Hi,
I have made several aircraft using Flight Simulator Design Studio. The aircraft are for being static aircraft. Then I export it as a .X file and open it using Model Converter X. In Model Converter, the aircraft has no textures. In the event log, I get this message:
"Unsupported X command TextureFilename"
At the bottom of the event log, it says "Could not find linked animation for Wing__left_6" even though I do not have any animations on the model. I export it as an .X file because when I try to compile it as a scenery object or aircraft file I get lots of errors and the file comes up empty.
Does anyone know how to fix this problem? I have SDK on a different hard drive than FSDS.
Aircraft is FSDS:
Aircraft in MCX with missing textures: