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ICS + random startup mode question

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Hi,A question about the startup procedure, please just let me know if my thinking is correct.If a use the 'Start Paused' and 'Un-Pause when FS ready' parameters together with the ICS + random startup mode I will get the correct local weather for the flight I've just loaded but the random textures picked and submitted by the ICS + random mode will not be active until the next time I start FS since they are submitted after FS has already been started.But...if I get this right that would mean that by using this startup method, I will still always have randomly chosen textures...only that I will get the textures picked LAST flight by the ICS + random mode instead of the textures picked and submitted for the present flight...ie the textures will always be one step behind sort of speak but still always changing and randomly picked. Is that true?Was a bit hard to describe what I mean but hope you still managed to follow me on that one ;-)Cheers,

  • Author

OK, great! Guess that will do it for me until you guys add that option to have ASV pick and submit textures before it pauses ;-)

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Jim,A follow-up question on this, are you sure ASV will still pick and submit random environment textures when it detects that FS is already running?Noticed that normally when not using the 'Start paused' option, the textures are picked and submitted at the end of the ASV startup routine but got the impression that no random textures were picked/submitted when using the pause option and ASV gets the 'FS Ready' signal?Not sure about this though, will have to do more tests tonight but thought maybe you could give me the answer?

Does this same theory work when using FSwide. Do the textures load across the fswide network.Bill M

Bill McIntyre

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Hi Jim,I've now checked on this a little bit more and are you positive that ASV really picks and submits random textures when set to 'Start paused'?Reason I ask is that according to ASV's status bar, it doesn't submit any textures after receiving the 'FS Ready' signal but only downloading the weather and then processing it before it finishes the process by submitting the ICS clouds. It never says anything about submitting random textures the way it does when not using the 'Start paused' option. I have tried this several times now and can't see any difference in FS what so ever after restarting FS several times which makes me wonder if the textures in FS really are exchanged for new ones from one flight to the other the way it's supposed to be.

HiWell, I do it a little bit different and AS works great.According to the manual one should run AS before FS, in paused mode, enter flight plan (DEP, ARR, FL, SPD, etc.) and press Process. Then run FS and AS will unpause. That is maybe ok but as you noticed, in that case clouds will be from the last FS session.So what do I do? I do everything as above except one thing. When I enter my flight plan and process it, I press Refresh button. AS still stays paused (FS not detected) but I see text scrolling within the AS window showing that new clouds set are being aplied to FS. When it is done I start FS, AS goes active. In that way I always have new textures in every FS session. My only problem for now is that I didn't see those auto generated and auto updated during FS session cirrius clouds. When should they be visible?

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Hi Konfraf, thanks for your tip! I'll give it a try when I get home today.But still, the best option as I see it would be if there was a new option added that would let ASV pick and submit all random textures BEFORE it pauses or to change the routine all together so it works that way all the time and I can't see that would be a hard thing to accomplish. By doing so, the way you start up ASV and FS would be very simple compared to all steps necessary as it is designed today to both have random textures submitted and correct local weather from start. The new startup routine would then be like this:1. Start ASV - random textures are picked and submitted to FS2. Start FS - you create your flight and after loading the flight ASV will get the 'FS Ready' signal and start processing the weather and all randomly picked textures are in placeWouldn't that be quite neat? And again, all that it would take is to have ASV pick and submit the textures BEFORE it pauses.

In my opinion all clouds should work like ICS system. It would go like this:1. start ASV2. enter your flight plan (or only dep. and arr. airport, FL, etc.)3. ASV starts to process all those informations, downloads METAR and aplies all...all clouds, sky, enviro., etc. to FS, according (and to fit it best) to weather conditions (it picks the best sets - sky, cloud, enviro. - for present weather conditions).Now...if I'm not wrong, ASV aplies only cirrius clouds. Sky and environment are randomly pick (and that random mode has nothing to do with present weather conditions). Just random selection.

  • Author

Well, the problem if I got this right is that FS can only update the cirrus clouds 'on the fly' and that is by design in FS. Therefore, it would be great if ASV could pick and submit all other textures (and clouds) before it pauses...and then process the correct local weather once it receives the 'FS ready' signal.I don't doubt that it's best practice to always create a flightplan in ASV but sometimes you just want to get up in the sky for a quick flight without any prior planning but still you want the weather to be accurate and that is when this becomes a problem with the present design of the startup routine. And having ASV pick and submit the randomly picked textures before it pauses wouldn't affect anything else in a bad way as I can see it. And if my suggestion would be implemented as a simple check box whether you want the textures to be submitted before or after ASV is paused, you could choose how you like it yourself if for any reason my suggestion would affect anything else in a bad way.I just hope that Damian & Co will take my suggestion into consideration to a future patch/update.Cheers,

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