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Performance problem in FS2004

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How do I know if my system is running out of RAM or processor capacity when my flight simulator fps goes tremendously down or when it gets stuck loading textures?I have put lot of AI aircrafts in at my local airport and on an average there are around 30 of them with detailed models and 16bit textures present at gates. Till I prevent them from comming in my view and observe the landings and takeoffs the average frame rate comes out to be 28fps. But the moment I face them the computers gets stuck for a long time and I can see the hardisk working hard. After 30 seconds or so, all airport and ground texturea vanish. If there aren't too many planea to display then after a minute or so textures come back and fps of only 7 is reached. If there are too many aircrafts then the textures don't return and the flightsimulator continues at 7 fps, textureless.What exactly can be the problem?I have athlon64 2800+,RAM 256 MB nvidia fx5200 256 MB, SATA 80GB on gigabyte K8M series motherboard. I tried to keep down my expenses to minimum.Can some one tell me the best cost effective upgrade to remove this problem? Will increasing the RAM be a good idea?Will running it on opengl be helpful? If yes, how to do so?I have heard that running on 64bit file system will increase the performance considerably. Is it true? What approx fps will I get then?

First, FS2004 won't run in OpenGL. It's a DirectX app.If I am reading yout post correctly, you only have 256 megs of RAM? If you have WinXP, upgrade to at least a meg. You won't be able to run MSFS with as much as you're asking it to do with only 256 megs of RAM. It will use "virtual memory" a.k.a. your hard drive and it will get stuck in a losing battle, trying to feed textures to a rich AI environment it can't keep up with.A 64 bit O/S won't gain you as much as RAM will. Also, unless you're into taking screenshots, don't throw that much AI at your system. When I fly with AI I just like to keep aircraft in the pattern. Planes sitting around on the ground are "eye candy" but realize any AI you add will be more than FS2004 was shipped with and expected to handle.Start with the RAM first, and just add RAM. Don't change anything else, and see if that improves your experience. It should at least minimize the amount of time your Hard Drive is grinding away.Regards,John

Thanks for your suggestion John. But looking at my system config, how much RAM do you recommend?What do you say about opengl?

"Thanks for your suggestion John. But looking at my system config, how much RAM do you recommend?What do you say about opengl?"Look at my reply again. I discuss both.

I did see one typo in my response. If you have XP, upgrade your Ram to 1 Gig.-John

As John said you need 1GB of ram for XP and FS9. Make sure you get the right kind.

Jason

FAA CPL SEL MEL IR CFI-I MEI AGI

You mentioned detailed models. What kind of AI are you running? Are they made for AI, such as Aardvark, Evolve AI, FSPainter, etc?

256MB of RAM is barely sufficient to run just the OS. I agree, 1GB of RAM is probably the best single thing you can do to improve things.But that said, an Athlon 2800+ and an FX5200 aren't the kind of horsepower needed to swing 30 simultaneous AI aircraft smoothly. Even with good low-bandwidth AI birds like PAI or AI Aardvark, you're probably going to have to dial back the AI slider a good ways to smooth things out. Of course this will vary with the complexity of the airport, wx environment, and aircraft in use as well.RegardsBob ScottATP IMEL Gulfstream II-III-IV-V, and proud of itSantiago de Chile

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

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