Sign in to follow this  
postpone

AI tail wagging

Recommended Posts

hi folks :DAnyone know if its possible to tweak AI traffic to ease 'tail wagging' some of mine look like their ready to pounce on an unsuspecting prey :-roll ... :-lol UT Traffic / Fs9thanks for any assistance :DSteve / UK

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

>hi folks :D>>Anyone know if its possible to tweak AI traffic to ease 'tail>wagging' some of mine look like their ready to pounce on an>unsuspecting pray :-roll ... :-lol >>UT Traffic / Fs9>>thanks for any assistance :D>>Steve / UKHello SteveI would imagine not as AI shaking there booties(down with the kids terminology i think)seems to have always occurred in FSssss and if a solution had been found it probably would have been made available by now.cheers Andy

Share this post


Link to post
Share on other sites

You can tweak the afcad by adding more nodes on the taxiway to smooth out the more problematic turns. I think you can also adjust the aircraft.cfg as well, but I'm not sure which param - me I'd play with anything 'yaw' related but perhaps an expert can point you right.Just more back end work getting AI the way one likes I guess.btw as a former and future cat own.., pardon, servant x:)~ I had a chuckle at your analogy, very appropriateregards,Mark

Share this post


Link to post
Share on other sites

Hi KJ, Mark :DKJ, 'wagging' is on taxi, the tighter the turn the more 'wag' I get..! Thanks for the info Mark, I'll look into the 'node' suggestion.cheers guys :DSteve / UK

Share this post


Link to post
Share on other sites

>Hi KJ, Mark :D>>KJ, 'wagging' is on taxi, the tighter the turn the more 'wag'>I get..! >>Thanks for the info Mark, I'll look into the 'node'>suggestion.>>cheers guys :D>>Steve / UK Mark's input would be the best then. It is because AFCAD won't allow a nice radial type line, like you would see in a photoshop program, which would certainly cut down the 'tail wagging' you're experiencing.I have added extra nodes to turns in order to smooth them out and it works fairly well. The bigger the turn the better of course. But with the limitation that AFCAD has in that area, sharp turns are always going to be tricky.KJAvatarSaabAnimation.gif

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this