April 10, 200719 yr As title, can anybody give me suggestion?I had made the c172_T.dds, a new paint about FSX C172, using photoimpact, but had no idea how to convert it to be the c172_T_spec.dds.........Thanks a lot!
April 10, 200719 yr I have a feeling there would be specific information in the FSX SDK.. unfortunately I can't get at it as I don't have FSX Deluxe.. :) ---------------------------------------------------------------------------
April 10, 200719 yr It looks like its just a grey-layer overlay In PhotoShop it's a grey, Multiply Layer and in Pixia it's a Hybrid Layer.======
May 5, 200719 yr >As title, can anybody give me suggestion?>>I had made the c172_T.dds, a new paint about FSX C172, using>photoimpact, but had no idea how to convert it to be the>c172_T_spec.dds.........>>Thanks a lot!I'd really appreaciate if someone could shed some light on this.ThanksFrancisco Aguiar Francisco Aguiar
May 5, 200719 yr >It looks like its just a grey-layer overlay In>PhotoShop it's a grey, Multiply Layer and in Pixia it's a>Hybrid Layer.>======It isn't, sorry...The texture types guide is in the SDKC:/Program Files/Microsoft Games/Microsoft Flight Simulator SDK/SDK/Environment20Kit/Modeling SDK/texturing aircraft models.htmlHere's a cut-and-paste of what MS say about the specular:Specular Map and Specular Alpha channel (Falloff map)The specular map controls the specular characteristics on a model Chris Brisland - the repainter known as EagleSkinner is back from the dead. Perhaps. Or maybe not. System: Intel I9 32 GB RAM, nVidia RTX 3090 graphics 24 GB VRAM, three 32" Samsung monitors, Logitech yoke, pedals, switch panel, multi panel
May 5, 200719 yr >>It looks like its just a grey-layer overlay In>>PhotoShop it's a grey, Multiply Layer and in Pixia it's a>>Hybrid Layer.>>======>>It isn't, sorry...Thanks for the fast reply :) Francisco Aguiar Francisco Aguiar
May 15, 200719 yr "It looks like its just a grey-layer overlay. In PhotoShop it's a grey, Multiply Layer"Here's a repaint screenshot (I changed the color to red for demonstration purposes) using the method I have previously described.http://forums.avsim.net/user_files/171671.jpgFor those who find it useful -- others may ignore.
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