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  1. Finally some love for the Cirrus. The one in MSFS is not like the real SR-22T. At most it was something like a SR-20 and SR-22 hybrid. Not really useful for anyone who has flown the real 22 or 22T.
  2. I have to add to the praise. This is the first plane that feels like a real plane. I got bumped around on a windy 100-degree day just like it is. I was also able to punch up an ILS approach and was able to hand fly it with some precision. I have not found another MSFS general aviation plane that produced the same feel. It's hard to describe, but there just is something in the feel that is different.
  3. I see the missing wheels too. Nothing like a 737 hover jet. Also has anyone noticed that some aircraft are taking off on a really short runway? Like at KHOU the 737’s in MSFS almost all use 13L for takeoff, but it’s only 5,000 ft long. In real life they use 13R which is 7k. I see this at other airports as well with shorter parallel runways. It seems to always pick the short one for a takeoff, even for 767’s and 777’s.
  4. I had this problem earlier, and for the last two months I have turned off the Azure web voices and gone local. I have not had one drop off since then. This seems to do with the online speech processing not working fast enough to keep up in high traffic or high demand. That is why you can still hear your voice but not the controllers when it happens. Your voice is local to your installation.
  5. I tried the HF8 and it does help with immersion, especially in VR. The one thing though I found is that after 15 min or so the HF8 became a little hard to sit on. I started to feel pressure points on the individual pads. I tried putting pillows on the pad and that helped, but now I had a gaming chair / HF8 / pillow sandwich and that made the chair really high and unstable, even at the lowest chair height. If this tech could be buried inside a gaming chair this would become a VR necessity.
  6. FYI- The AN-225 is on sale for 33% off right now in the marketplace.
  7. I second. Create a new profile and you should be good to go. Also, my wheel will sometimes disconnect itself for no reason while using it. It is rare but does happen. Pulling the USB plug and putting it back helps with that.
  8. Nice airplane and a joy to fly. Easy to see the buttons and screens in VR, no issues.
  9. Same issue here. 10 minutes of ATC voice, then it does some odd pause like it is jammed up, then no ATC voice, only pilot. Happens on all the planes I tested so far. The only thing common is that an odd pause happens in the ATC window, the window responses are not selectable for a bit, and then the ATC voice disappears. It is a bug lots of people are having per some other forums.
  10. You may see an update in your system to windows 11 22h2. If you do it, all your games will become a stutter fest. Something is wrong in that build that will destroy all games including MSFS. I had to roll back Windows because even the world map you select airports from was stuttering, which never happened before. Give this one some time to get sorted before you update. Edit: Here and on other game forums it looks like it is tied to Nvidia drivers. So depending on the driver version you may or may not have issues. Many reported the latest studio driver works with this version.
  11. Yep had this happen as well. It sucked since I had to do some resetting. I also have the team version. It has to do with the steam saved profile is my best guess.
  12. FYI- Don't know about anyone else, but I found that the latest DLSS 2.4.12 pushed in the last update killed my VR experience. I did as some others have suggested and went back to 2.4.6 and got my VR back nice and smooth. With 2.4.12 It's ok on the regular screen, but as soon as I go VR, it's a slideshow no matter the setting.
  13. After many months trying to get Foreflight to work in native VR WMR, I finally found a Microsoft solution. I was in a business Teams session today and found out that Teams can stream iOS screens. So I set up a meeting on my iPad (using the iOS Teams app), started Foreflight on the tablet, then went into VR in my desktop. I then started Teams from inside VR and joined as a guest to the same meeting. The iOS screen was right there. I next linked MSFS to Foreflight with FS2FF, then in the VR cliff house I used the pin feature in WMR to keep the meeting window with the stream in it. I started MSFS, got in a flight, and lo and behold, I had Foreflight in the cockpit. You still need to control Foreflight on the iPad, but all my geo synched plates and charts were available. I had tried lonely screen and a whole bunch of other apps, but none would stick in native WMR and all had time limitations or watermarks. Most of us have Microsoft Office installed already on your computer so no new apps needed. It's a tad cumbersome to set up, but the key was connecting the other session as a guest. If you try to use your login twice on two systems, it seems not to work correctly. There also was no real performance hit either I could see. I know this is a small minority of people who have WMR and Foreflight, but it is nice to have what I use in the real world in VR MSFS.
  14. I also agree the carrier landing is more for gamers than simmers. There is a odd feel to it. DCS has nothing to fear when it comes to this. This has the same feel of F-18 carrier lander on my iPhone. Still, if it gets others into the flight sim world, then I am all for it.
  15. Found this a while back on one of the other forums, so I don't have the link. But here is what I use and this really fixed things for me in VR. In the UserCfg.opt file, look under VR settings, Post Process. Change the Color Grading from 1 to 0. Not perfect, but a whole world better, like putting on sunglasses. {PostProcess Enabled 1 EyeAdaptation 1 ColorGrading 1
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