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FPS-saving clouds

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Guys, can you please remind how to save some FPS on the quality of cloouds in ASv6? I have it at MAX distance/density @100%3D. Is it going from 32 bits to DXT? I totally forgot it.Also, how to use FPS-saving clouds in ASX/AGX? Much thanks.Dirk.

  • Author

Or is it in FE/FEX. Could you please post here everyting you can remember on the subject?Thanks.

Hi Dirk,The MAX distance has much to do with this. You really should pull that distance back.In both of our versions there are different resolutions of textures you can choose from. Just remember to have FS shut down when submitting new textures.Thanks,Jimhttp://www.hifisim.com/banners/hifi-community-sigbanner.jpghttp://www.hifisim.com/

  • Author

>Hi Dirk,>>The MAX distance has much to do with this. You really should>pull that distance back.>>In both of our versions there are different resolutions of>textures you can choose from. Just remember to have FS shut>down when submitting new textures.>>Thanks,>Jim>>http://www.hifisim.com/banners/hifi-community-sigbanner.jpg>http://www.hifisim.com/Thanks,Jim. I need the MAX distance @ MAX density @ 3D clouds. I may want to save a few FPS on quality of the clouds though. Which set whould you recommend. I have a fast CPU/VIDEO.

Sorry if this is a dumb question, but how do i submit new texture resolutions? I cant seem to find the option in the settings or anywhere on ASXthx in adv

  • Commercial Member

Hi,A Graphics add-on is not included in ASX unless you purchased the bundle. The program is "X Graphics", and this is where you submit new textures. For more information about XG please see our website http://www.hifisim.com.Best,

Damian Clark
HiFi  Simulation Technologies

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