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I have not used P3D since v3. I have been buzzing around XP11 now for a while but someone talked me into giving P3Dv5 a try and I have to say I am enjoying it so now I fly both sims. I use Pilot2ATC on XP11 but I have liked VoxATC on P3D in the past and I have been using the demo to see how the new version is. Below are some of my observations of problems I have seen while trying out the demo. Those of you who have been using VoxATC for a while now may know the fixes and work arounds. I have done some reading up in here as it has been a while since I've been the AVSIM forums but the answers are scattered. I'd like fresher responses then some of the old stuff in here if possible. Thanks everyone for your comments, help and possible solutions. Airports are overly packed even with 70 percent setting - I have Traffic Global installed for my AI aircraft which VoxATC seems to be using just fine but I find it likes to stuff airports full, a little too full. I did do some tweaking around in the VAsettings.xml file for parked aircraft but can't seem to find a nice middle ground. Setting the parked aircraft value to 2 was too low at many airports and I tried setting it to 15 but that seems to have all the gates stuffed full again. What are people doing around the VoxATC verse to get realistic traffic levels? VoxATC just can't handle that much traffic. It generates all kinds of stuck craft and traffic jams I have noticed. Stuttering Pushbacks - VoxATC has done this FOREVER. I read it is 'KNOWN BUG'. A known bug for years and not addressed? Did it ever push planes back smoothly for anyone? I remember it always being janky on this. If I do just normal Traffic Global they push super smooth. Traffic Jams - This is partially coming from the massive amount of traffic I think. P3D/VoxATC can only talk so fast. I have seen some pretty gnarly back ups. LativVFR KMIA was hilarious when I finally got underway. There was a 32 plane back up for runway 8R. It appeared a 747 was in the A lane and the others in the B and I think the 747 was blocking the flow but ATC wasn't moving him. I have seen other crazed taxing even at smaller airports like LIPZ. I did some quick AFCAD checks (can't believe I remembered how to use that program still) and I think they 'look' fine in the AFCAD so I don't know why traffic is having such a hard time smoothly flowing around. Any tips on what to look for in an AFCAD that might be causing VoxATC to go dumb on taxi instructions? AI getting stuck waiting for me at parking - I have notice that the collision avoidance scan range of VoxATC AI is a bit to large I think. I have seen many times traffic jams form on the Ramp because planes push and then get stuck in the push because they think my plane is in their way. Is there any way to tone down or even turn OFF player collision avoidance so planes won't pile up while I spend 15-30 minutes prepping the plane? KLAX is a great example of planes getting stuck because of the narrow alleyways. Fatal Errors even with updated Indexes - This is random and I don't know what triggers it. I will tune into ATIS, get the data then tune to the next channel and sometimes VoxATC will throw up the FATAL ERROR message but the program keeps on trucking. The only thing I have figured out thus far is liveries that use quotes in their name is a BIG no no for VoxATC. It cannot recognize the plane if someone uses quotes such as A320 Allegiant "Make A Wish" as a livery name. What are some tips for reducing or eliminating Fatal Errors and forced restarts of the VoxATC interface? That's about it. When it works, its amazing. When it doesn't it just makes me sigh and drink more beer. Some of this is borderline deal breaking for me. VoxATC is the only ATC solution that spawns its own traffic to control which is one of the reasons I like it. The other solutions seem to only monitor the built in P3D traffic system which in the case of Traffic Global is not good because even setting traffic at 100% in the options in P3D generates only a small amount of traffic with Traffic Global (known issue). I'd like to keep VoxATC but I may have to switch over to Pilot2ATC for P3D. Its solid has given me very little trouble it is just not capable of handling the ground traffic part apart from being aware of where the planes are and making ME hold short for them. Thanks!