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Dewey

Multiple Monitors

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I'm getting multiple monitors shortly. Can someone tell me how to put different views on different monitors?Thanks.Dewey

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What is your OS...And what views do you want...

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Dewey- I can speak only for XP & FS9 with multiple 2D views. On my setup, that's triple mons/ triple views for a field of view of 150

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Harleyman? Does that imply you ride a Harley? I've had about a dozen different bikes through the years (motocross, enduro, and road bikes). Three of those were Harley full dress hogs. Of all those bikes I loved the Harley's the best. I miss mine every time the sun shines. Those curvy back country rodes through small towns really beckon.Well, anyway, back to flight sim. My OS is Windows XP. The views I want are forward, quarter left and quarter right on three monitors.Thanks for the response.Dewey

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Morning Dewey- the views you want- ("quarter left & right") are not offered in Flight Sim. FS views are ALL ONLY 45

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>Harleyman? Does that imply you ride a Harley? YES....LOl This one now.....

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Ok, go ahead. Rub it in. ;o)By the way, the lady on the squat pad looks like she has thoughts of grabbing that throttle herself. You'd better watch out or you'll be riding back there soon!Dewey

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This is an absolutely incredible response - not only in its helpful content, but in the generosity of the time and effort taken to prepare and send it. So often when someone asks a question on a forum they get cryptic responses such as, "RTFM", or "this has been discussed a hundred times", or various other rude jabs from folks less willing to help a fellow simmer.This gentleman deserves a big gold star on his chart.In thinking about such a setup, it would seem that using the hat switch to slew my view around the cockpit is not going to work well once the multiple monitor setup is done. Is that right?By the way, I thought your mailing tube and pointy end of a wedge of pizza analogies were clever, and actually pretty accurate.Thanks again for your very helpful response.dewey>Dewey- I can speak only for XP & FS9 with multiple 2D views.>On my setup, that's triple mons/ triple views for a field of>view of 150

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Dewey- Thanks for the compliment.Once you've got the three views working and synchronized, the Hat Switch becomes a bit redundant. However it is still useful since if you click on say, left monitor, the HatSw will change that view from View Left Fwd to View Left. Handy to check for traffic before entering the runway.While speaking of views- I also have Top Down View mapped to "INSERT" on the KB. Click to set focus on a sec. mon then hit INSERT to put up Top Dn View while still maintaining two views ahead. Similarly MAP VIEW is assigned to "DELETE" & used same way. And of course a sec mon is extremely useful to briefly overlay COM or OVERHEAD panels. --------Setting the "Z" bezel correction accurately in Panel Config really has an impact on fooling your eyes into seeing three mons as ONE. Here's how-Taxi into a location so you have a building/hangar in main mon that is wider than the combined two bezels. Save that Flight. You can call it "Bezel Calibration". With a piece of paper held to the screen, make pencil tick marks to represent width of the building.Using Slew, rotate the aircraft so the hangar now straddles the bezels- appears a portion on either side.Now change/increase the Z values in Panel Config by say 4

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Yes, I remember the old army Harley 45 well. An old friend of mine had one, also.I'm anxious to try out the adjustments you have outlined for me. I have printed them all and put them into a notebook so they will be handy when I get the third monitor.I went ahead and tried using the two I have for front and quarter left (to help flying a left hand pattern). Even with just those two the effect is considerably more realistic than a single monitor with that "pointy end of the pizza" view.I selected monitors with very narrow bezels (about 3/4"). But they are the wide screen variety and I'm trying to find a resolution that will give me fill screen out to the bezel without overlapping. I can't undock and stretch a view beyond the boundaries of the resolution it is set to, so I guess I'll need to set it wider, udock it, and compress it inward until it fits.Thanks again. You have been very helpful and it is much appreciated. Folks like you really make these forums worthwhile.Dewey

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>Ok, go ahead. Rub it in. ;o)>>By the way, the lady on the squat pad looks like she has>thoughts of grabbing that throttle herself. You'd better>watch out or you'll be riding back there soon!>>DeweyLOL Dewey.......She sold hers...I think she just perfers now to sight-see......Let me have all the fun...Sounds like your triple monitors is going to be really nice.....

