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1,192 ExcellentAbout kiek
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https://www.lekseecon.nl
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Gender
Male
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Netherlands
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Interests
Software engineering, C++23 programming, playing the flute.
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About Me
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About Me
Developer of lekseecon, PSXseecon and PSXseeconTraffic. Expert in SIOC programming.
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What ICAO code overrules the other
kiek replied to Dave_YVR's topic in PSXseeconTraffic for FSX | P3D | MSFS
Hi Dave, That is done based on info in dbase.xml. See the output\info\AirlTypeConversions.txt Nico -
Hi, There is a problem with RealTraffic data providing 33% less data. So less airports to choose from but still a lot. Look in the archive overview, airports with quality greater then 50 are good. Balthasar of RealTraffic is working on a solution. Nico
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PSXT Hanging on Waiting for MSFS...
kiek replied to kylejm89's topic in PSXseeconTraffic for FSX | P3D | MSFS
Do you have other programs running that use SimConnect? Such as GSX? -
PSXT Hanging on Waiting for MSFS...
kiek replied to kylejm89's topic in PSXseeconTraffic for FSX | P3D | MSFS
Just try again starting PSXT, a few. times. If that does not help. Restart MSFS and start PSXT if MSFS is fully running. -
Okay, you were the OP. Hence I'll close this thread, everything has been said.
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@3 The donation button is on my website 😉 @5 That product will not give you real time live traffic. No holdings, no diverts, not using the right runways, no go arounds, no real live queues for landing and departure, and so on. It is canned traffic. It is all a matter of money, there is no such thing as a free lunch. I stop arguing with you now, I am on vacation you know. I with you all the best.
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I know, but none of them gives you real time live traffic. The problem with real time live traffic is the costs of the data.
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PSXT new version with MK Studios LEBL file included
kiek replied to G-YMML1's topic in PSXseeconTraffic for FSX | P3D | MSFS
Of course, If someone sends me the airport file from tblo, and after March 18, when I am back home again.- 1 reply
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Interesting Dave. Sofar PSXT did not recognise Tow Trucks, but maybe it can via the Callsign... Although, how can Peter see the aircraft being towed if it has not have its transponder on....?
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Well, not really an answer to my question, but I take it that you have not found an equal or better alternative program to PSXT, which is reassuring. You are repeating yourselves, so I will do that too, hence briefly: Running a learner program without MSFS open is a thing of the past. There were good reasons to stop that, and you know that (the load on the RT servers, the weekly Offline learned airport files instead). With PSXTraffic you can still use the RT radar screen, and you can learn the airport where you are. Destination learning is not possible anymore unfortunately in PSXTraffic, you have to switch to PSXT for that. About 75 percent of the users are on PSXT now, and this number is increasing. That's why I decided not to undertake the work to add Learning Destination to PSXTraffic. I am on my own, and maintaining and upgrading PSXT is already almost an ( unpaid ) day job. You always have had, and still have, PSXT/PSXTraffic for free. If you want further more options to PSXTraffic I might ask for a sponsorship or a license fee ... 😉😉 But no kidding, more important for all users, is that Balthasar succeeds in bringing ground traffic back at a good level.
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I think the process is not that difficult. Looking into Google maps for the right gate coordinates and heading, and whether or not it is a cargo gate. It is merely a lot of work. When I am home I'll give you his email.
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I see, an oversight in my PSXT logic, probably. Because it had arrived and parked, PSXT may think its return flight has started and it will not park it again if it is near a gate. Thx for bringing this up. I"ll work on a solution when I am back home from the Swiss Alps.
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What do you mean with towed aircraft? Every aircraft that you see that is moving must be a live aircraft... If it disappears from the stand, it is not within the lat/Lon coordinates for the stand in the airport file. So either the data in the airport file is not the real life data, or the towing ends to soon, something I cannot do much about. Btw. One of our users is making real world gate corrections to some airport files, INIBuilds EGLL is one of them (already in the archive).
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What do you mean with towed aircraft? Every aircraft that you see that is moving must be a live aircraft... If it disappears from the stand, it is not within the lat/Lon coordinates for the stand in the airport file. So either the data in the airport file is not the real life data, or the towing ends to soon, something I cannot do much about. Btw. One of our users is making real world gate corrections to some airport files, INIBuilds EGLL is one of them (already in the archive).
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Could you share with us what program you are going to use in the mean time, that fullfils your needs?