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VansRV4aerobatics

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  1. Hi, I have a custom openair airspace which is quite small. I want to use LNM to check that I stay inside this small airspace during maneuvering. The problem is, that the airspace automatically disappears when I zoom in closer. I have not found a setting where I can set the zoom level when airspaces disappear. Is there no such setting? If not, is there any other way I can force airspaces to be displayed at any zoom level? Maybe by editing a parameter in the source code and compiling my own version? Thanks in advance, Martin
  2. Good list, I'd only like to correct one thing. I am pretty certain the AS-MGS12 is not a CR100 but a Mudry CAP10. You can clearly see its distinctive elliptical wings in some videos. What I miss: a) something historic and iconic (e. g. DC3, JU52, etc) b) a high performance aerobatic plane (e. g. Extra 330 NG, Xtreme Air XA42, Gamebird)
  3. We have seen a very realistic spin video already but I would like to see some more variations of stalls, also some slips and skids would be nice. Most important for me personally would be some aerobatic flying. Take that beautiful CAP10 and do some snap rolls (positive and negative), hammerheads, tailslides, tumbles and a perfect rolling circle (ok, admittedly, that one ist only about the flying skills of the test pilot, not really about aerodynamics). I am expecting a lot here from Asobo, since the french are the current world champions of unlimited aerobatics...!
  4. Ok, so I am a gamer because I like to fly aerobatics... in real life? 😀 I think that's pretty narrow minded. Flying is not about pushing buttons, at least not necessarily. The simplest plane I ever flew is a D31 Turbulent, where you really only have a throttle, stick and rudder. To me, flight simulator comes pretty close to real life flying in VR (except for stick and g-forces) , in 2D on the other hand - not so much...
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