Jump to content

jdwgraf

Members
  • Content Count

    345
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

46 Neutral

About jdwgraf

  • Rank
    Member
  • Birthday 12/28/1955

Profile Information

  • Gender
    Male
  • Location
    Netherlands

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No

Recent Profile Visitors

3,847 profile views
  1. I've made a few Archer paints in the past ( search here at AVSIM under my name ) send a personal message ( to exchange email adresses ) and I should be able to help. John Glanville
  2. Ron , no , but you did forgot they're .
  3. Before you run ANY updates make sure to copy the [fltsim.XX] entries ( NOT the entire .cfg) from your aircraft.cfg . This will mean that by cutting and pasting the fltsim entries ( after you have updated ) you will not have to re-install your third party liveries . Have no idea if the Livery Manager has been updated to include the A330 yet but until then it will save you a lot of work in the future . Don't forget to make a fresh copy after installing any new liveries . John
  4. If you have the liveries installed and working correctly you only have to make backups using the Livery Manager - unistall the old version - install the latest and then use the Livery Manager to reinstall the liveries . The only other way to do this is to copy the entire textures folder ( for each model/type) and copy the [fltsim=XX] entries ( only ) in the aircraft.cfg then replace them when the new version is installed . Repalcing the entire aircraft.cfg would overwrite any changes made to it so not recommended . John Glanville
  5. You might have more success if you actually mention the model you want painting , just writing Airbus isn't enough information for any potential painters . The more information you , as the OP puts in your request , the more chance you will have for a result . John
  6. http://www.hovercontrol.com/
  7. Just to add , like Leen I still use PSP7 as well as it is what I am most comfortable with , have PSP Photo X2 as well , just never got round to reading the novel that came with it ! One major drawback with PSP7 however is that any paint kits with more than 100 layers will not load correctly . Discovered this with RealAir's Spitfire ( some sections had more than 300 layers ) . Layers that have an extra function added to them don't open at all . I imagine that Leen will have mentioned this in the FAQ's but one thing to remember is to use " Save as ... " when working on the psd files, lost quite a lot of my work in the begining by forgeting to do that . Saving as a psp file also means that you have a miniature of the texture when opening the paintkit ( after setting this in the preferences section of PSP7 ) . PhotoShop ( Adobe ) doesn't have this limitation but I am not a fan of the way the software is packaged these days - having to pay a subscription fee , prefer to buy my software with the right to support . John
  8. I might have been bitten by the A2A bug after looking through my C172 textures , just a shame that I will have to buy the P3D version as well as I hardly use FSX these days . No idea if A2A has sales these days . John
  9. If the C172 is also from A2A , the spinner is more central on the texture sheet ( to the right of the prop textures ) but the principle is the same , there is a stationary and a " blurred " texture that have to be painted . John
  10. Had a quick look at the textures , unfortunately I don't have the C182 so I can't try it myself in the sim but here is my version of your paint . Link : https://www.dropbox.com/s/yxjqw4ijopfzure/c182_t_N118GS_spinner.psd?dl=0 One note , the spinner ( top left ) is drawn twice , stationary ( bottom 3 cones ) and in motion ( top 3 ) , you have to paint all of them . I used 192,192,192 for the spinner and 32,32,32 for the alpha , you will ( possibly ) have to alter this yourself to suit you but from what I know this should be a good starting point . John
  11. I had to check here in the library , my paints were uploaded back in 2013 ! Each one here has a painted spinner but I had others that were never uploaded so will have to go through the paint kit to find one . The method I described above works with most other aircraft , the possibility that you may have to alter the spec texture is also an option . Like I said it's been a while ! John
  12. It has been a while since I painted the A2A 172 but from what I remember painting the spinner in the alpha ( reflections ) layer an almost black colour will give you the polished spinner you want . Most of my A2A 172 paints were uploaded here and I will check on my PC if I can find one of these ( no longer installed ) . As for PhotoShop surely you can save directly as a DDS file using the NVIDIA plug-in ? The lastest version of DXTBmp ( mine has been installed some years now ) can also open DDS files . John
  13. As far as I was aware , anywhere in the [GRAPHICS] section but most advise to put it at the top . John
  14. Missing the line HIGHMEMFIX=1 In the [GRAPHICS] section John
  15. How would that " help " Ryanair , of the 36 aircraft Monarch have 35 are Airbus "ses" . Not forgetting Ryanairs attitude towards it's pilots and cabin crew . John
×
×
  • Create New...