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Guest dswo

Static eyepoint that TrackIR can't budge

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Guest dswo

Platform: FSX AccelerationGoal: create a VC camera with a static eyepointThis should be simple, right? Just set XyzAdjust = FALSE. The problem seems to be TrackIR. I want to be able to look up, down, and sideways, but for this view only, I want the eyepoint to remain static. I know how to do that by editing the profile in TrackIR itself, but that change will affect all of my cameras, whereas I just want to change one. What am I missing? I have also tried setting SnapPbhAdjust = None and PanPbhAdjust = None with no noticeable effect.

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Wouldn't the folks at TrackIR know the answer to your question better than those of us who create gauges? :(

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Guest dswo
Wouldn't the folks at TrackIR know the answer to your question better than those of us who create gauges?
1. Natural Point was the first place I looked. 2. This is the "MSFS Aircraft and Panel Design Forum." Gauges are part of aircraft and panel design; so are cameras.

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I donot have FSX... Maybe try -SnapPbhAdjust = False -or- 0PanPbhAdjust = False -or- 0 Instead of "None" ???Just a hunch, Roman

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Guest NaturalPoint_Vince
1. Natural Point was the first place I looked. 2. This is the "MSFS Aircraft and Panel Design Forum." Gauges are part of aircraft and panel design; so are cameras.
Unfortunately there is no way to do that within the TrackIR software.

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