April 15, 201016 yr Commercial Member Hi *******, I have incorporated the tweaks texture load 12, bufferpools =0, high mem fix and affinity mask=14.I have noticed that I now have issues with my scnery not loading textures properly - I can fly out of a crisp area, and into blurry areas in about a minute . If I refresh the textures,m they come crisp again, but if I wait even a few minutes, they dont seem to come crisp. Before, I had no issues - I have been using TBM =400 for months now, as I only use photoscenery, no autogen. Any ideas what setting I can alter to improve this situation? I guess I could experiment, but I am hoping you can save mme some time!!!Cheers, Mark
April 15, 201016 yr Hi *******, I have incorporated the tweaks texture load 12, bufferpools =0, high mem fix and affinity mask=14.I have noticed that I now have issues with my scnery not loading textures properly - I can fly out of a crisp area, and into blurry areas in about a minute . If I refresh the textures,m they come crisp again, but if I wait even a few minutes, they dont seem to come crisp. Before, I had no issues - I have been using TBM =400 for months now, as I only use photoscenery, no autogen. Any ideas what setting I can alter to improve this situation? I guess I could experiment, but I am hoping you can save mme some time!!!Cheers, MarkHi Mark, you can try adding fiber frame fraction, and set it to 0.66 to see if it improves things. Also, experiment with TextureMaxLoad, you said its at 9, cirrect? try lowering/increasing the number to see if it makes any dif
April 15, 201016 yr Hi Mark, you can try adding fiber frame fraction, and set it to 0.66 to see if it improves things. Also, experiment with TextureMaxLoad, you said its at 9, cirrect? try lowering/increasing the number to see if it makes any difwhat should the TextureMaxLoad be set to if i'm running unlimited frames? in rural areas i get 40-60, less in urban areas.
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