Jump to content

Sign in to follow this  
Mace

SimConnect "hooks" for FSX wind data?

Recommended Posts

Does SimConnect provide enough hooks so that you all can get all of the wind data you need from the data stream?I'm just trying to get a handle on the wind shift thing. I mean, is it a matter of not being able to access the wind data as it goes to the sim, or,Is it a matter of the sim actually messing with the wind values?Or is it both?RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

bumpRhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

Hi,Rather than explain all the technicalities, I recommend that you read the simconnect documentation included with the SDK to see what facilities are provided and how we can set weather.We have the ability to set weather at any station, and we can create stations at will. "Weather" includes surface and aloft conditions.The problem is that regardless of what we "set" there are several problematic things that happen inside FSX. For example. Let's try setting the wind, at ALL altitudes, at ALL stations, Globally, to 270 at 30. Now go fly. Notice extreme rapid wind shifts and inconsistent directions with no rhyme or reason. from 270? Not quite. Expect 130, 90, 20, 340, maybe 270 every now and again.Now spend 2 years trying different techniques to get FSX to render its own externally-set winds right, and after about 100 tries and 1000 hours you start seeing some improvements... At least thats how it went for us.Best,

Share this post


Link to post
Share on other sites

>>The problem is that regardless of what we "set" there are>several problematic things that happen inside FSX. For>example. Let's try setting the wind, at ALL altitudes, at ALL>stations, Globally, to 270 at 30. Now go fly. Notice extreme>rapid wind shifts and inconsistent directions with no rhyme or>reason. from 270? Not quite. Expect 130, 90, 20, 340, maybe>270 every now and again.>My goodness, I didn't realize that. It's like herding cats then. Thanks for the info!>Now spend 2 years trying different techniques to get FSX to>render its own externally-set winds right, and after about 100>tries and 1000 hours you start seeing some improvements... At>least thats how it went for us.>Great work you all have done. And I will try to help in any way I can.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...