Sign in to follow this  
Guest maddandy

contact points

Recommended Posts

I don't know if this might be a stupid question or if I am asking the wrong people but I wanted to know how to fix contact points because two aircraft are giving me some serious problems with them (Erik Cantu's Brasilia and the Premier Aircraft Design Dash 8 300), so can somebody help me please!!!!!!Any form of help would be appreciated

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

[contact_points]The first three lines: point.0, point.1, and point.2 are the three wheels. The numbers in the these lines mean, in sequence://1 Class//2 Longitudinal Position (feet)//3 Lateral Position (feet)//4 Vertical Position (feet)Make a backup and just adjust the given field.

Share this post


Link to post
Share on other sites

If I may jump in for a similar question: In the CalClassic Dc6 there is 2 contact points that I have no idea what they are: point.7= 5, -30.90, -5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 3.0, 3.2, 0, 0.0, 0.0point.8= 5, -30.90, 5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 3.1, 3.5, 0, 0.0, 0.0gear_system_type=0I've never heard of a '5' value.Jim

Share this post


Link to post
Share on other sites

Contact points can be seen if you assign the nav lights to the contact points. It's a neat trick to check your contact points and see where they really are as a test.

Share this post


Link to post
Share on other sites

So, your secret to lowering the landing lights out of the wing and rotating the light from pointing down to forward - is to make FS think they are water rudders.Very imaginative and cool !!!!!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this