December 5, 200916 yr Hi All:This is an important breakthrough for all... both scenery developers and flyers who never work "under the hood"... to make the "FSX DX10 Preview" work better ! :( http://forums1.avsim.net/index.php?showtopic=267998GaryGB
December 6, 200916 yr It's good to hear that some one found something that seems to work. We know that there is a priority scheme that is involved in how different airport textures get drawn, so maybe this work around is able to trigger the priority in a way that stops flicker.I think DX10 user base is like multi-user: small but dedicated, and most devs don't test for so they have to do their own test and eval when things don't work as expected.scott s..
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