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acmech

FS9 bloom effect question

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Hello,For those that use the enbseries bloom effect in fs9 I have a question.What does "0" mean= does these mean off and 1 is on? example=EnableBloom=(0,1) Enables bloom effect, blurring bright screen areas and adding result back to screen, simulating illumination of some objects. It works very fast on modern hardware, but wrong setting or bad drivers will result in overbrighting or some other artifacts. Not uses HDR textures and that's why hardware compatibility is high.Also some settings go as high as 1000. example =EnvBumpOffset=(0..1000) Step for generating direction and amount of bump from car texture. Bigger texture size need less value to make visible small details.

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Hello,For those that use the enbseries bloom effect in fs9 I have a question.What does "0" mean= does these mean off and 1 is on? example=EnableBloom=(0,1) Enables bloom effect, blurring bright screen areas and adding result back to screen, simulating illumination of some objects. It works very fast on modern hardware, but wrong setting or bad drivers will result in overbrighting or some other artifacts. Not uses HDR textures and that's why hardware compatibility is high.Also some settings go as high as 1000. example =EnvBumpOffset=(0..1000) Step for generating direction and amount of bump from car texture. Bigger texture size need less value to make visible small details.
Hi,Value 0 = Off, 1 is On. All effects except "bloom" are switched off for performance reasons, so only the effects in the Bloom section will be effective.Rgds,Hugo

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Hi,Value 0 = Off, 1 is On. All effects except "bloom" are switched off for performance reasons, so only the effects in the Bloom section will be effective.Rgds,Hugo
Thanks Hugo! :(

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