Wickedbacon92

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About Wickedbacon92

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  1. Wickedbacon92

    Flysimware Lear35 texture update

    Still working on the Cabin dividers and seat. But here's textures of the walls and floors. I know what you might be thinking, why wood? Well, it's a cheap alternative to everything else, and quite a few Lear cargo operators opt for this since you can beat it up and replace it easily and cheaply. I thought it was cool. Unfortunately the cargo layout isn't modeled like a cargo Lear, so it's not accurate in terms of that, but does the job. Attached below is the aircraft I used for reference.
  2. Wickedbacon92

    Flysimware Lear35 texture update

    I requested some of these mappings be fixed, but no avail. Mapping is exactly the same, the paints will have to be imported into the new paint kit as there are new Rivets and overlay details.
  3. Wickedbacon92

    Flysimware Lear35 texture update

    At the finish line. Finishing up the Cargo model textures, adding PBR, then all gets sent to Mark. A few days of in house testing with all the new features and fixes, and should be out to all stores. Here's a rough texture of the Cabin interior. Not finished yet. Just base textures.
  4. Wickedbacon92

    Flysimware Lear35 texture update

    A little bit of PBR love. Made a gold/white/black livery, and created the gold flaked with the metallic maps. It does not disappoint.
  5. Wickedbacon92

    Flysimware Lear35 texture update

    Also, for P3D v4 we added Dynamic lighting to the cabin and door spill lights. Results are great!
  6. Wickedbacon92

    Flysimware Lear35 texture update

    Hey all, I'm happy to say that I am finished with the passenger variant of the Lear 35! Going to take tomorrow to do the cabin of the cargo, and send files to mark to get compiled for an update. Here's some screens. I'll post more tomorrow.
  7. Wickedbacon92

    Flysimware Lear35 texture update

    Cabin is moving along, shouldn't be long now!
  8. Wickedbacon92

    Flysimware Lear35 texture update

    It's pretty old. i7 4770k @ 4.5ghz, 16gb ram and a GTX1070. It hits frames rather hard at heavy payware airport. The 8xmsaa doesn't bother me much, but does bother me. Can't complain with 50frames at payware with Dynamic Lighting, though. Until Lockheed Martin implements a way to exclude DL from the heavier anti aliasing options, stuck with what it is.
  9. Wickedbacon92

    Flysimware Lear35 texture update

    I'll look into the Nav lights later on. Here's a few before and after shots of the cockpit, from the same perspectives. Cockpit isn't finished yet, but just about there. And a before and after of the cabin and wood(so far no textures on the walls, overhead.) Had to take a stock photo from the website as they are new seat models. Also new windows.
  10. Wickedbacon92

    Flysimware Lear35 texture update

    PBR is done, minus any imperfections I stumble across throughout the rest of the project! Dynamic lighting is 99% done! Disclaimer for Dynamic Lighting: At least for me and a few others, Dynamic lighting takes a huge toll on performance when Antialiasing is set to (2,4,8)X SSAA when I set it to 8X MSAA my frames are not effected by the lighting whatsoever. Getting upwards of 35 - 50FPS with Dynamic Lighting and PBR in the Lear at Flightbeam KMSP. It's a compromise, but one that's necessary if you're looking to use Dynamic Lighting. There are quite a few lights on the Lear, Landing and Recognition being the ones that take the hit, as they need to be long effects to reach the ground on approach. Here's a few shots for PBR and Dynamic lighting (with FPS counter). This is also with the Dynamic Reflections settings set to ULTRA. Enjoy!
  11. Wickedbacon92

    Flysimware Lear35 texture update

    Looks like we've ironed out all the modeling/effects the last few days. Starting up the texture process again, should go quickly as there's not much too do. The biggest being Metallic maps for Wings and Engines, should take a couple hours, and the Cabin, which will take a day or so, then misc items. Back on track!
  12. Wickedbacon92

    Flysimware Lear35 texture update

  13. Wickedbacon92

    Flysimware Lear35 texture update

    Oh, here's another preview. Videos of the new animated Rotating beacons with attached spotlights.
  14. Wickedbacon92

    Flysimware Lear35 texture update

    Slight but fantastic update. Here's what's new. Side windows have been remodeled, no more bulgey-too big windows anymore, they are fantastic. Engine fan has been resized to match the real aircraft- Joe went out and measured and took pictures of the Lear and Mark remodeled both of these. Here's a comparison between windows (don't mind the FPS on the original image, running 20 million apps) And an image of the new engine fan/cone. All properly sized now. Still working out Dynamic lighting and PBR (which is not displayed in these shots as I have to update the new models when they're 100% done) Rotating beacon is now animated with dynamic lighting. Now, as with everything dynamic lighting-wise, there will be a frame drop as i'm sure we're all used too. I'm doing my very best to minimize the impact, and so far the lowest FPS i've gotten is at Flightbeams KMSP, which is rather heavy, and Imaginesim WSSS, which is heavy as well, also including UTL, which used Dynamic Lighting, I was sitting with all lights on fluctuating between 25-30FPS. 40-60 in default airports, which is better than I can say for some other addons with DL, but there's always room for improvement. Just wanted to make you all aware so there's no screaming about performance, I'll see if Mark can make an option with and without dynamic lighting for the P3Dv4 version, but that's up to him. As always, enjoy these shots! BEFORE AFTER FAN I have not re-baked the interior AO, or done any textures for the new model, that is why you see some artifacts in the textures on this last image inside the window frame.
  15. Wickedbacon92

    Flysimware Lear35 texture update

    It will be up on the website when the project is finished since I am unsure it would be allowed to post one here. I can message the link to you as it’s already up. Either way, it’s my pleasure, I really enjoy sprucing these up. It is getting harder and harder to do though since this would be my only source of some kind of income (poor flight school student here) but I still thoroughly enjoy doing it.