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Posts posted by Nedo68
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KJFK with the A320 at start around 45-50 in air >60fps (4k Ultra/High/Med settings)
well this trick works, i just hope it doesent change something in the flight physics 😅
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56 minutes ago, micstatic said:I have some concern about this. Microsoft pulling out kills the simulator since it practically requires streaming. In the old days they could pull out and nothing changes other than no more updates.
You can use MSFS offline and without photogrammetry and the word still looks so great
better then anything before. People allready started to buy airports, Landmarks ect. creating the world how they like.
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20 minutes ago, Dominique_K said:what do we want to have at the end of the day ?
Nothing wrong to have good, simple fun, goofing around. Honestly, I look for more. Can we have both ? Maybe. We’ll see when real simcraft will be on the market.
everyone would answer this question differently, i think we can have both sides,
in contrast to my two friends i tend to your side, i prefer "as real as it gets",
same with the flight hardware (gamepad just for drone cam and walking around).
if you ask me what i want at the end of the day, for me it is VR 😁 -
All this seems to be mainly an "hardcore" simmers "problem", two good friends of mine, never flew a flight simulator before are totally enthusiastic, we fly alot in Multiplayer togheter, hey and they fly with gamepad! 😁
They even dont know whats Simconnect hehe, well we have alot fun.
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13 minutes ago, omarsmak30 said:Why there are so many complains about the update? You guys think devs have no life and should work 24/7?
Phenomenology
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2 minutes ago, Shug said:Just change the values in each aircraft.cfg file for your aircraft and save them. Then they'll be set for each flight you do. Simples...🙂
i doubt anyone in 2020 know about manual editing anymore, unless you were born before the '90 😂
automatic is teh word
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Just now, Scottoest said:I get that people are antsy to see fixes and updates for the aircraft and whatnot, but... it's been 9 days, folks. During a time when they are likely all working from home.
Give them a chance to put out the major fires preventing people from even being able to install the sim they bought, and then we can move on to hopefully tweaking flight models, fixing weird behaviour, and so on. This is the beginning of a long road.
its beyound me some people need a life.
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59 minutes ago, Lotharen said:Seems to be all critical issues and nothing else. Surprised its taking them that long to fix these and address nothing else.
mmmh could it be because it is not so easy? 10 days since release.
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no matter what graphics settings you run, for best clouds turn manually Volumetric Clouds to Ultra.
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My 2080ti max temp is 74° while in 4k, i try to gain 60fps and not everything on Ultra (Clouds and Reflections is a must have on Ultra, tho)
hehe doubt it will melt 😅
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15 minutes ago, DPSimulation said:I saw quite a few over there yesterday, a few from this very forum were taking a look as well. The only let down was the continuing lack of wind data in the area, although some might see that as a good thing when a hurricane is involved! 😁
i took a close look at it yesterday evening, started from the coast with the TBM, after 45min i landed further north in heavy rain. Inside the hurricane I expected strong winds, but there was actually nothing, it was easy to fly.
Or can someone really fly that easy in a Hurrican? 😉
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i will make a video for you (when at home in a few hours), half screen, left side recored in 30fps, right side will be recorded at 60fps.
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what lxoye said, especially for close formation flying in Multiplayer,
or if possible i try allways minimum 60fps at the landing challenges,
not allways possible with the bigger planes but the rest.
It is for me at least a big difference to lets say 30fps.
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13 minutes ago, filoux said:If you analyse the new flight_model.cfg you will see it’s a concatenation of the old aircraft.cfg and air table in a txt format. That is to say based on derivatives.
I was surprised to see they changed the ground effect by plotting it vs mach which is quite weird... anyway The BIG new stuff Asobo introduced is the discretisation of aircraft surfaces according coarse geometry parameters as described in geometry section. From this geometry they deduce the basic surfaces (wing, tail, fuse...) that they cut in 1000 element surfaces on which they spread the forces computed from old air cfg system. Example : the lift computed from CL and it’s derivatives (CL vs mach, CL vs aoa) is spread on the computed coarse wing surface. The idea I think is to compute the moments of asymmetrical forces on the airplane. Could be interesting but in real life pressure and so forces are not not spread equally on all the surfaces. Take example if the lift. It spreads on the wing differently with AOA, drift angle, mach. The result of this spread evolution is the pitch moment described macroscopically by Cm coefficients. What is funny is despite Asobo computes forces application on 1000 surfaces to get these moments right, they kept Cm coefficients in the new cfg. The risk is the moments get overestimated by addition of Cm and force repartition.I would have loved to see implementation of multi wing, a more evolved drag model including effect of Reynolds, mach and aoa conjugated, effect of slats on CL vs aoa etc...
now this is interesting ! Time to get my dusty physics book out of the cellar, best would be a bottle of red wine as well! ;*D
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The last days Weather was working for me, quite good simulated, at least in my local area (south germany).
I also flew in Canada and south Africa but of course i dont know if the Weather there was good simultated too.
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Everything should work out of the box? Impossible for such a large project,
you can't satisfy all of them, but many of them have a lot of fun with the new MSFS.
I'm glad that the MSFS started in august and most people didn't have to wait even more months for just this or that button to work.The development is going on, you can ride the train for the next years or not.
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2 hours ago, anitelite said:So as I get to know the new sim better, I thought I'd save a couple of flights for later repeats. But to my surprise, now the flights are aircraft specific. I don't want to save similar flights that are aircraft specific. Is there a way to save a flight that I can use with any aircraft ?
i found a way, enable Dev mode, load your flight then you can load any aircraft manually (Dev menue above) when on ground, or even in the air.
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and so it starts... 😅
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8 minutes ago, oqvist said:I do believe most do get it. Certainly everyone that tested the modern wave of VR understand it. Those that tried the older iterations maybe more in doubt 🙂
I dont think so, i got my first VR headset in early 2013, the Oculus Dk1 😁
i was instant a VR fan and i knew there is no way back, i would fly MSFS even with the Dk1 ! 😎 the resolution never bothered me, immersion was stronger.
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11 minutes ago, HiFlyer said:I remain unconvinced that Avsim, as a general rule, "gets" Vr. 🤔
I'm going to be very excited about this, and intend to be quite active on the issue, but can't see it happening, here.
I think it's nice here, avsim even gave us an own VR subfolder 😁
Everyone who is interested in flying in VR is welcome here, everyone else should stay word not allowed away 😅
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I would be happy with just VR, but Helis with VR would be like Christmas & Easter togheter 😅
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oh dear can't wait, can't wait VR please come quick! 😎😁
If Jörg is so VR excited you dont wanna know how i feel excited 🤣
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LCD, LED TV's never had the luminosity of a CRT TV, with HDR the picture now looks like a nice strong CRT TV 😁
at least that's how I feel about my Samsung HDR TV, I actually have 3 old Mitsubishi XC3725C 37" CRT TVs from the 90s, each weighing about 100kg (220lbs), using it for old coin up Arcade games in our basement 😅
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On 8/23/2020 at 11:42 AM, dilore said:He should also have mentioned hardware requirements. I guess the G2 will be more demanding (at full resolution) than the Index.
you can allways decrease the render scale 😅
Tip: Disable Crashes
in Microsoft Flight Simulator (2020)
Posted
a tip from me, disable crashes in the menu,
this only turns off the dark screen with the message how you crashed.
With disable crash you can still crash and you can see the result, e.g. if you roll over.
The first time i hit a house I got quite scared how i whirled through the air and then hit the ground 😅