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Guest Mark McG

Enhance Your AS2004 Experience

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>If installing the Clouds, install the 32 bit texture set and switch render to texture off to prevent a known video card flickering issue

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Hi, Little Clarification, if you use the 32 bits clouds set, you can leave render to texture on or off, the render to texture are not related with the 32 bits clouds, there is no problems with CTD crash.RegardsChris

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Thanks for the clarification Chris, and for the clouds and other enhancements, much appreciated as they were for FS2002.

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Guest bfindlay

I installed these clouds (and first copied the original Cirrus clouds, and the Cumulus01.bmp to a backup folder. Decided to re-install the original ones, and all of my clouds still look really blurry and indistinct! Is there a way to tell which set is 'installed'. Does anyone have a spare set of backup files that they could email me, in case I have screwed up the backup process somehow?bfindlay@solutions-consulting.netADVthanksANCE

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Guest bfindlay

Vulcan - thanks for the reply. Yup, mine are all dated that way (except for one dated April 16), so I guess I have the originals, however the clouds still look totally blurry - way crappier than they used to. Don't want to reinstall though. Perhaps I missed one and it is screwing up the sim. Could you please send me those files if you have em?bfindlay@solutions-consulting.net should get it through.cheers.

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Guest MB327

I am not sure what Chris means by "CTD crash" but I have (3 times in 6 flights) had my frames per second drop to about 1 frame every 4 seconds after about an hour of flying with AS2. I was using the AS2 weather radar gauge on each of the flights and the only thing that has changed on my system is the installation of AS2 and the update of my cloud sets with the FSW cloud textures. Twice I was using an imported and fully AS2 processed flight plan and the other time I was flying without a AS2 processed flight plan. Each time it occured I was in a different aircraft. The weather gauge was active and loaded displaying composite data and there was an overcast condition with a wide variety of wx data displaying on the gauge. I tried closing the gauge but frame rate would not recover and I my flights ended up tanking.When I loaded the FSW cloud textures, I used the dxt3 texture sets. If this sounds like a cloud texture problem, I will take this to the FSW support forum. Please advise.System information:M/B: Leadtek K7NCR18D-Pro Nforce2 Proc: AMD Athlon XP 2700+ 333FSBVideo: Chaintech GeForce 4 Ti4600 DVI/TV-Out AGP 4X 128MB Mem: 1 GB Samsung DDR (333) 2700O/S: Win XP ProFSBuild 2.2FS9FSUIPC 3.135 fully registeredWideFS 6.101 fully registered / AS2 on client machineSBRelay 1.2Squawkbox 2.352 monitors on FS machine

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Mike,Use the 32bit set, turn off Render to Texture and see if that helps.Hope this helps,JimActiveSky Support

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