August 24, 201015 yr I've attempted myself on a repaint of the Wilco A340-600. Now, what I did was basically edit the bitmap in Photoshop, save a new textures folder and of course add that to the CFG. Now, what the problem is, which I can't work out, is that the bitmaps that I have edited, now appear to be a shiney metal colour on the aircraft rather than what I had intended. Any ideas? Thanks in advance.
August 24, 201015 yr Did you edit the bitmaps after you finished ? Sounds like the alpha layer is dark gray or black .DXTBmp is the program to use . As a quick fix I use an alpha layer between 242 ( 242,242,242 ) and 247 for most aircraft . Black ( 0,0,0 ) is shiny , White ( 255,255,255 ) gives a dull surface ( no reflections ) .John
August 24, 201015 yr Author Yeah, there must have been an alpha issue. I've sinced refreshed the alpha, but it's taking a while for any update to appear in FSX right away, which is odd. But I'm getting there.
August 24, 201015 yr Author Another thing I've noticed is, after the edit, the parts of the aircraft that I didn't edit, such as some writing on the aircraft and the outline of the windows, has lost its detail. Looking blury rather than sharp as it were before. Why would this be? Thanks.
August 25, 201015 yr Click on the link below . Answer is included in question 7 . Other questions asked and answered in painting FAQ on this site .http://forum.avsim.n...-painting-faqs/John
August 27, 201015 yr Thanks John.I added this question and your answer to it to the FAQ : Question nr 16Added some additional info too.@ Ant1981Please reply to a post directly on top of your answer by using Add Reply button and not the +Reply button ( skip the quoting please?)
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