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vonSzuli

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    Hungary

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About Me

  • About Me
    CPU: Intel Core i7-13700KF | GPU: ZOTAC Trinity OC RTX 4080 16GB GDDR6X | MoBo: Gigabyte Z790 Aorus Elite AX | OS: Windows 11 Home 64bit | RAM: 32GB DDR5 6000MHz | MSFS 2020
  1. We’ll solve this problem somehow! With these solutions, I can already see that modification/testing will work again. 😉
  2. I solved the Marketplace problem. Currently, airports purchased on the marketplace are not showing up in the PSXT/airports/my_thirdparty (or my_thirdparty2024) folder. But if I create a txt file here with the following text, it will load the specified thirdparty file instead of the stock file. E.g.: archive/thirdparty/LHSimulations/LHBP.xml
  3. I agree, this is an incredibly good program that multiplies the basic MSFS experience. I only have one thing to complain about, which is to keep the freedom of modification (instead of the current much more limited form). Until now, the files could be modified without restrictions, it was just my decision to share them with the community so that everyone could enjoy the more accurate and detailed parking spaces. Money can certainly lead to results, that's for Nico to decide. In any case, I'm grateful that he listened to me and included the sent files.
  4. I agree with you on many things and what you have created so far is respectable. I would suggest you think about one thing. How can you give freedom to those who like to improve airport files and use them? So far it has worked. If I wanted to, I simply overwrote the downloaded airport files with my files and enjoyed the airport traffic. Now this freedom is gone. The marketplace problem was fixable so far, now it is gone. Of course, let's not buy from there. But i have many airports that I bought there years ago, I can't change that (I can buy them again, yes, but it is anything but cost-effective). LHBP e.g. can only be purchased on marketplace... And I say again, this was easily solved. What if there was, for example, a choice in the program interface as to where to load the airport files from? From the online interface, or from the downloaded archive files on the computer according to the previous structure. This would give us enormous freedom who like to improve the files.
  5. Hi Nico, I still believe that the new direction to handling airport files is not ideal. Currently, you need to log into the simulator to have the file for the loaded airport appear in the PSXT/Airports folder. The current system is not suitable for the following: I cannot modify airport files without launching the simulator, even on another computer. (Until now, I used to copy the files I wanted to modify onto a USB drive, make the changes on my work computer, then test the results on my home computer. If necessary, I would correct the mistakes. I would then send the tested files to you.) It is not suitable for testing the modified parameters myself, since the park_airport file is downloaded online, and I cannot overwrite it. If I purchased the airport from the marketplace, the stock file is automatically loaded. This used to be fixable by simply overwriting the stock files in the stock folder with the modified third-party files. I suggest that the airport files database continues to be downloaded to the computer, remains accessible, and can be freely edited and tested at home. This would also solve the marketplace problem. Other: I see that the radius values have changed in many files, even though I fixed them. This can also cause errors in parking.
  6. I installed the version 10.1.1. I must be doing something wrong, but I can't see the latest downloaded airport file (“\airports\park_airport.xml”).
  7. But I'm just doing this for social work, not for pay. 😉 In Hungary - where i live - the pro license is not cheap fun... So far, it's worked great, which has benefited the community. And it takes a lot of working hours to repair a large airport to this level (like EGLL, KSFO, KLAX, etc.)
  8. Ok, but i have the standard license, not the pro...
  9. Hi Nico! I will write down the history for all to see: >why is it that after "x" hours PSXT starts filling the parking spaces again with static planes? Where did you read that? Each 20 minutes PSXT updates the static parked aircraft situation, according to the data in the airport file. If you do not want these updates you must check the ILO button >If I press the Flush button, only the live planes remain, but the moving ones are duplicated, and a frozen plane remains in their place. If you press the Flush button, all static parked aircraft will be removed. Nothing happens to the live aircraft. And it does not duplicate moving aircraft during a flush. You may sometimes see double aircraft ("ghosts"), but that is because of problems in RT traffic data. Normally one of them will be removed after a minute or so. I've been testing PSXT for many hours now, and I wrote based on that. 1. The ILO button is always checked for me, yet after a while (not 20 minutes, but a few hours) it regenerates the static planes. 2. Pressing the Flush button, based on the test, does indeed duplicate the currently moving aircraft. One copy remains frozen in its last position, the other copy continues according to the RT data.
  10. I installed the new version (8.0.3) and working fine! Now several aircraft have no landing gear (both static and live)
  11. I'll test it this weekend, I won't have time now. Very strange... yes
  12. Previous version 8.0.0. It worked well. MSFS, yes.
  13. Hi Nico! I tested the new version (8.0.1.) at the LHBP (LHSimulations) airport, where so far all parking has been very successful. Now most of the parkings are unsuccessful. Planes don't stop at the parking position (many times they run well past it), they try to park at the wrong angle (they don't turn completely in the right direction), sometimes they spin, the static airplane doesn't disappear when a live airplane comes into its place (previously it disappeared immediately when touched by the live plane). Currently, the live and static planes just merge, and then the live plane disappears after a short while. After pushback, the planes face the opposite direction than in reality. I used this airport many times, so far I have been able to enjoy the movements of the planes without any problems. I tested at EIDW (MK-Studios) too, same problems. I used 30% parked, ILO, Max fit 24 vonSzuli
  14. This is really sad. The interesting thing is that was working fine before.
  15. Hi kiek! At Arlanda Airport (ESSA) has no visible ground traffic and no static aircrafts at the gates. The airport is empty. Only the live planes in the air are visible. The problem is similar at Oslo airport (ENGM). There are some ground traffic (but much less than real), but the gates are empty. Both airports are made by ORBX.
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