July 12, 200718 yr Hi , I would like to ask if using the fsuipc sdk, dll is the same for MSFS98 as it is for FS2002/2004 ?I wish to get the bank , and pitch (for a start) using the methodresult = fsuipc.FSUIPC_Read(dwOffset, dwSize, ref token, ref dwResult);Just for the moment 98 is the only sim software I have. I would like to try out some experimenting before I invest in either fs2004 or FSX.thanks.MM.Lps. Im wading through the docs and code, havent decided quite yet to dust off the 'old 98' and install.:")
July 12, 200718 yr Commercial Member >I would like to ask if using the fsuipc sdk, dll is the>same for MSFS98 as it is for FS2002/2004 ?Yes, but only a small subset of facilities are available.>I wish to get the bank , and pitch (for a start) using the>method>result = fsuipc.FSUIPC_Read(dwOffset, dwSize, ref token, ref>dwResult);Should be okay. Try it.The "official" interface for FS98 was actually FS6IPC. I developed FSUIPC for FS2000 and made it work in its basic form (as an interface to FS variables) in FS98 just to make sure I had the same things -- i.e. that it was compatible.So, if you have trouble with the later, much more developed FSUIPC versions, see if you can find FS6IPC. (The interface is the same).RegardsPete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
July 12, 200718 yr Author Thanks for all your help thus far, inclusive your first quick response to my registering the dll.Ive been making a bit of progress. There was a lot to read through for my initial basic needs, however the pointer to the SDK of FSUIPC and also the example code contained is really well presented.I noticed a new C# .Net 2 update at your forum. So I couldn't help I guess but go with that.Mike.
July 12, 200718 yr Commercial Member >Thanks for all your help thus far, inclusive your first quick>response to my registering the dll.Ah, I don't get involved with that, it is all SimMarket automation! ;-)Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
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