September 8, 200718 yr More than anything else in FS9, the cutoff of the horizon drives me insane. When I rotate my view and I see clouds popping in and out of existence, and the horizon just "ends". I have AS6.5 build 552. I read JSkorna's post about tweaking AS6.5 and I've got view distance set to 59 miles in AS6.5 but I can still see well past that - it seems my view distance isn't really limited to that.I always use real world weather. I love it when I'm in the vicinity of a an airport that has moderate visibility, like 8 or 10 miles, because the visibility realistically fades out beyond that, but when I'm around airports that are reporting unrestricted visibility I can see til the end of the horizon cutoff (150 miles) and to the end of the cloud cutoff (80 miles iirc). How do I limit it so that visibility deteriorates prior to me being able to see the cutoff like it is in real life. Basically I just don't want to see anything "popping into existence" I just want everything (terrain and clouds) to just fade in out of the haze like it would in real life.neal
September 8, 200718 yr OK I just did some testing. If I set the max vis in AS6.5 to 30 miles or less then the horizon becomes obscured in the haze at all altitudes from ground level up to 45000' - it looks more realistic than a definitive "cutoff" but only for really hazy days. If I set the max vis in AS6.5 to 35+ miles, the horizon becomes a definitive "cutoff" where you can see that the ground ends, and the sky begins. So that explains something about the horizon cutoff. However - even with the visibility set to 30 or lower, I can still see clouds popping into existence at 80 miles (when I set cloud draw distance to 80 miles). Infact as I type this I have the simulation paused, and if I set the cloud draw distance to 40 miles there are some towering cumulus clouds out off my right wing that I am unable to see - but when I switch the slider to 80 mile cloud draw distance, I can see these clouds (remember, max vis in AS6.5 settings is set to 29 miles right now).Is there any way to force the fading into the haze effect that I want?
September 8, 200718 yr Commercial Member Hi, Try smooth horizon in ASG that's came with active sky.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg Kind RegardsChris Willis
September 9, 200718 yr Chris,I think that Neal is using AS6.5 ......Cheers,S Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
September 9, 200718 yr Hi,ASG is a part of ASv6.5!!Jimhttp://www.hifisim.com/banners/hifi-community-sigbanner.jpghttp://www.hifisim.com/
September 10, 200718 yr Hi again,Where in ASG options is "smooth horizon." I checked both ASG and AS6.5 options and I don't see any mention of this.
September 10, 200718 yr Commercial Member Hi, In the day sky, see smooth horizon and select it.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg Kind RegardsChris Willis
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