. PS: i wrote this in hurry... please excuse typos
  8. Senchai

    First reactions to P3Dv4.4

    There is a problem that leads to sound sounding "wrong". Wrong pitch when changing cameras and these things. This fixes that. For some.
  9. Senchai

    Sparse/slow autogen loading in P3Dv4

    Because it is true in 98% of cases. People dont understand that P3D is NOT a static thing like games or XP. The terrain here gets calculated to some extent and if you set your settings too high this formula will brake. You have to set your settings LOWER to achieve more in this case. This can mean that blurries get crisp suddenly by LOWERING certain settings. Because only now the system is able to load all that it get fed with. And it can also mean that LOWERING autogen settings can actually increase the amount and range. If your sim is overloaded you can set high as you want and it will never look better. If this is understood one can try to find his setting, starting from the lowest point upwards. And never forget that there are uncountable cases where LM cannot do anything about it when ppl have so many background tasks running that the CPU simply has no place to do P3D anymore or they dont care about their pc anything, never update windows and then rant about how bad things run. This is sadly the fact and in most cases its this people who have "blurries". Im in no way saying that anyone in this topic is like that, i didnt read it. Alone the comment made me say this. Then, in some pics up there is far more amiss as just slow autogen loading. There is some autogen behind the missing part, something that usually would not really happen if its not higher prio autogen like some buildings in bigger cities. Sure that there are no tweaks done, like FFTF or autogenbatchlod or something. Then as someone else said, locking fps helps a lot for this. Also it helps (for whatever reason) if you let the plane fly in outside cam (p3d, not chaseplane, to be sure), zoomed out. Every pc will get problems with autogen loading if he has an overloaded sim, running unlocked fps, flying in a jet or slewing around the scenery. Remember last thing please, never slew when testing this. Try lowering the settings, all of them, lock fps, and fly with around 300 ktn in outside cam and see if it stops loading autogen. Especially when the system is on the lower minimum required specs. Dont forget that even ppl with highend systems cannot raise all those settings so if you are on the low end you will need every trick out there. You cannot let the sim run open and wonder why it wont work. I think its understandable that LM tries to collect those things in one topic. Usually its most often the same problems. There was one time a problem with GSX lv2 that causes major blurries and if you have scenery with problems/corruption or the corruptions in the scenery library then the same things can happen. If the Sim and system is perfectly installed and the system high enough for P3D with set settings it WILL have autogen, even after a 20h flight. I do that all day with mine and its not a highendsystem. I cannot remember ever seeing no autogen on an arrival after even 14h. And thats not only me, i see many sims in our community and usually this things can always be fixed to have the same outcome.
  10. I was one of the ppl reporting on the orbx topic. That method works usually. Didnt try it in 4.4 though. Ill report tomorrow
  11. the website is down so i doubt it
  12. Senchai

    V4.4 vs V4.3 performance

    Sadly the opposite is the case for me. I had fps locked for a long time. Cant d so anymore on nearly no airport. 😞 If i do i dont reach the 30 fps lock anymore. Topics exits on the p3d forum about this too. Something changed here for sure but im not sure its for the good for everyone. @Avidean may i ask where you get this info from? Seems this cant really be the case if there are multiple topics where ppl have opposite effect. Infact nothing changed here for me, i still have to use the 1/2 refresh thing to make it fluid on a 60hz monitor.
  13. Senchai

    Black flickering RTX 2070 in P3D

    Edit: looking your post now Like i say, i just forced it with that button click. I have no idea why a click on that button made it happen but if i read your words it sounds same. Because yes, it was when viewing around and let the click go. Then it went black for a split sec. The same that i forced via click the button. Maybe i should not have posted that vid, its confusing i guess. Delete that vid out of brain and imagine i report the problem as this "Now with 4.4 and after last win-update, the Oct one, i have some issues with blacking out screen after moving the camera and let go of the button. First i thought its chaseplane but seems it also happened without it. But not as much.". So i saw i can force same blackout like in the camera movement thing and tried to show this way. Im nearly sure its related from same problem. Well, what i did was the following things. Because i forgot this behavior didnt come with the move to 4.4 but from the win octobers update that i installed yesterday. Right after that this behavior showed up first time. So i looked around and found some things i didnt see like that. If they have influence i cannot say. Im not really sure wich one of all those things triggered it. So, in Windows set this to "classical app" and added P3D to enforce high perf (this one prob had no influence on it). In the Nvidia settings i set this (last option to "Desktop Programs") Then i went to 3D settings and set this for P3D In P3D itself i have Vsync off but locked to 30 fps. Thats why you see here a half refreshrate set and pre-rendered pics 2. I have a 60 hz Monitor so maybe it plays a role. I remembered this settings from earlier days and just tried it. Then i went to chaseplane and deactivated "incect directly into memory" somewhere in the settings. No i have some blacking and flickering when i alt tab out of P3D only but in P3D its ok. Not sure whats wrong here.... Something clearly changed. I know that P3D changed something in windows handling and also windows changed some things in windows handling in last update so it is probably related to here and some GPU driver thing. Who knows. If i would answer the other question about shaders, yeah, i delete them often. I make presets for PTA and Tomatoshade and usually know my way around the shader problems. This problem happened right after the update to Oct Win 10, after updating to 4.4 a few days earlier.
  14. Senchai

    Black flickering RTX 2070 in P3D

    I may have fixed it somehow. Im not fully sure yet, i will update... Did some changes in the nvidia settings & windows settings. Many things at same time so im not sure wich of that ones fixed it..... If its really fixed (ill do a few flights now) i will update here and write what i did.
  15. Senchai

    Black flickering RTX 2070 in P3D

    I have the same issue. Nvidia 1070 here, it happens with very last and current drivers. Never had this issue in 4.3. I have a vid here. I "forced" it by rotating the knob. But i also have it when i let go of camera movement, yes. Sounds very same. Win 10 Pro, latest updates. MSI Aero ITX OC on standard freq (doesnt get hot) Asus Prime Z270K 16 GB Infinieon Ballistrix Sport 7700K on base freq. Edit: after looking at the vid it seems that something is happening here. You see everytime i force the black screen right bottom the ShadowPlay symbol appears. Something injecting? And its the same yes, its not in windowed mode.