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Can this be used as an "object"

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A quick question -The default hangars which show at the Bellingham, Washington airport (KBLI) - see attached screenshot - do not appear in the generic.bgl file.I would like to use them as a placeable "object" but cannot locate them. Are they hard coded somewhere in the system and thus not available or have I overlooked something?Any feedback would be appreciated.

A quick question -The default hangars which show at the Bellingham, Washington airport (KBLI) - see attached screenshot - do not appear in the generic.bgl file.I would like to use them as a placeable "object" but cannot locate them. Are they hard coded somewhere in the system and thus not available or have I overlooked something?Any feedback would be appreciated.
DavidThey are generic buildings and the xml code for one of them is:
<SceneryObject   lat="48.7919978052378"   lon="-122.532157301903"   alt="0.0M"   altitudeIsAgl="TRUE"   pitch="0"   bank="0"   heading="218.836669921875"   imageComplexity="VERY_DENSE">   <GenericBuilding	  scale="1"	  bottomTexture="94"	  roofTexture="37"	  topTexture="54"	  windowTexture="89">	  <RectangularBuilding		 roofType="RIDGE"		 sizeX="90"		 sizeZ="22"		 sizeBottomY="5"		 textureIndexBottomX="256"		 textureIndexBottomZ="64"		 sizeWindowY="0"		 textureIndexWindowX="0"		 textureIndexWindowY="0"		 textureIndexWindowZ="0"		 sizeTopY="0"		 textureIndexTopX="0"		 textureIndexTopZ="0"		 textureIndexRoofX="7680"		 textureIndexRoofZ="3843"		 sizeRoofY="2"		 gableTexture="1089"		 textureIndexGableY="256"		 textureIndexGableZ="64"/>   </GenericBuilding></SceneryObject>

Obviously each needs the lat and lon changed if you want to use it somewhere else

Jon

-------

Microsoft Flight Sim MVP

Airport Design Editor FSDeveloper.com

  • Author
DavidThey are generic buildings and the xml code for one of them is:
<SceneryObject   lat="48.7919978052378"   lon="-122.532157301903"   alt="0.0M"   altitudeIsAgl="TRUE"   pitch="0"   bank="0"   heading="218.836669921875"   imageComplexity="VERY_DENSE">   <GenericBuilding	  scale="1"	  bottomTexture="94"	  roofTexture="37"	  topTexture="54"	  windowTexture="89">	  <RectangularBuilding		 roofType="RIDGE"		 sizeX="90"		 sizeZ="22"		 sizeBottomY="5"		 textureIndexBottomX="256"		 textureIndexBottomZ="64"		 sizeWindowY="0"		 textureIndexWindowX="0"		 textureIndexWindowY="0"		 textureIndexWindowZ="0"		 sizeTopY="0"		 textureIndexTopX="0"		 textureIndexTopZ="0"		 textureIndexRoofX="7680"		 textureIndexRoofZ="3843"		 sizeRoofY="2"		 gableTexture="1089"		 textureIndexGableY="256"		 textureIndexGableZ="64"/>   </GenericBuilding></SceneryObject>

Obviously each needs the lat and lon changed if you want to use it somewhere else

Thanks a million my friend - I was hoping to be able to get a "model" and create a "library" for it but this will work just fine.I owe ya! :(

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