April 25, 200917 yr A quick question -The default hangars which show at the Bellingham, Washington airport (KBLI) - see attached screenshot - do not appear in the generic.bgl file.I would like to use them as a placeable "object" but cannot locate them. Are they hard coded somewhere in the system and thus not available or have I overlooked something?Any feedback would be appreciated.
April 25, 200917 yr A quick question -The default hangars which show at the Bellingham, Washington airport (KBLI) - see attached screenshot - do not appear in the generic.bgl file.I would like to use them as a placeable "object" but cannot locate them. Are they hard coded somewhere in the system and thus not available or have I overlooked something?Any feedback would be appreciated.DavidThey are generic buildings and the xml code for one of them is:<SceneryObject lat="48.7919978052378" lon="-122.532157301903" alt="0.0M" altitudeIsAgl="TRUE" pitch="0" bank="0" heading="218.836669921875" imageComplexity="VERY_DENSE"> <GenericBuilding scale="1" bottomTexture="94" roofTexture="37" topTexture="54" windowTexture="89"> <RectangularBuilding roofType="RIDGE" sizeX="90" sizeZ="22" sizeBottomY="5" textureIndexBottomX="256" textureIndexBottomZ="64" sizeWindowY="0" textureIndexWindowX="0" textureIndexWindowY="0" textureIndexWindowZ="0" sizeTopY="0" textureIndexTopX="0" textureIndexTopZ="0" textureIndexRoofX="7680" textureIndexRoofZ="3843" sizeRoofY="2" gableTexture="1089" textureIndexGableY="256" textureIndexGableZ="64"/> </GenericBuilding></SceneryObject> Obviously each needs the lat and lon changed if you want to use it somewhere else Jon ------- Microsoft Flight Sim MVP Airport Design Editor FSDeveloper.com
April 25, 200917 yr Author DavidThey are generic buildings and the xml code for one of them is:<SceneryObject lat="48.7919978052378" lon="-122.532157301903" alt="0.0M" altitudeIsAgl="TRUE" pitch="0" bank="0" heading="218.836669921875" imageComplexity="VERY_DENSE"> <GenericBuilding scale="1" bottomTexture="94" roofTexture="37" topTexture="54" windowTexture="89"> <RectangularBuilding roofType="RIDGE" sizeX="90" sizeZ="22" sizeBottomY="5" textureIndexBottomX="256" textureIndexBottomZ="64" sizeWindowY="0" textureIndexWindowX="0" textureIndexWindowY="0" textureIndexWindowZ="0" sizeTopY="0" textureIndexTopX="0" textureIndexTopZ="0" textureIndexRoofX="7680" textureIndexRoofZ="3843" sizeRoofY="2" gableTexture="1089" textureIndexGableY="256" textureIndexGableZ="64"/> </GenericBuilding></SceneryObject> Obviously each needs the lat and lon changed if you want to use it somewhere else Thanks a million my friend - I was hoping to be able to get a "model" and create a "library" for it but this will work just fine.I owe ya! :(
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