I'm just getting back into flight simming after laying off for a couple of years. I built a new PC in January and I'm trying to load FSX up with improvements that my old PC couldn't run. I just installed the Orbx FTX Global Base and FTX Global Vector. These are good improvements over the default scenery but they do nothing to correct the dumb-looking roads. Here is a screen shot of Venice Blvd. in Los Angeles:
As you can see, the divided road appears to run right over the tops of people's houses. I understand this is an inherent limitation of FSX. I was wondering if anyone has come out with a fix for this? Perhaps adding some kind of texture underneath roads so there is at least some definition between the road and the texture tiles that lie underneath them.
I did some searching and the most I could find was replacement road textures, which I do not believe would solve my problem. Would a better land class (like the FSGenesis land class project) help?
It seems there is an add-on to cover just about every deficiency in FSX, but I can't find anything to fix the roads.