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Dewey/Alex;Just as an alternative, my hat switch isn't redundant as I fly exclusively in 2D panel mode and have added a pan_in_cockpit_mode=1 line to the CONTROLS section of my fs9.cfg file and set up FSUIPC to allow me to pan with the hat switch. I got tired of trying to align my 3 views via settings in all the panel.cfg files and use my hat switch to align the left and right views. Up until a few days ago I had a 19 inch for foward looking view and 2 17 inchers for left forward and right forward. Now that I have 3 identical monitors it's just that much easier.

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Chuck- good idea to use panning/via hat switch to set view angle. How small a shift can you get with a single click? I've found that playing with bezel correction down to 1/10

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Depending on the pan rate I set I can get it "infinitely" fine. The rate is a number value you key in and I've had it as high as 400 which is a very fine adjustment, but a very, very slow rate.What's the "twist(y) value"?

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Chuck- "Twist" or Y value, rotates the view left or right within the monitor.Very useful to ensure the horizon is one long straight line - not curved up or down. This setting corrects for the height of your eyes versus the screen- eyes high: horizon curves down and vice versa. Sort of the equiv. of raising/lowering your seat to straighten the horizon. (No, you DON'T see the earth's curvature at 40,000 ft.- it should be a straight line across the three mons!)"Y" is espec useful to true up the horizon when the secondary monitors are angled toward you and/or all mons are tilted away for viewing comfort. My arrangement has left mon at 45

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Alex: I've heard you mention this value before but I've not been able to locate it in my panel.cfg. Can you tell me where it is, and what you settings are?

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Chuck- VIEW_FORWARD_RIGHT(left)_EYE= a,b,c seems to appear on some add-on planes just above the VIEW-----DIR= line in Panel Config. Just checked and it is there on the DreamFleet Baron & ATR72 but not on PMDG planes nor is it, if I recall, on FS default airplanes. If your plane has the DIR line but not EYE---, I think just add the EYE line above it. Of course it is only useful if you have virtual objects in the secondary views.With planes that don't have the DIR line such as defaults there is a procedure to add these lines- which I have used, but escapes my old mind at the moment. ( I have it copied down in a file somewhere.)Been awhile now, but I think first EYE value+- moves the object laterally, second value is up/down and third rotates.There seems to be a limit to how far you can move something before strange things go bump in the night!I can check files if you want more info.With the Baron, EYE settings are: Right=1.4,0.0,0.2 Left=0.6,0.0,0.0But these will be unique to my monitor positions/angles/tilt.Of course another approach is to simply delete these secondary virtual artifacts with a Hex editor and gain some FPS! Cheers.Alex Reid

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Thanks, Alex!And here's another trick I've just discovered when lining up views using my hat switch: My default flight is set up with my screens perfectly sized and the horizon all lined up, but each time I select a new aircraft all 3 views are straight ahead. I don't even waste my time trying to set the right and left forward views while sitting still at the gate. I wait until I'm moving to do it -- usually during pushback. That way I see immediately how my angles of perspective are affected in my current aircraft, and my screens line up a lot quicker - first time . . . every time. :-jumpy

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Chuck- do you always start with a default flight? I never found it made any difference- so I just start with any saved flight that catches my fancy.Since I have the Panel Config monitor alignment values stored for each aircraft, they all start up correctly- except I have to reset view RF on the right mon by a single num 9 keystroke.(doesn't reopen to same view as saved- don't know why)My left mon is smaller than the others- 17 vs 19, so I use a small amount of ZOOM to equalize object sizes. When starting up a saved flight this ZOOM always opens one point less than saved ZOOM. Solution is to add one point of Zoom before saving!Alex Reid

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No, Alex. I never start in saved flight but always at the gate for my next destination. But as long as you use the same aircraft no matter where you start FS9 will open exactly the way you've saved your default flight -- mine is Overland's 737-800.And no matter what aircraft you use or where you start at, FS9 always rememberst the size of your windows (I fly in windowed mode) and the horizon alignment, and I have set those to my exact specifications in my default flight.

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